Player Matchup

Athena
Athena
 
Athena
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Mattou-17
Achilles
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 16L
1,679 Elo+
Solo
Heimdallr
Heimdallr
gigilicious69
Heimdallr
Level 142
God Stats
2W - 10L
1,500 SR
Queue Stats
422W - 477L
1,490 Elo+
Party 2
Janus
Janus
kaitooru93
Janus
Level 127
God Stats
8W - 3L
1,554 SR
Queue Stats
168W - 163L
1,595 Elo+
Solo
Team Averages
Level 113
1,511 SR
1,553 Elo+

VS

Team Averages
Level 77
1,463 SR
1,430 Elo+
Awilix
Awilix
Dr-DayDreamer
Awilix
Level 15
God Stats
0W - 2L
1,499 SR
Queue Stats
8W - 9L
1,403 Elo+
Party 3
Ullr
Ullr
GuIakGlurak
Ullr
Level 97
God Stats
3W - 5L
1,455 SR
Queue Stats
194W - 220L
1,435 Elo+
Party 1
Nike
Nike
I-FoxyLady-I
Nike
Level 121
God Stats
1W - 1L
1,526 SR
Queue Stats
31W - 27L
1,403 Elo+
Party 3
Ganesha
Ganesha
NoissyChaos
Ganesha
Level 124
God Stats
1W - 3L
1,334 SR
Queue Stats
104W - 105L
1,500 Elo+
Solo
Artemis
Artemis
ViRuZ_WiZzz
Artemis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
19
4 / 0 / 23
13,520
563
16,447
26,715
36,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Da Ji
 
Da Ji
18
9 / 7 / 6
12,542
523
12,463
21,206
9,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
Mattou-17
Achilles
20
7 / 1 / 8
14,120
588
22,793
23,242
25,429
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
gigilicious69
Heimdallr
19
9 / 7 / 7
13,192
550
14,419
23,038
9,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Janus
20
6 / 2 / 10
13,530
564
16,402
14,530
5,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 7 / 5
13,093
546
19,203
23,042
7,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 7 / 6
10,203
425
11,730
19,991
6,319
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

18
2 / 6 / 2
10,982
458
9,869
23,652
20,558
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
NoissyChaos
Ganesha
15
0 / 5 / 8
9,981
416
7,316
22,459
23,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
ViRuZ_WiZzz
Artemis
16
3 / 10 / 4
9,994
416
12,176
18,644
5,978
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
40
35
Kills
15
17
Deaths
35
54
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
4
0
23
15.5
W
Da Ji
 
Da Ji
9
7
6
1.71
L
8
7
5
1.5
L
2
7
6
0.71
L
2
6
2
0.5
W
Achilles
Mattou-17
Achilles
7
1
8
11
L
Ganesha
NoissyChaos
Ganesha
0
5
8
0.8
L
Artemis
ViRuZ_WiZzz
Artemis
3
10
4
0.5
W
Heimdallr
gigilicious69
Heimdallr
9
7
7
1.79
W
Janus
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,524
Damage
60,294
108,731
Taken
107,788
86,920
Mitigated
63,472
29,447
Healing
17,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
16,447
4,119
1,454
8,943
26,715
36,857
40
3,680
23,035
64,068
0
W
Da Ji
 
Da Ji
12,463
1,600
0
5,468
21,206
9,843
300
3,146
18,060
0
81,107
L
19,203
8,107
0
4,652
23,042
7,121
0
6,286
16,756
0
98,195
L
11,730
4,893
147
1,655
19,991
6,319
0
8,498
11,493
0
67,167
L
9,869
495
608
3,089
23,652
20,558
0
3,485
20,167
8,731
68,717
W
Achilles
Mattou-17
Achilles
22,793
6,923
0
3,635
23,242
25,429
5,121
4,309
18,933
0
106,940
L
Ganesha
NoissyChaos
Ganesha
7,316
354
569
1,998
22,459
23,496
0
8,741
13,718
35,091
0
L
Artemis
ViRuZ_WiZzz
Artemis
12,176
6,515
793
3,729
18,644
5,978
0
5,839
12,802
0
46,976
W
Heimdallr
gigilicious69
Heimdallr
14,419
5,249
570
6,809
23,038
9,672
3,441
2,524
20,514
0
93,160
W
Janus
16,402
749
0
2,568
14,530
5,119
728
1,713
12,817
123,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,904
Gold Earned
54,253
638
Minions Killed
484
0
Camps Cleared
0
2,339,177
Distance Traveled
2,199,057
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
13,520
563
76
3
0
503,365
4
W
Da Ji
12,542
523
103
4
0
447,864
4
L
Awilix
13,093
546
142
6
0
507,347
3
L
Ullr
10,203
425
106
4
0
412,553
0
L
Nike
10,982
458
147
6
0
457,474
5
W
Achilles
14,120
588
163
7
0
475,297
4
L
Ganesha
9,981
416
31
1
0
416,323
0
L
Artemis
9,994
416
58
2
0
405,360
3
W
Heimdallr
13,192
550
121
5
0
398,027
2
W
Janus
13,530
564
175
7
0
514,624
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role