Player Matchup

Cliodhna
Cliodhna
DRAKON458
Cliodhna
Level 58
God Stats
41W - 30L
1,591 SR
Queue Stats
124W - 141L
1,437 Elo+
Solo
Ymir
Ymir
Pølsemanden123
Ymir
Level 68
God Stats
31W - 12L
1,843 SR
Queue Stats
451W - 432L
1,567 Elo+
Solo
Gilgamesh
Gilgamesh
Riphots18
Gilgamesh
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 27L
1,461 Elo+
Solo
Izanami
Izanami
Rumdizi
Izanami
Level 98
God Stats
10W - 8L
1,371 SR
Queue Stats
169W - 182L
1,440 Elo+
Solo
Nu Wa
Nu Wa
SHACAHRC
Nu Wa
Level 107
God Stats
6W - 3L
1,425 SR
Queue Stats
410W - 416L
1,381 Elo+
Solo
Team Averages
Level 79
1,546 SR
1,457 Elo+

VS

Team Averages
Level 125
1,537 SR
1,436 Elo+
Ares
Ares
 
Ares
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Murermesteren
Achilles
Level 156
God Stats
69W - 60L
1,451 SR
Queue Stats
343W - 368L
1,369 Elo+
Solo
Scylla
Scylla
Ulfheddir
Scylla
Level 100
God Stats
11W - 7L
1,570 SR
Queue Stats
34W - 31L
1,488 Elo+
Solo
Cliodhna
Cliodhna
lalalalalalalisa
Cliodhna
Level 142
God Stats
11W - 10L
1,666 SR
Queue Stats
252W - 277L
1,481 Elo+
Solo
Medusa
Medusa
mavilady
Medusa
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 82L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DRAKON458
Cliodhna
11
7 / 1 / 0
6,492
649
5,073
5,794
2,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
3 / 3 / 4
5,682
568
3,202
8,863
5,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
Riphots18
Gilgamesh
10
1 / 0 / 1
5,175
518
2,559
6,896
3,388
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Izanami
Rumdizi
Izanami
8
1 / 4 / 5
5,128
513
4,849
6,620
1,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nu Wa
SHACAHRC
Nu Wa
9
2 / 6 / 4
5,509
551
3,885
5,954
1,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
2 / 1 / 4
5,480
548
3,882
7,970
4,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
Murermesteren
Achilles
10
0 / 2 / 0
5,655
566
3,698
5,919
5,175
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Ulfheddir
Scylla
9
3 / 4 / 2
5,801
580
3,810
5,065
1,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
3 / 3 / 2
5,860
586
4,660
6,508
1,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Medusa
mavilady
Medusa
7
5 / 5 / 2
5,238
524
5,772
6,034
1,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
23
14
Kills
13
14
Deaths
15
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
2
1
4
4
W
Cliodhna
DRAKON458
Cliodhna
7
1
0
7
L
Achilles
Murermesteren
Achilles
0
2
0
0
W
3
3
4
1.67
W
Gilgamesh
Riphots18
Gilgamesh
1
0
1
1.5
W
Izanami
Rumdizi
Izanami
1
4
5
0.88
W
Nu Wa
SHACAHRC
Nu Wa
2
6
4
0.67
L
Scylla
Ulfheddir
Scylla
3
4
2
1
L
3
3
2
1.33
L
Medusa
mavilady
Medusa
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,568
Damage
21,822
34,127
Taken
31,496
14,426
Mitigated
14,911
5,738
Healing
8,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
3,882
87
0
1,950
7,970
4,657
0
1,555
6,319
12,675
0
W
Cliodhna
DRAKON458
Cliodhna
5,073
1,687
0
346
5,794
2,011
0
1,398
4,330
0
30,690
L
Achilles
Murermesteren
Achilles
3,698
1,494
0
1,721
5,919
5,175
231
296
5,527
0
31,044
W
3,202
1,492
0
1,497
8,863
5,542
0
2,161
6,666
11,408
0
W
Gilgamesh
Riphots18
Gilgamesh
2,559
988
0
1,790
6,896
3,388
175
0
6,896
0
22,416
W
Izanami
Rumdizi
Izanami
4,849
3,255
0
1,703
6,620
1,754
101
1,355
5,265
0
20,280
W
Nu Wa
SHACAHRC
Nu Wa
3,885
875
0
402
5,954
1,731
0
2,394
3,278
22,081
0
L
Scylla
Ulfheddir
Scylla
3,810
253
0
375
5,065
1,432
0
1,899
2,916
21,911
0
L
4,660
612
0
3,273
6,508
1,937
0
1,131
5,245
0
34,966
L
Medusa
mavilady
Medusa
5,772
3,060
0
779
6,034
1,710
165
1,536
4,402
0
17,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,986
Gold Earned
28,034
216
Minions Killed
231
0
Camps Cleared
0
919,838
Distance Traveled
888,561
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,480
548
25
3
0
192,280
0
W
Cliodhna
6,492
649
68
7
0
225,721
1
L
Achilles
5,655
566
69
7
0
162,498
2
W
Ymir
5,682
568
9
1
0
189,598
0
W
Gilgamesh
5,175
518
53
5
0
160,506
4
W
Izanami
5,128
513
44
4
0
162,389
2
W
Nu Wa
5,509
551
42
4
0
181,624
2
L
Scylla
5,801
580
55
6
0
189,169
1
L
Cliodhna
5,860
586
54
5
0
199,868
0
L
Medusa
5,238
524
28
3
0
144,746
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role