Player Matchup

Danzaburou
Danzaburou
Silver III
C1vaked
Danzaburou
Silver III
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
247W - 264L
755 MMR
Solo
Zhong Kui
Zhong Kui
Silver III
CyberBully87
Zhong Kui
Silver III
Level 114
God Stats
15W - 19L
1,281 SR
Queue Stats
230W - 249L
746 MMR
Solo
Nu Wa
Nu Wa
Bronze I
NickoisBeast
Nu Wa
Bronze I
Level 147
God Stats
26W - 30L
1,430 SR
Queue Stats
55W - 86L
469 MMR
Solo
Poseidon
Poseidon
Silver IV
OG-Tricky__
Poseidon
Silver IV
Level 156
God Stats
12W - 22L
1,261 SR
Queue Stats
526W - 522L
753 MMR
Solo
Tyr
Tyr
Silver III
S34R coolboy
Tyr
Silver III
Level 109
God Stats
3W - 2L
1,580 SR
Queue Stats
52W - 66L
1,155 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 130
1,410 SR
776 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 123
1,422 SR
772 MMR
Hachiman
Hachiman
Silver III
ICE 177
Hachiman
Silver III
Level 160
God Stats
1W - 4L
1,191 SR
Queue Stats
15W - 28L
1,031 MMR
Solo
Baba Yaga
Baba Yaga
Silver I
Kruciphy
Baba Yaga
Silver I
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
532W - 524L
1,057 MMR
Solo
Serqet
Serqet
Silver III
Noodles_280
Serqet
Silver III
Level 67
God Stats
15W - 12L
1,511 SR
Queue Stats
204W - 226L
1,012 MMR
Solo
Loki
Loki
Bronze III
Polaris91
Loki
Bronze III
Level 129
God Stats
10W - 11L
1,394 SR
Queue Stats
146W - 178L
81 MMR
Solo
Ares
Ares
Silver IV
YUSTGL
Ares
Silver IV
Level 148
God Stats
20W - 10L
1,517 SR
Queue Stats
201W - 217L
679 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
C1vaked
Danzaburou
11
0 / 6 / 1
7,519
396
1,577
8,059
3,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
CyberBully87
Zhong Kui
14
3 / 6 / 4
8,595
452
12,755
17,772
9,905
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
3 / 2 / 2
9,833
518
5,413
6,330
1,915
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
OG-Tricky__
Poseidon
12
2 / 8 / 2
8,423
443
6,806
10,583
2,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 4 / 3
10,126
533
10,005
15,905
12,595
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
AphroditeIzanamiBacchus

VS

Bans
CliodhnaBastetKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ICE 177
Hachiman
17
4 / 0 / 5
10,116
532
6,240
10,887
4,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baba Yaga
Kruciphy
Baba Yaga
17
8 / 3 / 6
10,920
575
16,265
14,329
7,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Serqet
19
2 / 4 / 4
10,996
579
4,441
13,378
5,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Loki
18
9 / 6 / 6
11,394
600
10,130
14,995
6,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
YUSTGL
Ares
14
3 / 1 / 12
9,742
513
6,679
14,087
17,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
59
12
Kills
26
26
Deaths
14
12
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
C1vaked
Danzaburou
0
6
1
0.08
L
Zhong Kui
CyberBully87
Zhong Kui
3
6
4
0.83
W
Hachiman
ICE 177
Hachiman
4
0
5
6.5
W
Baba Yaga
Kruciphy
Baba Yaga
8
3
6
3.67
L
3
2
2
2
W
Serqet
2
4
4
1
L
Poseidon
OG-Tricky__
Poseidon
2
8
2
0.38
W
Loki
9
6
6
2
L
4
4
3
1.38
W
Ares
YUSTGL
Ares
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,556
Damage
43,755
58,649
Taken
67,676
30,582
Mitigated
42,203
11,479
Healing
19,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
C1vaked
Danzaburou
1,577
658
0
1,641
8,059
3,200
0
1,450
6,609
0
38,033
L
Zhong Kui
CyberBully87
Zhong Kui
12,755
857
0
5,107
17,772
9,905
0
7,666
9,671
43,924
0
W
Hachiman
ICE 177
Hachiman
6,240
2,738
0
3,346
10,887
4,267
2,834
3,167
7,720
0
72,840
W
Baba Yaga
Kruciphy
Baba Yaga
16,265
1,638
0
6,284
14,329
7,654
567
6,590
7,739
65,364
0
L
5,413
924
0
1,412
6,330
1,915
0
630
5,700
59,340
0
W
Serqet
4,441
609
0
3,083
13,378
5,728
3,104
2,586
10,792
0
69,182
L
Poseidon
OG-Tricky__
Poseidon
6,806
1,267
0
1,338
10,583
2,967
0
5,638
4,945
43,607
128
W
Loki
10,130
3,537
0
3,351
14,995
6,694
0
6,197
8,798
0
82,969
L
10,005
1,680
0
1,981
15,905
12,595
384
7,560
7,574
0
61,816
W
Ares
YUSTGL
Ares
6,679
188
0
3,438
14,087
17,860
0
6,306
7,781
25,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,496
Gold Earned
53,168
451
Minions Killed
509
0
Camps Cleared
0
1,444,953
Distance Traveled
1,944,382
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,519
396
71
4
0
232,102
0
L
Zhong Kui
8,595
452
63
3
0
340,285
0
W
Hachiman
10,116
532
116
6
0
346,578
2
W
Baba Yaga
10,920
575
111
6
0
379,255
2
L
Nu Wa
9,833
518
114
6
0
257,625
2
W
Serqet
10,996
579
143
8
0
438,903
7
L
Poseidon
8,423
443
74
4
0
245,192
6
W
Loki
11,394
600
106
6
0
417,025
1
L
Tyr
10,126
533
129
7
0
369,749
3
W
Ares
9,742
513
33
2
0
362,621
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role