Player Matchup

Ne Zha
Ne Zha
BigGatoLola
Ne Zha
Level 54
God Stats
8W - 8L
1,525 SR
Queue Stats
203W - 195L
1,365 Elo+
Solo
Sol
Sol
King-FallenAngel
Sol
Level 122
God Stats
11W - 12L
1,881 SR
Queue Stats
405W - 412L
1,470 Elo+
Solo
Ravana
Ravana
Xx_ZXQ_Xx
Ravana
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
373W - 366L
1,463 Elo+
Solo
Poseidon
Poseidon
ruizca01
Poseidon
Level 93
God Stats
16W - 8L
1,737 SR
Queue Stats
253W - 260L
1,486 Elo+
Solo
Nike
Nike
rushadhd1
Nike
Level 64
God Stats
5W - 7L
1,391 SR
Queue Stats
22W - 32L
1,286 Elo+
Solo
Team Averages
Level 84
1,607 SR
1,414 Elo+

VS

Team Averages
Level 88
1,518 SR
1,374 Elo+
Bellona
Bellona
Haseo-Senpai
Bellona
Level 154
God Stats
6W - 2L
1,910 SR
Queue Stats
52W - 51L
1,600 Elo+
Solo
Jormungandr
Jormungandr
SuperJuice2000
Jormungandr
Level 42
God Stats
8W - 12L
1,336 SR
Queue Stats
165W - 216L
1,261 Elo+
Solo
Gilgamesh
Gilgamesh
katieanne1988
Gilgamesh
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,068 Elo+
Solo
Aphrodite
Aphrodite
loulou02347
Aphrodite
Level 60
God Stats
1W - 1L
1,259 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Arachne
Arachne
stoneytony97
Arachne
Level 80
God Stats
28W - 16L
1,585 SR
Queue Stats
411W - 413L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
14
2 / 9 / 9
9,109
414
7,206
14,559
4,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
8 / 7 / 7
10,953
498
18,051
21,009
10,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ravana
Xx_ZXQ_Xx
Ravana
17
3 / 4 / 1
11,089
504
4,305
9,347
4,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
ruizca01
Poseidon
14
4 / 7 / 5
9,746
443
13,318
12,427
3,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
15
7 / 5 / 7
10,464
476
7,496
20,365
12,655
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Haseo-Senpai
Bellona
20
20 / 1 / 8
14,388
654
30,109
24,797
27,411
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
SuperJuice2000
Jormungandr
14
0 / 7 / 8
9,373
426
3,973
18,765
15,024
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gilgamesh
katieanne1988
Gilgamesh
16
4 / 6 / 9
11,034
502
7,167
15,530
5,732
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
loulou02347
Aphrodite
14
0 / 6 / 6
9,581
436
4,929
10,299
3,658
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
stoneytony97
Arachne
20
6 / 6 / 6
13,003
591
7,464
21,822
8,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
67
24
Kills
30
32
Deaths
26
29
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
2
9
9
0.72
W
Bellona
Haseo-Senpai
Bellona
20
1
8
24
L
8
7
7
1.64
W
Jormungandr
SuperJuice2000
Jormungandr
0
7
8
0.57
L
Ravana
Xx_ZXQ_Xx
Ravana
3
4
1
0.88
W
Gilgamesh
katieanne1988
Gilgamesh
4
6
9
1.42
W
Aphrodite
loulou02347
Aphrodite
0
6
6
0.5
L
Poseidon
ruizca01
Poseidon
4
7
5
0.93
L
Nike
7
5
7
2.1
W
Arachne
stoneytony97
Arachne
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,376
Damage
53,642
77,707
Taken
91,213
36,065
Mitigated
60,412
18,541
Healing
24,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
7,206
2,221
0
2,516
14,559
4,527
0
2,066
12,493
0
33,414
W
Bellona
Haseo-Senpai
Bellona
30,109
9,950
0
7,033
24,797
27,411
1,222
6,581
17,786
3,374
131,139
L
18,051
6,215
124
7,545
21,009
10,703
2,227
3,652
17,357
83,170
8,382
W
Jormungandr
SuperJuice2000
Jormungandr
3,973
997
0
3,463
18,765
15,024
896
8,260
10,505
31,502
0
L
Ravana
Xx_ZXQ_Xx
Ravana
4,305
486
0
4,625
9,347
4,320
124
679
8,668
0
64,198
W
Gilgamesh
katieanne1988
Gilgamesh
7,167
1,622
0
1,612
15,530
5,732
1,251
4,507
10,770
0
46,194
W
Aphrodite
loulou02347
Aphrodite
4,929
407
1,800
4,066
10,299
3,658
1,560
4,979
5,126
45,486
0
L
Poseidon
ruizca01
Poseidon
13,318
1,594
0
876
12,427
3,860
216
1,469
10,958
61,097
0
L
Nike
7,496
788
0
2,855
20,365
12,655
215
1,897
18,468
0
34,081
W
Arachne
stoneytony97
Arachne
7,464
5,513
0
6,300
21,822
8,587
4,983
8,382
13,440
0
84,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,361
Gold Earned
57,379
475
Minions Killed
495
0
Camps Cleared
0
1,946,235
Distance Traveled
2,144,002
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,109
414
51
2
0
381,493
4
W
Bellona
14,388
654
159
7
0
479,506
1
L
Sol
10,953
498
131
6
0
381,776
0
W
Jormungandr
9,373
426
45
2
0
416,657
4
L
Ravana
11,089
504
121
6
0
367,096
0
W
Gilgamesh
11,034
502
67
3
0
411,274
2
W
Aphrodite
9,581
436
95
4
0
419,074
3
L
Poseidon
9,746
443
117
5
0
386,535
1
L
Nike
10,464
476
55
3
0
429,335
4
W
Arachne
13,003
591
129
6
0
417,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role