Player Matchup

Anubis
Anubis
 
Anubis
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
AgingSundew553
Horus
Level 68
God Stats
11W - 7L
1,533 SR
Queue Stats
68W - 64L
1,425 Elo+
Party 2
Medusa
Medusa
RNico21196
Medusa
Level 48
God Stats
28W - 23L
1,551 SR
Queue Stats
41W - 48L
1,441 Elo+
Party 1
Cthulhu
Cthulhu
Spacemunkee6
Cthulhu
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 60L
1,483 Elo+
Party 2
Arachne
Arachne
papalajamurcia
Arachne
Level 63
God Stats
16W - 11L
1,499 SR
Queue Stats
75W - 67L
1,505 Elo+
Party 1
Team Averages
Level 57
1,516 SR
1,471 Elo+

VS

Team Averages
Level 106
1,478 SR
1,373 Elo+
Cupid
Cupid
DiscountDow
Cupid
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 139L
1,402 Elo+
Party 3
Sylvanus
Sylvanus
Finn-E-B
Sylvanus
Level 107
God Stats
8W - 9L
1,397 SR
Queue Stats
90W - 91L
1,359 Elo+
Party 3
Vulcan
Vulcan
TiPrinceDeLu972
Vulcan
Level 146
God Stats
54W - 61L
1,397 SR
Queue Stats
107W - 127L
1,385 Elo+
Solo
Anubis
Anubis
VII_Angxlsins
Anubis
Level 148
God Stats
1W - 5L
1,357 SR
Queue Stats
99W - 121L
1,372 Elo+
Solo
Kali
Kali
arrow1324
Kali
Level 26
God Stats
1W - 1L
1,737 SR
Queue Stats
308W - 360L
1,346 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
5 / 0 / 3
8,327
641
3,807
5,696
2,334
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
0 / 0 / 2
6,961
535
3,181
6,928
4,205
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
RNico21196
Medusa
10
0 / 2 / 3
6,119
471
4,290
5,796
1,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Spacemunkee6
Cthulhu
10
1 / 2 / 1
6,217
478
4,806
11,673
5,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
8 / 1 / 5
8,425
648
10,129
12,429
4,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 2
5,998
461
9,237
7,137
1,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Finn-E-B
Sylvanus
10
2 / 1 / 2
5,843
449
4,470
7,609
3,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
0 / 1 / 0
6,088
468
5,583
5,270
1,769
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 6 / 0
6,698
515
4,938
8,186
2,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kali
8
0 / 5 / 0
5,086
391
2,855
10,483
2,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
14
Kills
5
5
Deaths
14
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
0
3
6.5
W
0
0
2
1
L
2
1
2
3
L
Sylvanus
Finn-E-B
Sylvanus
2
1
2
3
W
Medusa
RNico21196
Medusa
0
2
3
0.75
W
Cthulhu
Spacemunkee6
Cthulhu
1
2
1
0.75
L
0
1
0
0
L
1
6
0
0.17
L
Kali
0
5
0
0
W
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,213
Damage
27,083
42,522
Taken
38,685
17,814
Mitigated
13,235
18,060
Healing
12,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
3,807
334
0
3,695
5,696
2,334
0
1,646
3,824
51,626
0
W
3,181
1,419
465
3,892
6,928
4,205
890
4,964
1,964
0
34,564
L
9,237
3,295
230
2,708
7,137
1,988
0
2,607
4,530
0
38,560
L
Sylvanus
Finn-E-B
Sylvanus
4,470
1,908
1,437
2,667
7,609
3,749
0
2,237
5,372
27,630
0
W
Medusa
RNico21196
Medusa
4,290
1,058
266
443
5,796
1,445
882
2,005
3,791
0
36,326
W
Cthulhu
Spacemunkee6
Cthulhu
4,806
166
134
3,053
11,673
5,605
135
2,202
9,471
18,904
0
L
5,583
2,276
0
1,977
5,270
1,769
279
0
5,270
37,440
0
L
4,938
10
0
2,049
8,186
2,933
0
1,951
6,235
33,192
0
L
Kali
2,855
1,024
0
1,422
10,483
2,796
0
1,818
8,665
0
29,159
W
10,129
5,739
0
6,112
12,429
4,225
103
3,718
8,481
0
49,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,049
Gold Earned
29,713
379
Minions Killed
312
0
Camps Cleared
0
1,315,993
Distance Traveled
1,152,544
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,327
641
105
8
0
242,787
3
W
Horus
6,961
535
77
6
0
269,381
5
L
Cupid
5,998
461
66
5
0
233,766
4
L
Sylvanus
5,843
449
35
3
0
234,101
6
W
Medusa
6,119
471
68
5
0
253,951
2
W
Cthulhu
6,217
478
34
3
0
254,917
2
L
Vulcan
6,088
468
78
6
0
235,709
5
L
Anubis
6,698
515
78
6
0
197,661
3
L
Kali
5,086
391
55
4
0
251,307
5
W
Arachne
8,425
648
95
7
0
294,957
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role