Player Matchup

Ne Zha
Ne Zha
Gold V
II TeKtOniK
Ne Zha
Gold V
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
186W - 181L
1,316 MMR
Solo
Olorun
Olorun
Silver III
LegendX20
Olorun
Silver III
Level 127
God Stats
8W - 11L
1,586 SR
Queue Stats
265W - 277L
920 MMR
Solo
Izanami
Izanami
Gold III
TylerMyersCG-
Izanami
Gold III
Level 141
God Stats
22W - 24L
1,572 SR
Queue Stats
92W - 110L
1,313 MMR
Solo
Susano
Susano
Gold IV
WhiteAssasin317
Susano
Gold IV
Level 122
God Stats
45W - 37L
1,678 SR
Queue Stats
377W - 347L
1,334 MMR
Solo
Bacchus
Bacchus
Bronze I
iAnKillerZx
Bacchus
Bronze I
Level 125
God Stats
5W - 5L
1,500 SR
Queue Stats
129W - 163L
803 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 134
1,567 SR
1,137 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 117
1,577 SR
1,094 MMR
Jormungandr
Jormungandr
Gold IV
ANGELBELM0NT
Jormungandr
Gold IV
Level 160
God Stats
12W - 9L
1,787 SR
Queue Stats
344W - 348L
1,368 MMR
Solo
Arachne
Arachne
Gold V
MrMedick91
Arachne
Gold V
Level 127
God Stats
16W - 18L
1,519 SR
Queue Stats
1,353W - 1,392L
1,359 MMR
Solo
Artemis
Artemis
Silver II
ROYLEGENDSR
Artemis
Silver II
Level 160
God Stats
327W - 296L
1,432 SR
Queue Stats
819W - 820L
978 MMR
Solo
Xing Tian
Xing Tian
Silver V
boop da bop
Xing Tian
Silver V
Level 84
God Stats
9W - 7L
1,504 SR
Queue Stats
194W - 231L
399 MMR
Solo
Chang'e
Chang'e
Silver III
secretstarrxx
Chang'e
Silver III
Level 52
God Stats
2W - 2L
1,641 SR
Queue Stats
12W - 16L
1,364 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
17
4 / 1 / 7
11,580
579
10,436
18,354
12,286
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Olorun
LegendX20
Olorun
18
3 / 2 / 5
11,974
599
9,221
11,336
7,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
20
4 / 2 / 6
13,143
657
10,221
11,695
4,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
13 / 4 / 6
12,499
625
11,484
17,032
7,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
iAnKillerZx
Bacchus
14
2 / 0 / 5
10,327
516
8,400
10,884
13,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
ScyllaLokiBastetCliodhna

VS

Bans
AgniHeimdallrGebKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ANGELBELM0NT
Jormungandr
17
2 / 9 / 1
10,507
525
18,378
22,011
19,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
MrMedick91
Arachne
16
4 / 5 / 2
9,986
499
10,807
18,705
6,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
ROYLEGENDSR
Artemis
16
2 / 3 / 1
9,503
475
4,690
12,900
3,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Xing Tian
boop da bop
Xing Tian
14
1 / 5 / 1
8,526
426
1,697
13,567
7,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
10
0 / 4 / 1
6,813
341
474
4,344
1,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
15
26
Kills
9
9
Deaths
26
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
ANGELBELM0NT
Jormungandr
2
9
1
0.28
W
Ne Zha
4
1
7
7.5
W
Olorun
LegendX20
Olorun
3
2
5
2.75
L
Arachne
MrMedick91
Arachne
4
5
2
1
L
Artemis
ROYLEGENDSR
Artemis
2
3
1
0.83
W
Izanami
4
2
6
3.5
W
13
4
6
4
L
Xing Tian
boop da bop
Xing Tian
1
5
1
0.3
W
Bacchus
iAnKillerZx
Bacchus
2
0
5
4.5
L
Chang'e
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,762
Damage
36,046
69,301
Taken
71,527
45,039
Mitigated
39,742
26,023
Healing
17,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
ANGELBELM0NT
Jormungandr
18,378
3,601
46
5,422
22,011
19,527
0
4,000
18,011
79,199
0
W
Ne Zha
10,436
4,730
0
8,916
18,354
12,286
352
9,622
8,214
0
70,857
W
Olorun
LegendX20
Olorun
9,221
4,160
101
4,963
11,336
7,884
3,291
1,475
9,781
71,079
8,612
L
Arachne
MrMedick91
Arachne
10,807
6,625
0
6,268
18,705
6,592
0
4,557
14,148
0
53,361
L
Artemis
ROYLEGENDSR
Artemis
4,690
1,681
0
4,477
12,900
3,682
324
2,471
10,429
0
62,388
W
Izanami
10,221
6,121
0
4,245
11,695
4,609
7,683
477
11,218
0
119,624
W
11,484
3,621
0
4,610
17,032
7,216
839
4,747
11,993
0
78,598
L
Xing Tian
boop da bop
Xing Tian
1,697
52
0
787
13,567
7,947
930
3,664
9,903
29,336
0
W
Bacchus
iAnKillerZx
Bacchus
8,400
1,219
0
3,188
10,884
13,044
136
3,097
7,393
26,000
0
L
Chang'e
474
32
0
731
4,344
1,994
0
1,938
2,406
10,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,523
Gold Earned
45,335
637
Minions Killed
399
0
Camps Cleared
0
1,904,072
Distance Traveled
1,468,468
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,507
525
134
7
0
312,790
2
W
Ne Zha
11,580
579
115
6
0
392,222
3
W
Olorun
11,974
599
146
7
0
336,345
2
L
Arachne
9,986
499
96
5
0
414,407
5
L
Artemis
9,503
475
111
6
0
288,402
3
W
Izanami
13,143
657
230
12
0
350,838
3
W
Susano
12,499
625
118
6
0
425,115
0
L
Xing Tian
8,526
426
38
2
0
342,320
2
W
Bacchus
10,327
516
28
1
0
399,552
2
L
Chang'e
6,813
341
20
1
0
110,549
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role