Player Matchup

Jormungandr
Jormungandr
Celco1512
Jormungandr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,553 Elo+
Party 3
Shiva
Shiva
EREBOR55
Shiva
Level 113
God Stats
13W - 12L
1,579 SR
Queue Stats
50W - 42L
1,507 Elo+
Party 2
Charybdis
Charybdis
ThE_KUniNGaS_22
Charybdis
Level 84
God Stats
0W - 2L
1,250 SR
Queue Stats
7W - 10L
1,553 Elo+
Party 3
Thoth
Thoth
racso402
Thoth
Level 88
God Stats
3W - 3L
1,612 SR
Queue Stats
29W - 28L
1,467 Elo+
Party 2
Bastet
Bastet
rodribasket8
Bastet
Level 101
God Stats
0W - 4L
1,224 SR
Queue Stats
60W - 48L
1,537 Elo+
Party 2
Team Averages
Level 99
1,433 SR
1,524 Elo+

VS

Team Averages
Level 45
1,692 SR
1,460 Elo+
Chaac
Chaac
BAGHDADI__x
Chaac
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,508 Elo+
Party 1
Artemis
Artemis
Dar__-k0
Artemis
Level 24
God Stats
15W - 7L
1,726 SR
Queue Stats
62W - 55L
1,373 Elo+
Party 1
Fenrir
Fenrir
MonMaitreAbsolu
Fenrir
Level 66
God Stats
69W - 63L
1,564 SR
Queue Stats
429W - 400L
1,503 Elo+
Solo
Cabrakan
Cabrakan
Reem_u_o
Cabrakan
Level 71
God Stats
9W - 1L
1,946 SR
Queue Stats
258W - 232L
1,429 Elo+
Party 1
Hades
Hades
raed_zxx
Hades
Level 28
God Stats
3W - 6L
1,726 SR
Queue Stats
57W - 59L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Celco1512
Jormungandr
19
6 / 0 / 7
12,950
463
21,846
25,712
35,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Shiva
EREBOR55
Shiva
20
5 / 3 / 7
13,366
477
23,359
21,909
28,312
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
ThE_KUniNGaS_22
Charybdis
15
1 / 7 / 7
10,109
361
9,408
18,526
4,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thoth
racso402
Thoth
19
3 / 5 / 8
12,435
444
16,014
17,287
6,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
19
7 / 6 / 10
12,784
457
23,173
25,190
10,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 5
13,905
497
33,067
35,260
49,471
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
Dar__-k0
Artemis
20
1 / 5 / 3
12,905
461
5,072
13,110
4,615
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
9 / 2 / 3
14,009
500
16,255
23,855
10,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cabrakan
Reem_u_o
Cabrakan
18
2 / 4 / 7
12,423
444
12,604
32,696
49,776
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hades
raed_zxx
Hades
20
5 / 6 / 5
13,316
476
18,635
24,912
15,388
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
44
22
Kills
21
21
Deaths
22
39
Assists
23
Player
Kills
Deaths
Assists
KDA
W
4
5
5
1.3
L
Jormungandr
Celco1512
Jormungandr
6
0
7
9.5
W
Artemis
Dar__-k0
Artemis
1
5
3
0.5
L
Shiva
EREBOR55
Shiva
5
3
7
2.83
W
9
2
3
5.25
W
Cabrakan
Reem_u_o
Cabrakan
2
4
7
1.38
L
Charybdis
ThE_KUniNGaS_22
Charybdis
1
7
7
0.64
L
Thoth
racso402
Thoth
3
5
8
1.4
W
Hades
raed_zxx
Hades
5
6
5
1.25
L
Bastet
7
6
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,800
Damage
85,633
108,624
Taken
129,833
85,549
Mitigated
130,131
22,363
Healing
52,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
33,067
4,213
0
18,133
35,260
49,471
1,346
9,703
25,557
0
121,560
L
Jormungandr
Celco1512
Jormungandr
21,846
4,058
764
2,553
25,712
35,807
306
10,710
14,456
65,074
0
W
Artemis
Dar__-k0
Artemis
5,072
1,045
0
4,869
13,110
4,615
1,034
3,365
9,745
0
86,194
L
Shiva
EREBOR55
Shiva
23,359
3,130
855
5,332
21,909
28,312
850
5,880
15,137
12,760
87,877
W
16,255
1,912
0
9,284
23,855
10,881
0
6,844
17,011
0
110,530
W
Cabrakan
Reem_u_o
Cabrakan
12,604
1,863
715
8,286
32,696
49,776
98
12,484
20,212
52,148
0
L
Charybdis
ThE_KUniNGaS_22
Charybdis
9,408
5,165
0
5,188
18,526
4,939
1,929
7,360
11,166
0
65,795
L
Thoth
racso402
Thoth
16,014
453
198
2,163
17,287
6,163
411
4,253
12,849
90,146
1,313
W
Hades
raed_zxx
Hades
18,635
831
1,124
10,464
24,912
15,388
722
9,080
15,832
87,860
0
L
Bastet
23,173
6,005
0
5,310
25,190
10,328
0
3,165
21,785
0
88,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,644
Gold Earned
66,558
590
Minions Killed
649
0
Camps Cleared
0
2,462,073
Distance Traveled
2,656,641
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,905
497
170
6
0
540,708
3
L
Jormungandr
12,950
463
85
3
0
538,069
3
W
Artemis
12,905
461
130
5
0
529,162
0
L
Shiva
13,366
477
157
6
0
523,634
6
W
Fenrir
14,009
500
129
5
0
641,348
6
W
Cabrakan
12,423
444
67
2
0
476,025
3
L
Charybdis
10,109
361
96
3
0
342,983
1
L
Thoth
12,435
444
144
5
0
494,038
3
W
Hades
13,316
476
153
5
0
469,398
0
L
Bastet
12,784
457
108
4
0
563,349
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role