Player Matchup

Sun Wukong
Sun Wukong
BRAZEN_BJORN
Sun Wukong
Level 29
God Stats
7W - 6L
1,548 SR
Queue Stats
82W - 129L
1,344 Elo+
Party 1
Aphrodite
Aphrodite
Rubу
Aphrodite
Level 21
God Stats
11W - 5L
1,955 SR
Queue Stats
138W - 80L
1,560 Elo+
Party 3
Ullr
Ullr
Swindxlls
Ullr
Level 141
God Stats
42W - 24L
1,583 SR
Queue Stats
104W - 62L
1,541 Elo+
Party 3
Terra
Terra
Warlord7814
Terra
Level 41
God Stats
1W - 3L
1,500 SR
Queue Stats
119W - 134L
1,436 Elo+
Solo
Tiamat
Tiamat
ZTDM68
Tiamat
Level 39
God Stats
5W - 5L
1,434 SR
Queue Stats
129W - 192L
1,349 Elo+
Party 1
Team Averages
Level 54
1,604 SR
1,446 Elo+

VS

Team Averages
Level 85
1,585 SR
1,506 Elo+
Kumbhakarna
Kumbhakarna
DeeperInside21
Kumbhakarna
Level 124
God Stats
4W - 3L
1,291 SR
Queue Stats
200W - 219L
1,530 Elo+
Solo
Sol
Sol
Dr-DayDreamer
Sol
Level 16
God Stats
0W - 1L
1,730 SR
Queue Stats
1W - 1L
1,700 Elo+
Party 2
Nu Wa
Nu Wa
I-FoxyLady-I
Nu Wa
Level 121
God Stats
7W - 12L
1,690 SR
Queue Stats
107W - 119L
1,552 Elo+
Party 2
Charybdis
Charybdis
NikaNikotin
Charybdis
Level 57
God Stats
4W - 2L
1,713 SR
Queue Stats
25W - 36L
1,339 Elo+
Solo
Nemesis
Nemesis
fredyzfr1
Nemesis
Level 106
God Stats
4W - 6L
1,500 SR
Queue Stats
107W - 103L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BRAZEN_BJORN
Sun Wukong
17
3 / 1 / 9
11,025
1,103
10,351
12,333
7,191
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Aphrodite
Rubу
Aphrodite
18
6 / 1 / 12
12,582
1,258
14,403
12,313
8,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
18
9 / 2 / 12
13,362
1,336
28,750
19,376
7,523
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
3 / 0 / 10
12,311
1,231
7,569
17,766
21,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
ZTDM68
Tiamat
17
2 / 3 / 13
11,357
1,136
14,373
12,539
7,607
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

241

VS

Team 2 Tickets

197

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DeeperInside21
Kumbhakarna
16
1 / 2 / 4
11,279
1,128
7,191
16,469
17,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 5 / 4
11,157
1,116
18,258
18,492
6,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 5 / 3
11,288
1,129
20,301
14,259
4,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
NikaNikotin
Charybdis
16
1 / 6 / 4
10,494
1,049
11,926
18,675
6,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
fredyzfr1
Nemesis
17
1 / 5 / 4
11,769
1,177
9,226
12,426
4,996
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
26
23
Kills
7
7
Deaths
23
56
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BRAZEN_BJORN
Sun Wukong
3
1
9
7.5
L
Kumbhakarna
DeeperInside21
Kumbhakarna
1
2
4
1.5
L
2
5
4
0.8
L
2
5
3
0.7
L
Charybdis
NikaNikotin
Charybdis
1
6
4
0.5
W
Aphrodite
Rubу
Aphrodite
6
1
12
12
W
Ullr
9
2
12
7.5
W
3
0
10
8
W
Tiamat
ZTDM68
Tiamat
2
3
13
2.83
L
Nemesis
fredyzfr1
Nemesis
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,446
Damage
66,902
74,327
Taken
80,321
52,735
Mitigated
40,912
32,223
Healing
8,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BRAZEN_BJORN
Sun Wukong
10,351
1,562
0
1,169
12,333
7,191
0
6,788
5,204
0
23,232
L
Kumbhakarna
DeeperInside21
Kumbhakarna
7,191
442
0
858
16,469
17,833
0
7,442
9,027
15,501
0
L
18,258
7,849
0
2,904
18,492
6,533
0
7,775
10,717
33,914
3,292
L
20,301
4,041
0
1,018
14,259
4,796
0
7,551
6,708
36,109
0
L
Charybdis
NikaNikotin
Charybdis
11,926
6,907
0
2,223
18,675
6,754
0
8,652
10,023
0
20,372
W
Aphrodite
Rubу
Aphrodite
14,403
436
9,663
8,903
12,313
8,537
0
7,303
4,744
41,137
0
W
Ullr
28,750
9,312
0
642
19,376
7,523
0
11,404
7,701
0
41,856
W
7,569
693
3,723
6,088
17,766
21,877
0
10,134
7,248
19,858
0
W
Tiamat
ZTDM68
Tiamat
14,373
402
0
2,035
12,539
7,607
0
6,709
5,643
31,880
0
L
Nemesis
fredyzfr1
Nemesis
9,226
2,300
0
1,635
12,426
4,996
0
4,925
7,501
0
40,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,637
Gold Earned
55,987
182
Minions Killed
191
5
Camps Cleared
8
1,086,215
Distance Traveled
1,035,966
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,025
1,103
30
3
2
219,994
0
L
Kumbhakarna
11,279
1,128
8
1
0
210,378
0
L
Sol
11,157
1,116
49
5
3
204,420
0
L
Nu Wa
11,288
1,129
41
4
0
210,282
1
L
Charybdis
10,494
1,049
21
2
1
185,679
0
W
Aphrodite
12,582
1,258
64
6
1
212,053
0
W
Ullr
13,362
1,336
35
4
2
234,512
0
W
Terra
12,311
1,231
16
2
0
222,165
1
W
Tiamat
11,357
1,136
37
4
0
197,491
0
L
Nemesis
11,769
1,177
72
7
4
225,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role