Player Matchup

Pele
Pele
 
Pele
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Canayo
Yemoja
Level 148
God Stats
3W - 4L
1,536 SR
Queue Stats
599W - 607L
1,509 Elo+
Solo
Skadi
Skadi
DerOswald
Skadi
Level 160
God Stats
8W - 3L
1,623 SR
Queue Stats
701W - 671L
1,483 Elo+
Solo
Xing Tian
Xing Tian
Matope8
Xing Tian
Level 79
God Stats
3W - 1L
1,500 SR
Queue Stats
92W - 85L
1,671 Elo+
Solo
Apollo
Apollo
iKillYouNoobs
Apollo
Level 128
God Stats
7W - 4L
1,515 SR
Queue Stats
308W - 320L
1,532 Elo+
Solo
Team Averages
Level 112
1,535 SR
1,539 Elo+

VS

Team Averages
Level 92
1,616 SR
1,532 Elo+
Artemis
Artemis
 
Artemis
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Oshia
Aphrodite
Level 135
God Stats
2W - 1L
1,500 SR
Queue Stats
219W - 199L
1,528 Elo+
Solo
Nu Wa
Nu Wa
TiKelTorturr
Nu Wa
Level 46
God Stats
1W - 1L
1,733 SR
Queue Stats
74W - 49L
1,583 Elo+
Solo
Hercules
Hercules
XyJIuTaM
Hercules
Level 83
God Stats
2W - 3L
1,846 SR
Queue Stats
64W - 78L
1,589 Elo+
Solo
Bastet
Bastet
macky-boom-ya
Bastet
Level 108
God Stats
4W - 3L
1,500 SR
Queue Stats
396W - 391L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
18
4 / 3 / 6
11,323
666
22,256
28,219
19,923
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yemoja
Canayo
Yemoja
18
1 / 1 / 8
10,590
623
4,022
14,052
11,803
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Skadi
DerOswald
Skadi
19
4 / 1 / 6
11,865
698
20,439
16,224
8,999
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
Matope8
Xing Tian
17
0 / 2 / 10
11,423
672
13,213
27,605
31,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
2 / 1 / 8
10,908
642
17,242
20,328
10,933
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
18
1 / 6 / 5
10,298
606
27,059
17,311
9,815
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Oshia
Aphrodite
20
3 / 1 / 5
11,278
663
14,299
18,459
22,470
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

20
3 / 1 / 4
11,234
661
29,559
10,842
5,057
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
XyJIuTaM
Hercules
19
1 / 3 / 7
11,439
673
16,453
36,899
52,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 0 / 0
7,516
442
0
0
0

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
29
11
Kills
8
8
Deaths
11
38
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
4
3
6
2.33
L
Artemis
 
Artemis
1
6
5
0.58
W
Yemoja
Canayo
Yemoja
1
1
8
5
W
Skadi
DerOswald
Skadi
4
1
6
7
W
Xing Tian
Matope8
Xing Tian
0
2
10
2.5
L
Aphrodite
Oshia
Aphrodite
3
1
5
5.5
L
3
1
4
5
L
Hercules
XyJIuTaM
Hercules
1
3
7
1.5
W
2
1
8
6
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,172
Damage
87,370
106,428
Taken
83,511
83,333
Mitigated
89,456
62,284
Healing
43,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
22,256
3,588
1,832
9,874
28,219
19,923
1,176
8,426
19,387
0
54,322
L
Artemis
 
Artemis
27,059
10,601
906
1,958
17,311
9,815
1,638
2,853
14,458
0
52,740
W
Yemoja
Canayo
Yemoja
4,022
1,359
32,508
6,004
14,052
11,803
1,023
6,174
7,403
14,993
0
W
Skadi
DerOswald
Skadi
20,439
7,909
2,679
2,937
16,224
8,999
1,768
9,656
6,202
0
55,029
W
Xing Tian
Matope8
Xing Tian
13,213
286
294
2,749
27,605
31,675
214
7,965
19,017
36,325
0
L
Aphrodite
Oshia
Aphrodite
14,299
709
13,136
11,013
18,459
22,470
337
4,409
14,050
35,866
0
L
29,559
5,519
1,911
2,548
10,842
5,057
474
2,039
8,803
50,949
0
L
Hercules
XyJIuTaM
Hercules
16,453
3,446
1,019
10,722
36,899
52,114
263
7,934
28,965
0
24,514
W
17,242
7,694
882
2,525
20,328
10,933
1,123
9,204
10,561
0
54,772
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,109
Gold Earned
51,765
238
Minions Killed
174
0
Camps Cleared
0
1,582,623
Distance Traveled
1,296,869
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,323
666
58
3
0
349,296
0
L
Artemis
10,298
606
54
3
0
245,317
0
W
Yemoja
10,590
623
33
2
0
270,283
6
W
Skadi
11,865
698
57
3
0
312,678
1
W
Xing Tian
11,423
672
18
1
0
325,801
3
L
Aphrodite
11,278
663
40
2
0
349,444
0
L
Nu Wa
11,234
661
62
4
0
357,387
4
L
Hercules
11,439
673
18
1
0
344,721
1
W
Apollo
10,908
642
72
4
0
324,565
0
L
Bastet
7,516
442
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role