Player Matchup

Hel
Hel
 
Hel
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
EdFead
Izanami
Level 42
God Stats
432W - 435L
1,331 SR
Queue Stats
623W - 631L
1,391 Elo+
Solo
Cerberus
Cerberus
Kiakuto
Cerberus
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 77L
1,427 Elo+
Solo
Bastet
Bastet
Nardonius
Bastet
Level 89
God Stats
8W - 7L
1,317 SR
Queue Stats
363W - 383L
1,441 Elo+
Solo
Kukulkan
Kukulkan
gervantofribliya
Kukulkan
Level 37
God Stats
11W - 6L
1,182 SR
Queue Stats
122W - 138L
1,362 Elo+
Solo
Team Averages
Level 50
1,366 SR
1,424 Elo+

VS

Team Averages
Level 60
1,645 SR
1,424 Elo+
Zeus
Zeus
 
Zeus
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Altair3301
Nox
Level 43
God Stats
6W - 2L
1,873 SR
Queue Stats
57W - 67L
1,389 Elo+
Solo
Danzaburou
Danzaburou
Pindaro
Danzaburou
Level 86
God Stats
14W - 20L
1,390 SR
Queue Stats
266W - 284L
1,349 Elo+
Solo
Shiva
Shiva
Ritz78
Shiva
Level 60
God Stats
5W - 7L
1,658 SR
Queue Stats
12W - 32L
1,307 Elo+
Solo
Tyr
Tyr
darkxgamer2ooo
Tyr
Level 47
God Stats
12W - 13L
1,803 SR
Queue Stats
158W - 143L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
1 / 1 / 12
10,101
1,122
7,956
7,502
4,207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
EdFead
Izanami
16
5 / 1 / 6
10,726
1,192
8,586
5,109
2,338
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Kiakuto
Cerberus
16
6 / 3 / 10
10,881
1,209
10,857
17,405
21,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bastet
Nardonius
Bastet
16
1 / 1 / 12
9,937
1,104
8,495
11,799
5,427
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
4 / 2 / 9
10,844
1,205
14,442
4,096
1,984
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Team 1 Tickets

278

VS

Team 2 Tickets

214

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
0 / 2 / 4
9,212
1,024
4,339
2,958
1,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 0 / 2
9,286
1,032
4,073
4,508
1,664
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Pindaro
Danzaburou
15
1 / 5 / 3
9,722
1,080
8,613
11,151
3,753
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
Ritz78
Shiva
16
3 / 6 / 4
10,450
1,161
8,995
18,588
19,214
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
3 / 4 / 5
10,347
1,150
16,919
18,051
20,118
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
26
17
Kills
8
8
Deaths
17
49
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
1
1
12
7
L
Zeus
 
Zeus
0
2
4
1
L
1
0
2
2
W
Izanami
EdFead
Izanami
5
1
6
8
W
Cerberus
Kiakuto
Cerberus
6
3
10
3.67
W
Bastet
Nardonius
Bastet
1
1
12
7
L
Danzaburou
Pindaro
Danzaburou
1
5
3
0.5
L
Shiva
Ritz78
Shiva
3
6
4
0.83
L
3
4
5
1.38
W
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,336
Damage
42,939
45,911
Taken
55,256
35,865
Mitigated
45,786
18,312
Healing
5,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
7,956
400
9,308
4,263
7,502
4,207
0
1,270
6,232
17,718
0
L
Zeus
 
Zeus
4,339
610
0
248
2,958
1,037
0
2,194
697
18,781
0
L
4,073
373
0
538
4,508
1,664
0
2,377
2,093
12,706
0
W
Izanami
EdFead
Izanami
8,586
4,491
0
90
5,109
2,338
0
864
4,245
0
26,260
W
Cerberus
Kiakuto
Cerberus
10,857
1,359
0
2,285
17,405
21,909
0
3,303
14,102
15,273
0
W
Bastet
Nardonius
Bastet
8,495
1,515
0
2,366
11,799
5,427
0
2,161
9,638
0
22,190
L
Danzaburou
Pindaro
Danzaburou
8,613
1,950
0
1,070
11,151
3,753
0
7,299
3,666
0
36,920
L
Shiva
Ritz78
Shiva
8,995
547
129
984
18,588
19,214
0
10,882
7,458
215
29,766
L
16,919
1,955
0
2,350
18,051
20,118
0
9,678
8,087
0
22,193
W
14,442
977
0
0
4,096
1,984
0
919
3,177
39,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,489
Gold Earned
49,017
178
Minions Killed
178
5
Camps Cleared
8
928,197
Distance Traveled
762,447
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,101
1,122
33
4
4
193,682
0
L
Zeus
9,212
1,024
26
3
3
120,501
3
L
Nox
9,286
1,032
25
3
1
106,670
1
W
Izanami
10,726
1,192
47
5
1
176,697
2
W
Cerberus
10,881
1,209
12
1
0
157,199
2
W
Bastet
9,937
1,104
18
2
0
208,352
2
L
Danzaburou
9,722
1,080
62
7
1
162,692
1
L
Shiva
10,450
1,161
48
5
2
174,962
0
L
Tyr
10,347
1,150
17
2
1
197,622
2
W
Kukulkan
10,844
1,205
68
8
0
192,267
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role