Player Matchup

Skadi
Skadi
Silver IV
 
Skadi
Silver IV
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Silver II
 
Jormungandr
Silver II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Silver IV
pablomontessori
Cupid
Silver IV
Level 46
God Stats
5W - 7L
1,371 SR
Queue Stats
46W - 59L
1,219 MMR
Solo
Kukulkan
Kukulkan
Silver I
snakenana
Kukulkan
Silver I
Level 123
God Stats
24W - 21L
1,555 SR
Queue Stats
90W - 106L
1,169 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
vPancakes
Baron Samedi
Gold V
Level 157
God Stats
101W - 57L
1,572 SR
Queue Stats
274W - 277L
1,270 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 104
1,500 SR
1,332 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 143
1,467 SR
1,323 MMR
Jing Wei
Jing Wei
Silver III
 
Jing Wei
Silver III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Silver V
 
Set
Silver V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Silver III
Agoreon
Hel
Silver III
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,283 MMR
Solo
Erlang Shen
Erlang Shen
Silver II
MapleTurkey
Erlang Shen
Silver II
Level 104
God Stats
2W - 3L
1,288 SR
Queue Stats
29W - 44L
1,144 MMR
Solo
Kali
Kali
Gold IV
Txgs
Kali
Gold IV
Level 147
God Stats
2W - 5L
1,545 SR
Queue Stats
514W - 518L
1,186 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
2 / 2 / 2
7,535
580
2,599
7,389
2,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
 
Jormungandr
12
2 / 2 / 5
7,232
556
3,497
8,667
5,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 2 / 5
7,294
561
4,556
8,456
1,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
snakenana
Kukulkan
13
3 / 1 / 6
7,789
599
6,307
3,515
927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
vPancakes
Baron Samedi
13
5 / 1 / 5
8,173
629
8,318
7,713
4,719
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
IzanamiTsukuyomiArtioMedusaCliodhna

VS

Bans
ArachneBastetThothGaneshaAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
3 / 4 / 1
7,076
544
7,572
7,717
2,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Set
 
Set
10
0 / 3 / 2
5,795
446
2,184
8,776
4,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hel
11
0 / 4 / 1
6,305
485
3,240
9,759
3,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
MapleTurkey
Erlang Shen
9
0 / 2 / 0
6,086
468
2,691
8,381
4,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kali
Txgs
Kali
13
5 / 1 / 1
7,808
601
5,474
9,892
4,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
14
Kills
8
8
Deaths
14
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
2
2
1.5
W
Jormungandr
 
Jormungandr
2
2
5
2.25
L
Jing Wei
 
Jing Wei
3
4
1
0.88
L
Set
 
Set
0
3
2
0.33
L
Hel
0
4
1
0.13
L
Erlang Shen
MapleTurkey
Erlang Shen
0
2
0
0
L
Kali
Txgs
Kali
5
1
1
5.5
W
2
2
5
2.25
W
Kukulkan
snakenana
Kukulkan
3
1
6
6
W
Baron Samedi
vPancakes
Baron Samedi
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,277
Damage
21,161
35,740
Taken
44,525
15,510
Mitigated
19,588
11,852
Healing
15,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
2,599
1,148
0
2,903
7,389
2,576
286
714
6,615
0
42,973
W
Jormungandr
 
Jormungandr
3,497
1,572
163
2,038
8,667
5,629
0
709
7,123
34,981
0
L
Jing Wei
 
Jing Wei
7,572
5,052
0
923
7,717
2,183
97
2,582
5,135
0
41,945
L
Set
 
Set
2,184
837
164
3,995
8,776
4,644
0
4,211
4,565
0
24,125
L
Hel
3,240
153
338
3,125
9,759
3,748
406
5,106
4,653
37,617
0
L
Erlang Shen
MapleTurkey
Erlang Shen
2,691
1,653
0
2,702
8,381
4,369
0
4,550
3,831
0
26,210
L
Kali
Txgs
Kali
5,474
2,509
0
4,079
9,892
4,644
0
1,673
8,219
0
51,885
W
4,556
2,442
0
2,985
8,456
1,659
1,511
0
8,380
0
42,823
W
Kukulkan
snakenana
Kukulkan
6,307
349
0
70
3,515
927
1,354
1,033
2,341
44,559
0
W
Baron Samedi
vPancakes
Baron Samedi
8,318
1,428
608
3,085
7,713
4,719
37
486
7,096
43,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,023
Gold Earned
33,070
399
Minions Killed
384
0
Camps Cleared
0
1,212,200
Distance Traveled
1,233,060
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,535
580
91
7
0
251,972
4
W
Jormungandr
7,232
556
60
5
0
249,870
4
L
Jing Wei
7,076
544
93
7
0
255,239
2
L
Set
5,795
446
42
3
0
262,043
2
L
Hel
6,305
485
75
6
0
237,104
6
L
Erlang Shen
6,086
468
73
6
0
200,973
2
L
Kali
7,808
601
101
8
0
277,701
6
W
Cupid
7,294
561
74
6
0
228,161
0
W
Kukulkan
7,789
599
90
7
0
261,446
6
W
Baron Samedi
8,173
629
84
6
0
220,751
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role