Player Matchup

Zeus
Zeus
XaviEs20
Zeus
Level 109
God Stats
1W - 1L
1,231 SR
Queue Stats
19W - 15L
1,616 Elo+
Party 2
Ares
Ares
isdesp
Ares
Level 145
God Stats
97W - 89L
1,584 SR
Queue Stats
590W - 624L
1,531 Elo+
Solo
Achilles
Achilles
rKuu
Achilles
Level 106
God Stats
4W - 3L
1,500 SR
Queue Stats
173W - 177L
1,562 Elo+
Party 2
Team Averages
Level 120
1,438 SR
1,570 Elo+

VS

Team Averages
Level 89
1,589 SR
1,583 Elo+
Anhur
Anhur
DanieloTB
Anhur
Level 67
God Stats
1W - 1L
1,779 SR
Queue Stats
18W - 22L
1,454 Elo+
Solo
Erlang Shen
Erlang Shen
Maks1928
Erlang Shen
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 9L
1,648 Elo+
Party 1
Janus
Janus
vladsinger2
Janus
Level 109
God Stats
0W - 1L
1,489 SR
Queue Stats
19W - 10L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
6 / 1 / 6
8,100
810
10,658
4,572
1,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
isdesp
Ares
12
3 / 2 / 6
8,059
806
3,124
8,260
7,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Achilles
rKuu
Achilles
12
4 / 1 / 6
7,897
790
5,817
6,564
3,591
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DanieloTB
Anhur
11
3 / 5 / 1
7,571
757
2,894
8,123
2,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Erlang Shen
Maks1928
Erlang Shen
10
1 / 5 / 3
6,682
668
5,191
8,782
6,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
0 / 3 / 2
5,793
579
2,883
5,634
1,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
13
Kills
4
4
Deaths
13
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anhur
DanieloTB
Anhur
3
5
1
0.7
L
Erlang Shen
Maks1928
Erlang Shen
1
5
3
0.5
W
Zeus
6
1
6
9
W
Ares
isdesp
Ares
3
2
6
3
W
Achilles
rKuu
Achilles
4
1
6
7
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,599
Damage
10,968
19,396
Taken
22,539
12,947
Mitigated
10,511
4,431
Healing
3,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
DanieloTB
Anhur
2,894
1,119
0
870
8,123
2,670
0
5,115
3,008
0
13,762
L
Erlang Shen
Maks1928
Erlang Shen
5,191
1,907
397
1,156
8,782
6,002
0
4,761
4,021
0
11,776
W
Zeus
10,658
701
13
1,182
4,572
1,606
120
865
3,707
30,724
0
W
Ares
isdesp
Ares
3,124
202
0
2,125
8,260
7,750
457
1,987
6,273
11,399
0
W
Achilles
rKuu
Achilles
5,817
1,762
0
1,111
6,564
3,591
1,679
685
5,879
0
23,107
L
2,883
36
242
743
5,634
1,839
0
4,018
1,616
13,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,056
Gold Earned
20,046
106
Minions Killed
61
8
Camps Cleared
1
571,761
Distance Traveled
541,118
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,571
757
26
3
1
168,521
2
L
Erlang Shen
6,682
668
18
2
0
184,005
4
W
Zeus
8,100
810
48
5
5
175,643
3
W
Ares
8,059
806
11
1
1
180,603
5
W
Achilles
7,897
790
47
5
2
215,515
4
L
Janus
5,793
579
17
2
0
188,592
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role