Player Matchup

Xing Tian
Xing Tian
Silver II
Curious424
Xing Tian
Silver II
Level 82
God Stats
5W - 3L
1,500 SR
Queue Stats
447W - 449L
1,259 MMR
Solo
Achilles
Achilles
Gold IV
LoneWolf xSafix
Achilles
Gold IV
Level 121
God Stats
3W - 5L
1,336 SR
Queue Stats
250W - 245L
1,356 MMR
Party 2
Awilix
Awilix
Gold V
Poisonrabbit666
Awilix
Gold V
Level 146
God Stats
14W - 13L
1,539 SR
Queue Stats
45W - 50L
1,331 MMR
Solo
Zhong Kui
Zhong Kui
Silver III
power_crush
Zhong Kui
Silver III
Level 124
God Stats
1W - 4L
1,532 SR
Queue Stats
30W - 33L
1,258 MMR
Solo
Charybdis
Charybdis
Silver I
zell181
Charybdis
Silver I
Level 127
God Stats
21W - 24L
1,543 SR
Queue Stats
230W - 225L
1,262 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 120
1,490 SR
1,293 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 127
1,532 SR
1,294 MMR
Athena
Athena
Bronze III
Bobi200761
Athena
Bronze III
Level 123
God Stats
1W - 1L
1,193 SR
Queue Stats
17W - 22L
1,273 MMR
Party 1
Skadi
Skadi
Gold V
Crusher2581
Skadi
Gold V
Level 154
God Stats
8W - 6L
1,919 SR
Queue Stats
393W - 402L
1,315 MMR
Solo
Erlang Shen
Erlang Shen
Bronze V
Enzoo0139
Erlang Shen
Bronze V
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 94L
1,316 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
StativKummer69
Kuzenbo
Bronze III
Level 119
God Stats
3W - 2L
1,753 SR
Queue Stats
7W - 11L
1,320 MMR
Party 1
Scylla
Scylla
Silver I
xCollins-_-
Scylla
Silver I
Level 121
God Stats
5W - 5L
1,296 SR
Queue Stats
141W - 139L
1,245 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Curious424
Xing Tian
13
0 / 5 / 5
8,718
396
7,182
23,836
28,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
15
4 / 6 / 3
10,126
460
15,648
26,764
14,189
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

9
4 / 5 / 1
7,793
354
4,649
11,881
2,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
power_crush
Zhong Kui
16
4 / 6 / 4
10,601
482
19,581
19,153
12,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
zell181
Charybdis
15
0 / 5 / 3
9,366
426
12,412
15,771
5,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
ChaacArtioAtlas

VS

Bans
MedusaZeusCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Bobi200761
Athena
17
1 / 1 / 14
10,994
500
11,875
22,926
29,270
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
8 / 1 / 10
11,680
531
17,535
10,690
4,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Erlang Shen
Enzoo0139
Erlang Shen
17
8 / 4 / 8
11,587
527
15,377
19,024
12,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 2 / 16
9,952
452
9,474
23,332
29,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
17
9 / 4 / 11
11,709
532
18,683
13,604
4,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
85
12
Kills
26
27
Deaths
12
16
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Athena
Bobi200761
Athena
1
1
14
8
W
8
1
10
13
L
Xing Tian
Curious424
Xing Tian
0
5
5
0.5
W
Erlang Shen
Enzoo0139
Erlang Shen
8
4
8
3
L
Achilles
4
6
3
0.92
L
4
5
1
0.9
W
0
2
16
4
L
Zhong Kui
power_crush
Zhong Kui
4
6
4
1
W
Scylla
9
4
11
3.63
L
Charybdis
zell181
Charybdis
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,472
Damage
72,944
97,405
Taken
89,576
62,965
Mitigated
80,637
27,548
Healing
30,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Bobi200761
Athena
11,875
2,227
775
8,568
22,926
29,270
418
4,593
18,263
63,069
0
W
17,535
8,345
0
3,795
10,690
4,308
3,536
3,793
6,771
0
94,766
L
Xing Tian
Curious424
Xing Tian
7,182
848
350
4,813
23,836
28,331
28
9,904
13,932
23,190
0
W
Erlang Shen
Enzoo0139
Erlang Shen
15,377
7,258
0
5,172
19,024
12,675
980
7,088
11,722
0
82,993
L
Achilles
15,648
3,417
0
9,133
26,764
14,189
231
12,033
14,431
71
59,133
L
4,649
1,622
0
2,298
11,881
2,679
0
2,268
9,613
0
23,036
W
9,474
3,627
660
5,840
23,332
29,769
33
9,143
13,892
30,530
2,754
L
Zhong Kui
power_crush
Zhong Kui
19,581
1,304
44
5,353
19,153
12,457
0
8,780
10,373
74,808
0
W
Scylla
18,683
904
56
5,135
13,604
4,615
1,645
5,539
7,745
66,848
0
L
Charybdis
zell181
Charybdis
12,412
6,751
0
5,557
15,771
5,309
1,914
5,946
9,825
0
77,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,604
Gold Earned
55,922
415
Minions Killed
462
0
Camps Cleared
0
1,658,559
Distance Traveled
2,194,512
14
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,994
500
116
5
0
480,809
4
W
Skadi
11,680
531
135
6
0
428,569
5
L
Xing Tian
8,718
396
24
1
0
413,483
4
W
Erlang Shen
11,587
527
94
4
0
454,438
3
L
Achilles
10,126
460
100
5
0
376,335
1
L
Awilix
7,793
354
45
2
0
190,453
1
W
Kuzenbo
9,952
452
25
1
0
427,783
6
L
Zhong Kui
10,601
482
119
5
0
349,468
6
W
Scylla
11,709
532
92
4
0
402,913
8
L
Charybdis
9,366
426
127
6
0
328,820
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role