Player Matchup

Hercules
Hercules
Platinum II
HerculesOnlyFans
Hercules
Platinum II
Level 142
God Stats
8W - 2L
1,818 SR
Queue Stats
14W - 5L
2,227 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 142
1,818 SR
2,227 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 137
1,835 SR
1,814 MMR
Set
Set
Diamond V
DehşetVerici
Set
Diamond V
Level 137
God Stats
5W - 2L
1,835 SR
Queue Stats
91W - 83L
1,814 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 0
10,940
1,094
10,828
12,724
13,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
AnhurAh Muzen CabSolUllrHou Yi

VS

Bans
SkadiBastetCliodhnaBellonaFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 0
8,682
868
8,386
13,067
7,580
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
1
8
Kills
1
1
Deaths
8
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
8
0
0.13
W
8
1
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,828
Damage
8,386
12,724
Taken
13,067
13,078
Mitigated
7,580
4,590
Healing
2,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,386
4,739
0
2,266
13,067
7,580
0
379
12,688
0
37,938
W
10,828
4,332
0
4,590
12,724
13,078
2,291
427
12,297
104
59,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,940
Gold Earned
8,682
116
Minions Killed
76
8
Camps Cleared
2
218,085
Distance Traveled
199,280
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,682
868
76
8
2
199,280
4
W
Hercules
10,940
1,094
116
12
8
218,085
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role