Player Matchup

Awilix
Awilix
 
Awilix
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
BigDouglas79
Cthulhu
Level 105
God Stats
18W - 23L
1,467 SR
Queue Stats
136W - 186L
1,432 Elo+
Party 1
Jing Wei
Jing Wei
Fury Hydra01
Jing Wei
Level 124
God Stats
36W - 26L
1,604 SR
Queue Stats
180W - 202L
1,495 Elo+
Party 1
Agni
Agni
YungLean4206911
Agni
Level 49
God Stats
13W - 13L
1,545 SR
Queue Stats
158W - 165L
1,499 Elo+
Solo
Shiva
Shiva
pandaFKD
Shiva
Level 49
God Stats
4W - 10L
1,671 SR
Queue Stats
143W - 189L
1,515 Elo+
Party 1
Team Averages
Level 90
1,557 SR
1,488 Elo+

VS

Team Averages
Level 78
1,497 SR
1,502 Elo+
Medusa
Medusa
DrayeM
Medusa
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 174L
1,352 Elo+
Solo
Apollo
Apollo
GulliSig
Apollo
Level 148
God Stats
1W - 2L
1,321 SR
Queue Stats
34W - 40L
1,503 Elo+
Party 2
Awilix
Awilix
PrincessY0na
Awilix
Level 103
God Stats
7W - 9L
1,500 SR
Queue Stats
202W - 201L
1,405 Elo+
Solo
Bacchus
Bacchus
ReynirL97
Bacchus
Level 25
God Stats
7W - 4L
1,664 SR
Queue Stats
32W - 37L
1,513 Elo+
Party 2
Vulcan
Vulcan
The1BabyBadger
Vulcan
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 13L
1,737 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
1
0 / 0 / 0
2,476
495
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cthulhu
BigDouglas79
Cthulhu
5
0 / 1 / 1
3,345
669
943
2,682
1,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
Fury Hydra01
Jing Wei
6
2 / 0 / 0
3,744
749
1,583
2,606
553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 2 / 0
3,167
633
901
2,713
640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
pandaFKD
Shiva
7
2 / 1 / 0
3,870
774
2,886
3,795
1,104
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DrayeM
Medusa
5
1 / 2 / 0
3,659
732
2,333
3,871
921
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
GulliSig
Apollo
6
1 / 1 / 0
3,589
718
1,512
2,107
400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
5
0 / 0 / 1
3,230
646
311
2,017
439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
ReynirL97
Bacchus
5
0 / 0 / 1
3,366
673
738
2,113
877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 1 / 0
3,673
735
1,575
1,750
503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
5
4
Kills
3
4
Deaths
4
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
0
0
0
0
L
Cthulhu
BigDouglas79
Cthulhu
0
1
1
0.5
W
Medusa
DrayeM
Medusa
1
2
0
0.5
L
Jing Wei
Fury Hydra01
Jing Wei
2
0
0
2
W
Apollo
GulliSig
Apollo
1
1
0
1
W
Awilix
0
0
1
0.5
W
Bacchus
ReynirL97
Bacchus
0
0
1
0.5
W
1
1
0
1
L
0
2
0
0
L
Shiva
pandaFKD
Shiva
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,313
Damage
6,469
11,796
Taken
11,858
3,334
Mitigated
3,140
5,019
Healing
3,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
BigDouglas79
Cthulhu
943
239
85
1,218
2,682
1,037
0
276
2,406
7,292
0
W
Medusa
DrayeM
Medusa
2,333
1,137
0
501
3,871
921
0
0
3,871
0
11,067
L
Jing Wei
Fury Hydra01
Jing Wei
1,583
1,259
0
1,587
2,606
553
0
863
1,679
0
15,016
W
Apollo
GulliSig
Apollo
1,512
798
0
211
2,107
400
0
217
1,890
0
19,872
W
Awilix
311
53
0
1,115
2,017
439
0
220
1,797
0
9,570
W
Bacchus
ReynirL97
Bacchus
738
183
75
922
2,113
877
0
726
1,387
3,529
0
W
1,575
494
0
500
1,750
503
713
681
1,069
15,940
0
L
901
40
0
1,033
2,713
640
0
996
1,603
12,075
0
L
Shiva
pandaFKD
Shiva
2,886
888
0
1,096
3,795
1,104
54
0
3,795
0
12,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,602
Gold Earned
17,517
92
Minions Killed
122
0
Camps Cleared
0
393,814
Distance Traveled
489,918
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
2,476
495
0
0
0
3,979
0
L
Cthulhu
3,345
669
9
2
0
95,524
1
W
Medusa
3,659
732
23
5
0
70,486
2
L
Jing Wei
3,744
749
39
8
0
101,400
2
W
Apollo
3,589
718
45
9
0
87,448
2
W
Awilix
3,230
646
22
4
0
117,771
3
W
Bacchus
3,366
673
3
1
0
114,299
0
W
Vulcan
3,673
735
29
6
0
99,914
1
L
Agni
3,167
633
20
4
0
93,321
1
L
Shiva
3,870
774
24
5
0
99,590
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role