Player Matchup

Ne Zha
Ne Zha
Lewfrog
Ne Zha
Level 30
God Stats
4W - 1L
1,500 SR
Queue Stats
152W - 185L
1,420 Elo+
Solo
Tiamat
Tiamat
Pope88
Tiamat
Level 149
God Stats
13W - 6L
1,634 SR
Queue Stats
698W - 603L
1,443 Elo+
Solo
Hera
Hera
Sofiå
Hera
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,500 Elo+
Solo
Ares
Ares
Zalajuk
Ares
Level 156
God Stats
16W - 8L
1,705 SR
Queue Stats
465W - 445L
1,467 Elo+
Solo
Fenrir
Fenrir
toyyoto
Fenrir
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
228W - 197L
1,495 Elo+
Solo
Team Averages
Level 110
1,568 SR
1,465 Elo+

VS

Team Averages
Level 98
1,511 SR
1,471 Elo+
Ganesha
Ganesha
 
Ganesha
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Rekticio
Hun Batz
Level 46
God Stats
1W - 1L
1,834 SR
Queue Stats
154W - 174L
1,440 Elo+
Solo
Scylla
Scylla
Sos1sska
Scylla
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
485W - 465L
1,467 Elo+
Solo
Eset
Eset
WastuKancana
Eset
Level 143
God Stats
9W - 14L
1,218 SR
Queue Stats
839W - 898L
1,484 Elo+
Solo
Ah Puch
Ah Puch
coldblooded_2000
Ah Puch
Level 121
God Stats
3W - 2L
1,502 SR
Queue Stats
184W - 199L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Lewfrog
Ne Zha
16
8 / 3 / 8
9,805
891
10,840
8,659
4,527
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Pope88
Tiamat
13
0 / 5 / 12
8,181
744
8,384
7,592
4,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hera
Sofiå
Hera
17
8 / 1 / 8
9,958
905
12,554
6,922
3,213
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
Zalajuk
Ares
15
1 / 1 / 17
9,196
836
5,690
9,324
12,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
toyyoto
Fenrir
15
4 / 2 / 12
9,149
832
10,949
14,955
10,835
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
12
0 / 5 / 4
7,005
637
5,180
12,450
12,835
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
Rekticio
Hun Batz
13
3 / 4 / 4
8,103
737
6,307
11,072
13,704
Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
Sos1sska
Scylla
13
2 / 5 / 5
7,972
725
6,624
7,516
2,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 2 / 5
8,891
808
5,832
14,979
7,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 5 / 5
8,273
752
12,205
9,880
3,812
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
35
21
Kills
12
12
Deaths
21
57
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
5
4
0.4
W
Ne Zha
Lewfrog
Ne Zha
8
3
8
4
W
Tiamat
Pope88
Tiamat
0
5
12
1.2
L
Hun Batz
Rekticio
Hun Batz
3
4
4
1.25
W
Hera
Sofiå
Hera
8
1
8
12
L
Scylla
Sos1sska
Scylla
2
5
5
0.9
L
5
2
5
3.75
W
Ares
Zalajuk
Ares
1
1
17
9.5
L
2
5
5
0.9
W
Fenrir
toyyoto
Fenrir
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,417
Damage
36,148
47,452
Taken
55,897
34,756
Mitigated
39,934
17,325
Healing
12,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
5,180
70
374
451
12,450
12,835
0
6,064
6,386
9,350
0
W
Ne Zha
Lewfrog
Ne Zha
10,840
1,141
810
2,760
8,659
4,527
705
4,055
4,604
0
25,430
W
Tiamat
Pope88
Tiamat
8,384
431
445
828
7,592
4,055
1,135
5,364
2,228
17,402
0
L
Hun Batz
Rekticio
Hun Batz
6,307
223
774
1,220
11,072
13,704
0
5,909
5,163
0
11,656
W
Hera
Sofiå
Hera
12,554
3,309
899
1,966
6,922
3,213
2,098
5,139
1,783
27,518
0
L
Scylla
Sos1sska
Scylla
6,624
1,019
327
325
7,516
2,394
0
3,053
4,463
9,295
0
L
5,832
655
359
5,538
14,979
7,189
0
6,131
8,848
21,477
0
W
Ares
Zalajuk
Ares
5,690
186
696
1,976
9,324
12,126
562
6,454
2,870
8,827
0
L
12,205
389
617
2,201
9,880
3,812
0
5,471
4,409
32,554
0
W
Fenrir
toyyoto
Fenrir
10,949
2,286
1,540
5,405
14,955
10,835
1,111
8,829
6,126
0
16,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,289
Gold Earned
40,244
113
Minions Killed
105
0
Camps Cleared
0
1,035,919
Distance Traveled
955,210
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,005
637
0
0
0
186,048
0
W
Ne Zha
9,805
891
26
2
0
210,459
0
W
Tiamat
8,181
744
17
2
0
200,070
1
L
Hun Batz
8,103
737
8
1
0
226,977
2
W
Hera
9,958
905
50
5
0
203,942
4
L
Scylla
7,972
725
13
1
0
157,256
0
L
Eset
8,891
808
31
3
0
199,580
0
W
Ares
9,196
836
4
0
0
229,526
0
L
Ah Puch
8,273
752
53
5
0
185,349
2
W
Fenrir
9,149
832
16
1
0
191,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role