Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
A Rogue Boulder
Arachne
Level 127
God Stats
2W - 6L
1,500 SR
Queue Stats
514W - 535L
1,419 Elo+
Solo
Chronos
Chronos
TSE Lacky
Chronos
Level 125
God Stats
2W - 1L
1,691 SR
Queue Stats
39W - 36L
1,332 Elo+
Party 1
King Arthur
King Arthur
TSE Maji
King Arthur
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,123 Elo+
Party 1
Team Averages
Level 129
1,538 SR
1,375 Elo+

VS

Team Averages
Level 110
1,534 SR
1,464 Elo+
Ymir
Ymir
 
Ymir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Au Sholito
Artemis
Level 17
God Stats
5W - 1L
1,715 SR
Queue Stats
295W - 223L
1,515 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Beanzandrice
Cu Chulainn
Level 127
God Stats
3W - 1L
1,241 SR
Queue Stats
57W - 61L
1,395 Elo+
Party 2
Hercules
Hercules
LordLaze
Hercules
Level 100
God Stats
3W - 4L
1,715 SR
Queue Stats
189W - 184L
1,427 Elo+
Solo
Poseidon
Poseidon
Sundér
Poseidon
Level 158
God Stats
3W - 2L
1,500 SR
Queue Stats
189W - 156L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
15
2 / 5 / 5
8,362
760
12,657
10,389
4,116
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mercury
 
Mercury
14
3 / 5 / 5
8,024
729
6,141
9,099
3,614
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
3 / 6 / 6
8,565
779
5,858
10,284
4,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chronos
TSE Lacky
Chronos
14
3 / 7 / 7
8,538
776
16,633
15,748
6,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
TSE Maji
King Arthur
14
1 / 8 / 6
8,117
738
4,723
12,781
14,615
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
3 / 2 / 18
9,444
859
3,921
12,336
15,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Au Sholito
Artemis
15
4 / 3 / 22
9,528
866
15,758
11,833
5,223
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cu Chulainn
Beanzandrice
Cu Chulainn
16
8 / 3 / 15
9,642
877
10,564
13,752
11,902
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
LordLaze
Hercules
17
6 / 2 / 20
10,361
942
6,051
24,168
21,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
Sundér
Poseidon
18
10 / 3 / 14
10,665
970
12,904
11,108
4,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
120
12
Kills
31
31
Deaths
13
29
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
2
5
5
0.9
L
Mercury
 
Mercury
3
5
5
1.1
W
Ymir
 
Ymir
3
2
18
6
L
3
6
6
1
W
Artemis
Au Sholito
Artemis
4
3
22
5
W
Cu Chulainn
Beanzandrice
Cu Chulainn
8
3
15
5.17
W
Hercules
LordLaze
Hercules
6
2
20
8
W
Poseidon
Sundér
Poseidon
10
3
14
5.67
L
Chronos
TSE Lacky
Chronos
3
7
7
0.93
L
King Arthur
TSE Maji
King Arthur
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,012
Damage
49,198
58,301
Taken
73,197
32,874
Mitigated
58,578
12,446
Healing
26,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
12,657
6,764
128
1,569
10,389
4,116
0
4,278
6,111
0
25,912
L
Mercury
 
Mercury
6,141
2,205
1,210
1,739
9,099
3,614
0
2,949
6,150
0
16,382
W
Ymir
 
Ymir
3,921
736
1,397
2,629
12,336
15,082
535
2,345
9,991
10,862
0
L
5,858
4,826
487
1,546
10,284
4,275
0
1,979
8,305
0
14,184
W
Artemis
Au Sholito
Artemis
15,758
8,237
1,565
2,130
11,833
5,223
2,814
3,355
8,478
0
29,074
W
Cu Chulainn
Beanzandrice
Cu Chulainn
10,564
1,467
383
951
13,752
11,902
73
4,822
8,930
0
22,305
W
Hercules
LordLaze
Hercules
6,051
1,513
1,374
12,414
24,168
21,407
409
3,449
20,719
865
15,352
W
Poseidon
Sundér
Poseidon
12,904
2,374
1,035
2,707
11,108
4,964
1,369
2,662
8,446
39,017
0
L
Chronos
TSE Lacky
Chronos
16,633
5,890
814
3,916
15,748
6,254
474
3,249
12,499
24,897
0
L
King Arthur
TSE Maji
King Arthur
4,723
790
89
948
12,781
14,615
18
4,485
8,296
0
9,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,606
Gold Earned
49,640
94
Minions Killed
139
0
Camps Cleared
0
949,521
Distance Traveled
1,022,187
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,362
760
24
2
0
179,273
0
L
Mercury
8,024
729
20
2
0
214,855
3
W
Ymir
9,444
859
17
2
0
189,028
0
L
Arachne
8,565
779
30
3
0
200,391
0
W
Artemis
9,528
866
35
3
0
185,395
0
W
Cu Chulainn
9,642
877
19
2
0
224,214
1
W
Hercules
10,361
942
17
2
0
230,237
1
W
Poseidon
10,665
970
51
5
0
193,313
0
L
Chronos
8,538
776
10
1
0
180,639
0
L
King Arthur
8,117
738
10
1
0
174,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role