Player Matchup

Chiron
Chiron
Gold V
 
Chiron
Gold V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Silver II
 
Hercules
Silver II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Persephone
Persephone
Silver III
Agoreon
Persephone
Silver III
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 21L
1,283 MMR
Solo
Mercury
Mercury
Gold V
IdUnknown4
Mercury
Gold V
Level 49
God Stats
15W - 29L
1,295 SR
Queue Stats
79W - 87L
1,260 MMR
Solo
Geb
Geb
Silver II
cobyjames99
Geb
Silver II
Level 159
God Stats
3W - 1L
1,715 SR
Queue Stats
39W - 22L
1,314 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 130
1,502 SR
1,371 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 99
1,541 SR
1,230 MMR
Baba Yaga
Baba Yaga
Silver IV
DaddysRightNut
Baba Yaga
Silver IV
Level 122
God Stats
4W - 4L
1,761 SR
Queue Stats
21W - 25L
1,407 MMR
Solo
Artio
Artio
Silver V
G0ld3nsun
Artio
Silver V
Level 70
God Stats
1W - 2L
1,418 SR
Queue Stats
30W - 38L
1,119 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
MrPugas
Kuzenbo
Silver I
Level 105
God Stats
2W - 1L
1,670 SR
Queue Stats
269W - 280L
1,195 MMR
Solo
Fenrir
Fenrir
Silver I
Wahooligan
Fenrir
Silver I
Level 151
God Stats
6W - 11L
1,358 SR
Queue Stats
406W - 425L
1,214 MMR
Solo
Cernunnos
Cernunnos
Silver IV
pablomontessori
Cernunnos
Silver IV
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 59L
1,216 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
8 / 4 / 6
14,459
578
21,225
19,507
6,608
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
 
Hercules
20
3 / 2 / 4
13,487
539
10,967
24,697
24,117
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
Agoreon
Persephone
20
2 / 9 / 4
13,721
549
12,009
16,839
5,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
IdUnknown4
Mercury
20
5 / 2 / 7
14,687
587
15,430
19,054
7,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
0 / 2 / 12
11,919
477
7,432
24,678
29,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
ThothAchillesMedusaAtlas

VS

Bans
GilgameshBastetCliodhnaSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
DaddysRightNut
Baba Yaga
20
4 / 3 / 6
14,042
562
21,401
15,539
7,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artio
G0ld3nsun
Artio
20
0 / 2 / 2
13,125
525
11,566
22,700
29,316
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
MrPugas
Kuzenbo
15
1 / 2 / 4
10,504
420
7,882
18,058
27,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
Wahooligan
Fenrir
20
11 / 4 / 3
13,937
557
17,459
21,064
14,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cernunnos
pablomontessori
Cernunnos
20
3 / 7 / 1
13,298
532
10,380
19,624
7,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
35
18
Kills
19
19
Deaths
18
33
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
8
4
6
2.75
W
Hercules
 
Hercules
3
2
4
2.5
W
Persephone
Agoreon
Persephone
2
9
4
0.44
L
Baba Yaga
DaddysRightNut
Baba Yaga
4
3
6
2.33
L
Artio
G0ld3nsun
Artio
0
2
2
0.5
W
Mercury
IdUnknown4
Mercury
5
2
7
4.25
L
Kuzenbo
MrPugas
Kuzenbo
1
2
4
1.5
L
Fenrir
Wahooligan
Fenrir
11
4
3
3.13
W
0
2
12
3
L
Cernunnos
pablomontessori
Cernunnos
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,063
Damage
68,688
104,775
Taken
96,985
72,766
Mitigated
86,889
37,219
Healing
29,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
21,225
9,897
1,363
8,449
19,507
6,608
4,510
5,721
13,154
0
121,119
W
Hercules
 
Hercules
10,967
2,954
0
12,358
24,697
24,117
53
13,009
11,688
5,847
82,852
W
Persephone
Agoreon
Persephone
12,009
583
184
3,813
16,839
5,259
630
8,455
8,072
99,821
0
L
Baba Yaga
DaddysRightNut
Baba Yaga
21,401
708
0
4,644
15,539
7,829
152
5,316
10,063
121,449
0
L
Artio
G0ld3nsun
Artio
11,566
871
519
11,381
22,700
29,316
255
1,368
21,332
89,413
0
W
Mercury
IdUnknown4
Mercury
15,430
7,120
0
3,956
19,054
7,414
2,659
6,800
11,684
0
149,007
L
Kuzenbo
MrPugas
Kuzenbo
7,882
2,631
0
2,933
18,058
27,915
336
4,736
13,207
29,905
0
L
Fenrir
Wahooligan
Fenrir
17,459
2,862
0
3,089
21,064
14,405
126
5,269
15,664
0
117,883
W
7,432
803
542
6,554
24,678
29,368
250
9,462
14,296
45,013
0
L
Cernunnos
pablomontessori
Cernunnos
10,380
5,531
0
6,878
19,624
7,424
354
3,374
15,877
0
113,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,273
Gold Earned
64,906
804
Minions Killed
733
0
Camps Cleared
0
2,557,612
Distance Traveled
2,435,293
39
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
14,459
578
180
7
0
478,993
11
W
Hercules
13,487
539
174
7
0
474,338
10
W
Persephone
13,721
549
182
7
0
452,018
5
L
Baba Yaga
14,042
562
192
8
0
483,768
12
L
Artio
13,125
525
178
7
0
518,783
6
W
Mercury
14,687
587
215
9
0
639,535
5
L
Kuzenbo
10,504
420
31
1
0
463,494
10
L
Fenrir
13,937
557
145
6
0
534,201
8
W
Geb
11,919
477
53
2
0
512,728
8
L
Cernunnos
13,298
532
187
7
0
435,047
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role