Player Matchup

Neith
Neith
Dyschro
Neith
Level 55
God Stats
2W - 2L
1,695 SR
Queue Stats
30W - 38L
1,300 Elo+
Party 2
Anubis
Anubis
HellSkrim
Anubis
Level 67
God Stats
0W - 1L
1,167 SR
Queue Stats
30W - 38L
1,300 Elo+
Party 2
Kuzenbo
Kuzenbo
phukkface
Kuzenbo
Level 120
God Stats
8W - 10L
1,650 SR
Queue Stats
104W - 164L
1,406 Elo+
Solo
Team Averages
Level 81
1,504 SR
1,336 Elo+

VS

Team Averages
Level 67
1,613 SR
1,498 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Ahairshan
Achilles
Level 107
God Stats
5W - 3L
1,838 SR
Queue Stats
137W - 116L
1,623 Elo+
Party 1
Baron Samedi
Baron Samedi
Riphots18
Baron Samedi
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 17L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dyschro
Neith
18
4 / 4 / 6
13,625
649
21,645
14,767
6,597
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
HellSkrim
Anubis
19
5 / 5 / 5
13,969
665
17,299
14,723
8,397
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
phukkface
Kuzenbo
18
1 / 2 / 9
13,891
661
12,406
25,582
48,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
0 / 3 / 9
12,828
611
10,343
24,270
31,128
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
Ahairshan
Achilles
20
5 / 3 / 6
14,791
704
22,501
32,502
39,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
Riphots18
Baron Samedi
19
6 / 4 / 5
14,277
680
11,736
13,004
7,622
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
31
10
Kills
11
11
Deaths
10
20
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
3
9
1.5
W
Achilles
Ahairshan
Achilles
5
3
6
2.67
L
Neith
Dyschro
Neith
4
4
6
1.75
L
Anubis
HellSkrim
Anubis
5
5
5
1.5
W
Baron Samedi
Riphots18
Baron Samedi
6
4
5
2.13
L
Kuzenbo
phukkface
Kuzenbo
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,350
Damage
44,580
55,072
Taken
69,776
63,475
Mitigated
78,206
12,220
Healing
18,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
10,343
387
1,268
1,264
24,270
31,128
190
8,607
15,663
35,925
0
W
Achilles
Ahairshan
Achilles
22,501
4,011
0
7,324
32,502
39,456
1,126
14,815
16,742
11,263
62,708
L
Neith
Dyschro
Neith
21,645
9,134
0
2,929
14,767
6,597
998
7,678
6,582
0
62,840
L
Anubis
HellSkrim
Anubis
17,299
860
0
3,734
14,723
8,397
0
7,129
7,427
75,503
0
W
Baron Samedi
Riphots18
Baron Samedi
11,736
724
3,855
4,337
13,004
7,622
524
6,805
6,199
40,610
0
L
Kuzenbo
phukkface
Kuzenbo
12,406
4,647
395
5,162
25,582
48,481
64
11,553
13,182
39,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,485
Gold Earned
41,896
228
Minions Killed
192
9
Camps Cleared
6
1,036,678
Distance Traveled
1,115,396
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,828
611
46
2
0
376,571
4
W
Achilles
14,791
704
88
4
4
408,594
3
L
Neith
13,625
649
81
4
4
332,523
3
L
Anubis
13,969
665
115
5
2
321,291
2
W
Baron Samedi
14,277
680
58
3
2
330,231
4
L
Kuzenbo
13,891
661
32
2
3
382,864
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role