Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Luismonte
Jormungandr
Level 132
God Stats
2W - 3L
1,195 SR
Queue Stats
89W - 70L
1,608 Elo+
Solo
Da Ji
Da Ji
Preslav16
Da Ji
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 131L
1,537 Elo+
Solo
Vulcan
Vulcan
SarcasticCobra
Vulcan
Level 145
God Stats
2W - 5L
1,500 SR
Queue Stats
227W - 217L
1,556 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
StickyBrains
Ah Muzen Cab
Level 72
God Stats
2W - 2L
1,591 SR
Queue Stats
69W - 58L
1,552 Elo+
Solo
Team Averages
Level 107
1,457 SR
1,551 Elo+

VS

Team Averages
Level 137
1,726 SR
1,574 Elo+
Nike
Nike
 
Nike
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
JBMorato
Aphrodite
Level 128
God Stats
1W - 2L
1,865 SR
Queue Stats
121W - 124L
1,573 Elo+
Solo
Izanami
Izanami
Schweeky
Izanami
Level 108
God Stats
4W - 2L
1,664 SR
Queue Stats
133W - 119L
1,635 Elo+
Solo
Xing Tian
Xing Tian
SotaMursuPRO
Xing Tian
Level 129
God Stats
13W - 5L
1,850 SR
Queue Stats
359W - 340L
1,575 Elo+
Solo
Bastet
Bastet
captainAfist
Bastet
Level 160
God Stats
2W - 1L
1,749 SR
Queue Stats
188W - 198L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
13
2 / 12 / 2
9,391
408
6,118
24,225
28,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jormungandr
Luismonte
Jormungandr
19
1 / 3 / 3
11,682
508
7,855
19,342
18,936
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Da Ji
Preslav16
Da Ji
12
1 / 11 / 0
8,508
370
4,665
16,776
5,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 6 / 4
9,783
425
15,675
11,461
3,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
StickyBrains
Ah Muzen Cab
19
2 / 2 / 2
11,870
516
14,673
11,246
4,145
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
20
6 / 3 / 6
14,737
641
16,922
20,200
12,931
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
JBMorato
Aphrodite
19
2 / 0 / 15
13,143
571
8,377
15,585
8,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Schweeky
Izanami
20
10 / 1 / 6
15,203
661
11,996
10,879
4,098
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Xing Tian
SotaMursuPRO
Xing Tian
17
2 / 2 / 15
12,859
559
6,642
28,338
34,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
20
14 / 1 / 12
14,576
634
18,700
19,231
8,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
88
7
Kills
34
34
Deaths
7
11
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
2
12
2
0.25
W
Nike
 
Nike
6
3
6
3
W
Aphrodite
JBMorato
Aphrodite
2
0
15
9.5
L
Jormungandr
Luismonte
Jormungandr
1
3
3
0.83
L
Da Ji
Preslav16
Da Ji
1
11
0
0.09
L
1
6
4
0.5
W
Izanami
Schweeky
Izanami
10
1
6
13
W
Xing Tian
SotaMursuPRO
Xing Tian
2
2
15
4.75
L
Ah Muzen Cab
StickyBrains
Ah Muzen Cab
2
2
2
1.5
W
Bastet
14
1
12
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,986
Damage
62,637
83,050
Taken
94,233
60,914
Mitigated
67,950
11,537
Healing
36,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
6,118
813
0
2,796
24,225
28,295
0
6,830
17,395
21,676
0
W
Nike
 
Nike
16,922
2,725
0
2,840
20,200
12,931
529
7,278
12,922
0
103,291
W
Aphrodite
JBMorato
Aphrodite
8,377
526
7,444
9,947
15,585
8,709
1,613
7,411
8,174
84,249
0
L
Jormungandr
Luismonte
Jormungandr
7,855
2,138
0
4,988
19,342
18,936
0
1,755
17,587
90,182
0
L
Da Ji
Preslav16
Da Ji
4,665
618
0
100
16,776
5,696
0
2,306
14,470
0
52,008
L
15,675
4,738
0
635
11,461
3,842
0
1,306
10,155
73,733
0
W
Izanami
Schweeky
Izanami
11,996
8,226
0
5,866
10,879
4,098
11,177
1,811
9,068
0
140,878
W
Xing Tian
SotaMursuPRO
Xing Tian
6,642
588
0
3,853
28,338
34,104
639
8,685
19,653
38,562
9,159
L
Ah Muzen Cab
StickyBrains
Ah Muzen Cab
14,673
3,828
0
3,018
11,246
4,145
225
2,059
9,187
0
102,858
W
Bastet
18,700
5,142
0
6,863
19,231
8,108
2,872
5,858
13,373
0
108,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,234
Gold Earned
70,518
626
Minions Killed
718
0
Camps Cleared
0
2,026,534
Distance Traveled
2,344,742
23
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
9,391
408
30
1
0
372,435
7
W
Nike
14,737
641
180
8
0
461,818
5
W
Aphrodite
13,143
571
129
6
0
433,414
10
L
Jormungandr
11,682
508
176
8
0
437,675
2
L
Da Ji
8,508
370
85
4
0
372,208
2
L
Vulcan
9,783
425
121
5
0
426,218
3
W
Izanami
15,203
661
228
10
0
428,325
8
W
Xing Tian
12,859
559
49
2
0
474,482
7
L
Ah Muzen Cab
11,870
516
214
9
0
417,998
9
W
Bastet
14,576
634
132
6
0
546,703
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role