Player Matchup

Arachne
Arachne
RealiLListic
Arachne
Level 102
God Stats
3W - 0L
1,850 SR
Queue Stats
50W - 48L
1,383 Elo+
Party 1
Gilgamesh
Gilgamesh
TaintNiNj4twent
Gilgamesh
Level 104
God Stats
8W - 8L
1,310 SR
Queue Stats
91W - 108L
1,397 Elo+
Party 1
Kukulkan
Kukulkan
UnbeknownJohnny
Kukulkan
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
13W - 12L
1,500 Elo+
Party 1
Team Averages
Level 77
1,553 SR
1,427 Elo+

VS

Team Averages
Level 77
1,328 SR
1,283 Elo+
Hel
Hel
FTH_HARAGEQUIT
Hel
Level 51
God Stats
3W - 14L
1,223 SR
Queue Stats
143W - 242L
1,282 Elo+
Solo
Bacchus
Bacchus
King_Ra_19
Bacchus
Level 129
God Stats
7W - 13L
1,386 SR
Queue Stats
640W - 848L
1,284 Elo+
Solo
Cernunnos
Cernunnos
johnsoley
Cernunnos
Level 52
God Stats
1W - 8L
1,374 SR
Queue Stats
30W - 47L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
RealiLListic
Arachne
18
9 / 4 / 3
12,823
754
16,606
16,257
7,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
TaintNiNj4twent
Gilgamesh
16
2 / 4 / 11
11,507
677
14,909
20,810
14,260
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
18
4 / 1 / 9
12,879
758
5,363
4,495
1,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 4
11,404
671
7,774
12,699
4,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
King_Ra_19
Bacchus
15
3 / 4 / 5
10,962
645
8,523
13,443
13,215
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
johnsoley
Cernunnos
15
3 / 6 / 6
11,195
659
13,114
18,022
5,819
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
24
15
Kills
9
9
Deaths
15
23
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
5
4
1
L
Bacchus
King_Ra_19
Bacchus
3
4
5
1.38
W
Arachne
RealiLListic
Arachne
9
4
3
2.63
W
Gilgamesh
TaintNiNj4twent
Gilgamesh
2
4
11
1.88
W
Kukulkan
4
1
9
8.5
L
Cernunnos
johnsoley
Cernunnos
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,878
Damage
29,411
41,562
Taken
44,164
23,181
Mitigated
23,398
7,352
Healing
11,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,774
894
3,076
3,371
12,699
4,364
238
1,081
11,598
45,319
0
L
Bacchus
King_Ra_19
Bacchus
8,523
871
0
1,719
13,443
13,215
60
2,409
10,865
30,345
0
W
Arachne
RealiLListic
Arachne
16,606
10,688
0
5,968
16,257
7,266
1,427
8,032
6,915
0
44,068
W
Gilgamesh
TaintNiNj4twent
Gilgamesh
14,909
2,912
0
371
20,810
14,260
583
7,133
13,494
0
32,039
W
Kukulkan
5,363
531
109
904
4,495
1,655
890
1,816
2,679
40,533
0
L
Cernunnos
johnsoley
Cernunnos
13,114
4,892
84
2,899
18,022
5,819
355
1,926
15,973
0
52,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,209
Gold Earned
33,561
168
Minions Killed
231
6
Camps Cleared
8
909,419
Distance Traveled
815,827
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,404
671
99
6
5
278,856
2
L
Bacchus
10,962
645
61
4
1
277,789
3
W
Arachne
12,823
754
63
4
4
343,493
5
W
Gilgamesh
11,507
677
24
1
1
337,095
4
W
Kukulkan
12,879
758
81
5
1
228,831
1
L
Cernunnos
11,195
659
71
4
2
259,182
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role