Player Matchup

Cliodhna
Cliodhna
MINKUS 00
Cliodhna
Level 92
God Stats
1W - 3L
1,440 SR
Queue Stats
105W - 117L
1,386 Elo+
Solo
Nu Wa
Nu Wa
SonnyDay11109
Nu Wa
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
417W - 455L
1,471 Elo+
Solo
Medusa
Medusa
joseildevano
Medusa
Level 79
God Stats
1W - 6L
1,281 SR
Queue Stats
126W - 135L
1,471 Elo+
Solo
Chang'e
Chang'e
the-snub
Chang'e
Level 48
God Stats
0W - 3L
1,156 SR
Queue Stats
34W - 37L
1,411 Elo+
Solo
Vamana
Vamana
yonnnks
Vamana
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 73L
1,368 Elo+
Solo
Team Averages
Level 69
1,375 SR
1,421 Elo+

VS

Team Averages
Level 98
1,487 SR
1,534 Elo+
Baron Samedi
Baron Samedi
NogTheMighty
Baron Samedi
Level 128
God Stats
1W - 3L
1,351 SR
Queue Stats
15W - 4L
1,621 Elo+
Party 1
Cthulhu
Cthulhu
Sargent4life
Cthulhu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,613 Elo+
Party 1
Shiva
Shiva
SirBigPat
Shiva
Level 124
God Stats
7W - 2L
1,571 SR
Queue Stats
21W - 10L
1,613 Elo+
Party 1
Neith
Neith
StillWeird0
Neith
Level 64
God Stats
144W - 141L
1,477 SR
Queue Stats
291W - 283L
1,421 Elo+
Solo
Kukulkan
Kukulkan
kolomak
Kukulkan
Level 160
God Stats
599W - 562L
1,535 SR
Queue Stats
1,279W - 1,404L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
MINKUS 00
Cliodhna
15
1 / 4 / 1
9,958
996
6,829
12,312
4,519
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
0 / 4 / 1
9,681
968
10,395
7,501
2,856
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
15
0 / 7 / 2
10,000
1,000
6,958
13,382
5,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
the-snub
Chang'e
15
1 / 6 / 1
10,241
1,024
7,266
15,394
5,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Vamana
yonnnks
Vamana
15
0 / 3 / 1
10,194
1,019
7,089
21,163
23,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Team 1 Tickets

149

VS

Team 2 Tickets

294

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
NogTheMighty
Baron Samedi
18
9 / 0 / 13
12,639
1,264
18,384
7,802
3,516
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Sargent4life
Cthulhu
18
4 / 0 / 19
12,290
1,229
14,214
11,776
14,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shiva
SirBigPat
Shiva
17
8 / 2 / 14
11,926
1,193
19,180
13,452
10,813
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
3 / 0 / 12
10,658
1,066
9,986
7,172
2,671
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kukulkan
kolomak
Kukulkan
16
0 / 0 / 1
9,572
957
3,441
2,490
932
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
83
2
Kills
24
24
Deaths
2
6
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
MINKUS 00
Cliodhna
1
4
1
0.38
W
Baron Samedi
NogTheMighty
Baron Samedi
9
0
13
15.5
W
Cthulhu
Sargent4life
Cthulhu
4
0
19
13.5
W
Shiva
SirBigPat
Shiva
8
2
14
7.5
L
0
4
1
0.13
W
3
0
12
9
L
Medusa
0
7
2
0.14
W
Kukulkan
kolomak
Kukulkan
0
0
1
0.5
L
Chang'e
the-snub
Chang'e
1
6
1
0.25
L
Vamana
yonnnks
Vamana
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,537
Damage
65,205
69,752
Taken
42,692
41,332
Mitigated
32,353
14,636
Healing
18,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
MINKUS 00
Cliodhna
6,829
210
452
2,732
12,312
4,519
0
8,238
3,877
0
28,286
W
Baron Samedi
NogTheMighty
Baron Samedi
18,384
521
4,395
4,393
7,802
3,516
0
2,863
4,924
30,561
0
W
Cthulhu
Sargent4life
Cthulhu
14,214
186
564
866
11,776
14,421
0
5,108
6,478
38,644
0
W
Shiva
SirBigPat
Shiva
19,180
3,580
1,286
4,899
13,452
10,813
0
5,004
8,206
0
34,389
L
10,395
4,279
0
10
7,501
2,856
0
3,528
3,929
25,187
0
W
9,986
2,167
0
931
7,172
2,671
0
3,141
3,963
0
32,342
L
Medusa
6,958
3,687
0
1,038
13,382
5,390
0
7,356
5,764
0
24,422
W
Kukulkan
kolomak
Kukulkan
3,441
263
0
782
2,490
932
0
1,030
1,460
19,545
0
L
Chang'e
the-snub
Chang'e
7,266
427
2,234
1,819
15,394
5,543
0
6,943
8,335
28,530
0
L
Vamana
yonnnks
Vamana
7,089
1,995
656
5,695
21,163
23,024
0
8,981
11,808
0
14,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,074
Gold Earned
57,085
187
Minions Killed
208
11
Camps Cleared
5
880,059
Distance Traveled
929,645
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,958
996
50
5
2
188,911
3
W
Baron Samedi
12,639
1,264
18
2
1
183,594
0
W
Cthulhu
12,290
1,229
67
7
1
202,246
0
W
Shiva
11,926
1,193
35
4
2
202,632
0
L
Nu Wa
9,681
968
27
3
2
148,442
0
W
Neith
10,658
1,066
49
5
0
165,939
0
L
Medusa
10,000
1,000
49
5
4
154,609
0
W
Kukulkan
9,572
957
39
4
1
175,234
3
L
Chang'e
10,241
1,024
50
5
3
189,481
0
L
Vamana
10,194
1,019
11
1
0
198,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role