Player Matchup

Geb
Geb
Gold III
Szilard Ur15
Geb
Gold III
Level 84
God Stats
4W - 3L
1,638 SR
Queue Stats
28W - 32L
1,627 MMR
Solo
Nemesis
Nemesis
Gold I
Wander40D3N
Nemesis
Gold I
Level 57
God Stats
13W - 13L
1,778 SR
Queue Stats
574W - 579L
1,640 MMR
Solo
Ymir
Ymir
Platinum V
chorizard26
Ymir
Platinum V
Level 94
God Stats
2W - 5L
1,304 SR
Queue Stats
153W - 166L
1,646 MMR
Solo
Neith
Neith
Gold III
obermenzing81247
Neith
Gold III
Level 107
God Stats
30W - 26L
1,636 SR
Queue Stats
1,229W - 1,283L
1,444 MMR
Party 2
Poseidon
Poseidon
Platinum III
pro_overwatch6
Poseidon
Platinum III
Level 106
God Stats
18W - 15L
1,562 SR
Queue Stats
365W - 361L
1,887 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 90
1,584 SR
1,649 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 123
1,553 SR
1,659 MMR
Hera
Hera
Gold II
EasyderEhrlose
Hera
Gold II
Level 147
God Stats
44W - 26L
1,703 SR
Queue Stats
205W - 210L
1,596 MMR
Party 1
Medusa
Medusa
Gold II
Eriiiikson
Medusa
Gold II
Level 153
God Stats
2W - 2L
1,289 SR
Queue Stats
384W - 393L
1,658 MMR
Party 1
Erlang Shen
Erlang Shen
Gold II
FriendlyFreund
Erlang Shen
Gold II
Level 64
God Stats
3W - 1L
1,717 SR
Queue Stats
36W - 27L
1,782 MMR
Party 3
Cu Chulainn
Cu Chulainn
Gold V
Tourette_Turtle4
Cu Chulainn
Gold V
Level 125
God Stats
4W - 2L
1,556 SR
Queue Stats
23W - 14L
1,645 MMR
Party 3
Kuzenbo
Kuzenbo
Silver I
Varuxy
Kuzenbo
Silver I
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 31L
1,612 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 4
10,439
454
14,116
25,055
21,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
Wander40D3N
Nemesis
17
3 / 6 / 4
10,605
461
10,065
20,225
6,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 5 / 3
10,727
466
6,530
19,870
19,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
1 / 9 / 6
10,989
478
9,664
17,264
6,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
18
6 / 4 / 1
11,170
486
12,833
14,683
4,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AtlasSusanoCabrakanChaac

VS

Bans
ArachneLokiCliodhnaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 4
13,671
594
13,678
10,411
4,350
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Eriiiikson
Medusa
19
7 / 4 / 3
14,011
609
11,124
18,171
6,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
FriendlyFreund
Erlang Shen
20
8 / 3 / 1
14,233
619
21,487
21,451
14,431
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cu Chulainn
Tourette_Turtle4
Cu Chulainn
19
2 / 3 / 5
13,246
576
17,448
24,272
16,339
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kuzenbo
Varuxy
Kuzenbo
18
4 / 1 / 13
12,914
561
10,834
19,952
28,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
55
14
Kills
29
29
Deaths
14
18
Assists
26
Player
Kills
Deaths
Assists
KDA
W
8
3
4
3.33
W
Medusa
Eriiiikson
Medusa
7
4
3
2.13
W
Erlang Shen
FriendlyFreund
Erlang Shen
8
3
1
2.83
L
2
5
4
0.8
W
Cu Chulainn
Tourette_Turtle4
Cu Chulainn
2
3
5
1.5
W
Kuzenbo
Varuxy
Kuzenbo
4
1
13
10.5
L
Nemesis
Wander40D3N
Nemesis
3
6
4
0.83
L
2
5
3
0.7
L
1
9
6
0.44
L
Poseidon
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,208
Damage
74,571
97,097
Taken
94,257
58,865
Mitigated
70,165
18,045
Healing
27,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,678
3,017
583
4,047
10,411
4,350
1,393
3,543
6,799
103,745
0
W
Medusa
Eriiiikson
Medusa
11,124
4,184
0
7,753
18,171
6,342
7,069
5,064
13,074
0
123,912
W
Erlang Shen
FriendlyFreund
Erlang Shen
21,487
10,411
0
10,268
21,451
14,431
977
8,866
12,282
0
136,241
L
14,116
1,731
0
5,163
25,055
21,621
0
2,410
22,585
51,829
0
W
Cu Chulainn
Tourette_Turtle4
Cu Chulainn
17,448
2,985
0
1,407
24,272
16,339
362
9,171
14,437
0
97,746
W
Kuzenbo
Varuxy
Kuzenbo
10,834
3,685
0
3,473
19,952
28,703
357
8,580
11,199
38,845
0
L
Nemesis
Wander40D3N
Nemesis
10,065
3,832
0
6,150
20,225
6,857
0
4,676
15,425
0
80,152
L
6,530
935
0
1,341
19,870
19,674
0
6,804
12,848
54,663
0
L
9,664
2,057
0
4,656
17,264
6,482
715
4,886
12,334
0
80,344
L
Poseidon
12,833
1,962
0
735
14,683
4,231
0
5,236
9,393
86,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,930
Gold Earned
68,075
557
Minions Killed
714
0
Camps Cleared
0
2,162,753
Distance Traveled
2,271,567
14
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,671
594
152
7
0
418,649
7
W
Medusa
14,011
609
173
8
0
412,459
6
W
Erlang Shen
14,233
619
175
8
0
508,644
4
L
Geb
10,439
454
86
4
0
444,406
2
W
Cu Chulainn
13,246
576
169
7
0
468,633
0
W
Kuzenbo
12,914
561
45
2
0
463,182
10
L
Nemesis
10,605
461
116
5
0
486,642
1
L
Ymir
10,727
466
72
3
0
387,353
3
L
Neith
10,989
478
152
7
0
385,068
5
L
Poseidon
11,170
486
131
6
0
459,284
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role