Player Matchup

Skadi
Skadi
 
Skadi
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
Dantepersson
Shiva
Level 66
God Stats
8W - 6L
1,500 SR
Queue Stats
117W - 104L
1,538 Elo+
Party 1
Hel
Hel
PEGGLEDOOOOO
Hel
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
106W - 96L
1,518 Elo+
Solo
Hun Batz
Hun Batz
SmallMiraclez
Hun Batz
Level 48
God Stats
1W - 2L
1,510 SR
Queue Stats
11W - 9L
1,599 Elo+
Solo
Tiamat
Tiamat
dtmc16121
Tiamat
Level 117
God Stats
2W - 1L
1,569 SR
Queue Stats
105W - 79L
1,577 Elo+
Party 1
Team Averages
Level 78
1,516 SR
1,546 Elo+

VS

Team Averages
Level 95
1,474 SR
1,495 Elo+
Ra
Ra
ErGond19
Ra
Level 159
God Stats
5W - 6L
1,707 SR
Queue Stats
508W - 522L
1,562 Elo+
Solo
Medusa
Medusa
Kawaii2DaBone
Medusa
Level 24
God Stats
3W - 8L
1,252 SR
Queue Stats
12W - 20L
1,343 Elo+
Solo
Shiva
Shiva
Lonerwidovv
Shiva
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 7L
1,563 Elo+
Party 2
Atlas
Atlas
UnDeDxReOd
Atlas
Level 118
God Stats
0W - 1L
1,265 SR
Queue Stats
8W - 7L
1,563 Elo+
Party 2
Xbalanque
Xbalanque
orlandojb
Xbalanque
Level 127
God Stats
5W - 11L
1,647 SR
Queue Stats
559W - 575L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
0 / 0 / 15
10,281
685
8,227
4,676
1,341
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
5 / 0 / 16
12,134
809
16,247
20,280
23,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
10 / 4 / 11
12,670
845
17,401
13,743
5,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hun Batz
SmallMiraclez
Hun Batz
19
7 / 6 / 9
11,953
797
12,273
17,237
6,955
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
dtmc16121
Tiamat
19
4 / 1 / 9
11,467
764
11,958
11,456
4,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 2
9,765
651
4,409
6,988
2,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
2 / 6 / 3
10,551
703
8,951
11,992
3,562
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
5 / 5 / 2
10,719
715
12,166
16,879
14,801
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Atlas
15
0 / 9 / 5
9,469
631
7,506
24,029
20,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Xbalanque
orlandojb
Xbalanque
16
2 / 7 / 4
9,788
653
12,804
15,380
4,625
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
26
26
Kills
10
11
Deaths
27
60
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
0
0
15
7.5
W
5
0
16
13
L
1
0
2
2
L
2
6
3
0.58
L
5
5
2
1.2
W
10
4
11
3.88
W
Hun Batz
SmallMiraclez
Hun Batz
7
6
9
1.92
L
Atlas
0
9
5
0.28
W
Tiamat
dtmc16121
Tiamat
4
1
9
8.5
L
Xbalanque
orlandojb
Xbalanque
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,106
Damage
45,836
67,392
Taken
75,268
41,264
Mitigated
45,877
25,354
Healing
8,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
8,227
3,434
0
161
4,676
1,341
472
1,298
3,378
0
27,667
W
16,247
2,901
305
5,825
20,280
23,524
749
3,063
17,217
0
43,650
L
4,409
415
376
1,642
6,988
2,061
0
4,358
2,630
33,646
0
L
8,951
3,193
0
227
11,992
3,562
48
4,578
7,414
0
31,855
L
12,166
968
452
2,833
16,879
14,801
0
7,303
9,576
0
27,828
W
17,401
1,348
8,911
6,743
13,743
5,023
1,870
2,586
11,157
45,877
0
W
Hun Batz
SmallMiraclez
Hun Batz
12,273
3,329
0
170
17,237
6,955
1,948
2,379
14,858
0
47,850
L
Atlas
7,506
1,689
0
1,727
24,029
20,828
0
8,068
15,961
18,109
0
W
Tiamat
dtmc16121
Tiamat
11,958
2,108
0
3,239
11,456
4,421
2,113
2,589
8,867
61,067
0
L
Xbalanque
orlandojb
Xbalanque
12,804
6,148
0
1,189
15,380
4,625
1,412
5,052
10,328
0
38,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,505
Gold Earned
50,292
300
Minions Killed
229
0
Camps Cleared
0
1,646,795
Distance Traveled
1,275,305
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,281
685
31
2
0
337,012
0
W
Shiva
12,134
809
50
3
0
355,840
2
L
Ra
9,765
651
76
5
0
204,174
2
L
Medusa
10,551
703
58
4
0
243,288
0
L
Shiva
10,719
715
33
2
0
289,331
1
W
Hel
12,670
845
75
5
0
316,919
3
W
Hun Batz
11,953
797
52
3
0
340,760
2
L
Atlas
9,469
631
14
1
0
281,255
7
W
Tiamat
11,467
764
92
6
0
296,264
2
L
Xbalanque
9,788
653
48
3
0
257,257
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role