Player Matchup

King Arthur
King Arthur
Blvck-Panther
King Arthur
Level 129
God Stats
5W - 6L
1,717 SR
Queue Stats
134W - 131L
1,485 Elo+
Party 1
Aphrodite
Aphrodite
Domi-nik_Ka
Aphrodite
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 41L
1,641 Elo+
Party 1
Charybdis
Charybdis
Foxonice_27
Charybdis
Level 108
God Stats
2W - 2L
1,724 SR
Queue Stats
137W - 134L
1,492 Elo+
Party 3
Bastet
Bastet
VeapZz
Bastet
Level 117
God Stats
5W - 8L
1,590 SR
Queue Stats
421W - 415L
1,484 Elo+
Party 1
Cthulhu
Cthulhu
mavarick360
Cthulhu
Level 92
God Stats
2W - 2L
1,733 SR
Queue Stats
163W - 143L
1,516 Elo+
Party 3
Team Averages
Level 109
1,653 SR
1,523 Elo+

VS

Team Averages
Level 123
1,550 SR
1,493 Elo+
Shiva
Shiva
Magus
Shiva
Level 126
God Stats
42W - 22L
1,659 SR
Queue Stats
183W - 202L
1,528 Elo+
Party 2
Hou Yi
Hou Yi
Twitch_xarlii22
Hou Yi
Level 120
God Stats
4W - 1L
1,500 SR
Queue Stats
107W - 136L
1,438 Elo+
Solo
Nemesis
Nemesis
itsodinxx
Nemesis
Level 133
God Stats
18W - 9L
1,668 SR
Queue Stats
224W - 231L
1,503 Elo+
Party 2
Bacchus
Bacchus
kaitooru93
Bacchus
Level 127
God Stats
1W - 1L
1,421 SR
Queue Stats
168W - 163L
1,602 Elo+
Solo
Ra
Ra
mazey8191
Ra
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 11L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Blvck-Panther
King Arthur
18
2 / 7 / 11
11,506
443
9,718
24,902
15,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Domi-nik_Ka
Aphrodite
17
3 / 8 / 4
11,289
434
11,316
21,226
13,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Charybdis
Foxonice_27
Charybdis
20
7 / 7 / 7
13,370
514
15,169
23,899
9,164
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
VeapZz
Bastet
18
5 / 6 / 7
12,080
465
17,690
27,112
16,924
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
mavarick360
Cthulhu
19
11 / 2 / 12
13,294
511
25,145
34,231
26,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Magus
Shiva
19
11 / 5 / 7
13,907
535
28,332
27,413
36,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
2 / 7 / 5
13,916
535
14,975
18,425
5,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
itsodinxx
Nemesis
20
10 / 7 / 6
13,824
532
15,994
26,348
11,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
kaitooru93
Bacchus
16
1 / 6 / 15
10,850
417
12,392
24,568
31,501
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
5 / 3 / 12
12,879
495
26,898
17,517
7,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
74
28
Kills
29
30
Deaths
28
41
Assists
45
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Blvck-Panther
King Arthur
2
7
11
1.07
L
Aphrodite
Domi-nik_Ka
Aphrodite
3
8
4
0.63
L
Charybdis
Foxonice_27
Charybdis
7
7
7
1.5
W
Shiva
Magus
Shiva
11
5
7
2.9
W
2
7
5
0.64
L
Bastet
VeapZz
Bastet
5
6
7
1.42
W
Nemesis
itsodinxx
Nemesis
10
7
6
1.86
W
Bacchus
kaitooru93
Bacchus
1
6
15
1.42
L
Cthulhu
mavarick360
Cthulhu
11
2
12
8.5
W
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,038
Damage
98,591
131,370
Taken
114,271
81,031
Mitigated
91,903
54,476
Healing
31,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Blvck-Panther
King Arthur
9,718
57
0
6,027
24,902
15,200
0
7,905
16,846
0
76,020
L
Aphrodite
Domi-nik_Ka
Aphrodite
11,316
1,021
8,135
10,107
21,226
13,367
798
9,865
11,187
70,541
0
L
Charybdis
Foxonice_27
Charybdis
15,169
7,973
0
8,707
23,899
9,164
3,092
3,796
19,889
0
95,308
W
Shiva
Magus
Shiva
28,332
4,816
63
10,672
27,413
36,501
992
8,601
18,274
0
83,005
W
14,975
5,501
0
5,710
18,425
5,248
4,067
2,836
15,487
0
108,675
L
Bastet
VeapZz
Bastet
17,690
5,898
0
7,410
27,112
16,924
0
7,371
19,190
0
75,726
W
Nemesis
itsodinxx
Nemesis
15,994
7,925
0
4,852
26,348
11,443
2,361
6,748
19,062
0
98,716
W
Bacchus
kaitooru93
Bacchus
12,392
1,074
221
629
24,568
31,501
204
8,797
15,215
29,408
2,054
L
Cthulhu
mavarick360
Cthulhu
25,145
2,268
630
13,460
34,231
26,376
0
10,353
23,541
74,404
0
W
26,898
538
2,398
7,239
17,517
7,210
1,068
7,794
9,534
98,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,539
Gold Earned
65,376
571
Minions Killed
601
0
Camps Cleared
0
2,340,132
Distance Traveled
2,450,189
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,506
443
108
4
0
486,435
0
L
Aphrodite
11,289
434
110
4
0
427,558
3
L
Charybdis
13,370
514
153
6
0
432,504
5
W
Shiva
13,907
535
145
6
0
485,380
0
W
Hou Yi
13,916
535
160
6
0
436,956
4
L
Bastet
12,080
465
117
5
0
470,021
1
W
Nemesis
13,824
532
129
5
0
509,618
1
W
Bacchus
10,850
417
31
1
0
525,910
6
L
Cthulhu
13,294
511
83
3
0
523,614
7
W
Ra
12,879
495
136
5
0
492,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role