Player Matchup

Ymir
Ymir
DestinysDemand
Ymir
Level 28
God Stats
12W - 6L
1,888 SR
Queue Stats
330W - 394L
1,466 Elo+
Solo
Bacchus
Bacchus
ImCangri
Bacchus
Level 18
God Stats
1W - 2L
1,321 SR
Queue Stats
151W - 157L
1,595 Elo+
Solo
Medusa
Medusa
Pope88
Medusa
Level 149
God Stats
5W - 12L
1,697 SR
Queue Stats
698W - 603L
1,431 Elo+
Solo
Athena
Athena
Sofiå
Athena
Level 147
God Stats
1W - 0L
1,751 SR
Queue Stats
13W - 11L
1,479 Elo+
Solo
Anhur
Anhur
Zalajuk
Anhur
Level 156
God Stats
5W - 8L
1,333 SR
Queue Stats
465W - 445L
1,455 Elo+
Solo
Team Averages
Level 100
1,598 SR
1,485 Elo+

VS

Team Averages
Level 94
1,417 SR
1,538 Elo+
Fafnir
Fafnir
 
Fafnir
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Crunchtime3
Ao Kuang
Level 149
God Stats
0W - 2L
1,289 SR
Queue Stats
136W - 149L
1,414 Elo+
Solo
Thor
Thor
IIIIVIKEIIII
Thor
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,503 Elo+
Solo
Hercules
Hercules
RhuM1WiiD
Hercules
Level 112
God Stats
4W - 6L
1,296 SR
Queue Stats
468W - 501L
1,474 Elo+
Solo
Apollo
Apollo
holzfrei_Paste
Apollo
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,798 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 25
10,208
851
9,650
13,471
10,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bacchus
ImCangri
Bacchus
15
6 / 3 / 23
9,808
817
13,193
11,230
15,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
Pope88
Medusa
17
12 / 2 / 15
10,403
867
20,287
10,775
5,685
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
Sofiå
Athena
16
3 / 1 / 21
10,319
860
7,901
15,771
17,913
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
Zalajuk
Anhur
16
8 / 4 / 16
10,309
859
16,406
9,562
4,672
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
14
2 / 7 / 4
8,266
689
4,389
19,177
21,950
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
Crunchtime3
Ao Kuang
15
6 / 8 / 0
9,723
810
7,694
15,477
7,520
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
3 / 7 / 4
8,716
726
8,018
16,880
6,631
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
RhuM1WiiD
Hercules
13
0 / 4 / 4
7,446
621
4,785
13,996
10,569
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
0 / 6 / 8
8,109
676
8,133
11,459
4,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
31
32
Kills
11
12
Deaths
32
100
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
2
7
4
0.57
L
Ao Kuang
Crunchtime3
Ao Kuang
6
8
0
0.75
W
3
2
25
7.75
L
3
7
4
0.71
W
Bacchus
ImCangri
Bacchus
6
3
23
5.83
W
Medusa
Pope88
Medusa
12
2
15
9.75
L
Hercules
RhuM1WiiD
Hercules
0
4
4
0.5
W
Athena
Sofiå
Athena
3
1
21
13.5
W
Anhur
Zalajuk
Anhur
8
4
16
4
L
0
6
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,437
Damage
33,019
60,809
Taken
76,989
54,721
Mitigated
51,237
19,487
Healing
17,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
4,389
1,196
1,328
2,247
19,177
21,950
0
7,511
11,666
8,202
0
L
Ao Kuang
Crunchtime3
Ao Kuang
7,694
3,132
366
2,622
15,477
7,520
0
5,437
10,040
14,812
0
W
9,650
2,000
316
3,732
13,471
10,837
200
2,165
11,306
15,732
0
L
8,018
1,179
472
2,901
16,880
6,631
0
6,691
10,189
0
20,413
W
Bacchus
ImCangri
Bacchus
13,193
1,700
0
1,591
11,230
15,614
637
1,635
9,595
22,387
0
W
Medusa
Pope88
Medusa
20,287
13,387
634
4,203
10,775
5,685
2,145
2,471
8,304
0
38,211
L
Hercules
RhuM1WiiD
Hercules
4,785
439
45
4,260
13,996
10,569
0
3,850
10,146
0
12,619
W
Athena
Sofiå
Athena
7,901
1,648
641
6,549
15,771
17,913
640
3,669
11,895
13,663
0
W
Anhur
Zalajuk
Anhur
16,406
9,083
767
1,054
9,562
4,672
1,984
2,143
7,419
0
29,606
L
8,133
3,679
398
2,389
11,459
4,567
0
7,255
4,204
0
18,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,047
Gold Earned
42,260
83
Minions Killed
66
0
Camps Cleared
0
1,089,399
Distance Traveled
876,256
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,266
689
4
0
0
189,427
0
L
Ao Kuang
9,723
810
10
1
0
153,334
2
W
Ymir
10,208
851
3
0
0
218,802
1
L
Thor
8,716
726
18
2
0
180,486
0
W
Bacchus
9,808
817
14
1
0
233,987
1
W
Medusa
10,403
867
23
2
0
209,371
0
L
Hercules
7,446
621
17
1
0
149,312
0
W
Athena
10,319
860
11
1
0
253,525
2
W
Anhur
10,309
859
32
3
0
173,714
0
L
Apollo
8,109
676
17
1
0
203,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role