Player Matchup

Athena
Athena
Gold III
 
Athena
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Gold III
Esdot
Amaterasu
Gold III
Level 128
God Stats
10W - 6L
1,852 SR
Queue Stats
114W - 127L
1,543 MMR
Solo
Agni
Agni
Gold II
ISLAND THE
Agni
Gold II
Level 160
God Stats
45W - 26L
1,751 SR
Queue Stats
403W - 408L
1,642 MMR
Solo
Bakasura
Bakasura
Bronze IV
Queue Sniper
Bakasura
Bronze IV
Level 86
God Stats
3W - 2L
1,500 SR
Queue Stats
42W - 29L
1,453 MMR
Party 1
Jing Wei
Jing Wei
Bronze III
Tryan Gosling
Jing Wei
Bronze III
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,501 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 132
1,621 SR
1,528 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 132
1,557 SR
1,523 MMR
Kukulkan
Kukulkan
Silver II
Monjeti
Kukulkan
Silver II
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 34L
1,496 MMR
Solo
Hou Yi
Hou Yi
Gold III
O_TOWN15
Hou Yi
Gold III
Level 159
God Stats
3W - 1L
1,840 SR
Queue Stats
120W - 115L
1,603 MMR
Solo
Achilles
Achilles
Bronze IV
Snipers__Breath
Achilles
Bronze IV
Level 106
God Stats
7W - 14L
1,307 SR
Queue Stats
93W - 110L
1,459 MMR
Solo
Da Ji
Da Ji
Bronze IV
TWOFACEMONEY
Da Ji
Bronze IV
Level 148
God Stats
0W - 1L
1,616 SR
Queue Stats
6W - 3L
1,653 MMR
Solo
Artio
Artio
Gold V
thundercrow8a
Artio
Gold V
Level 159
God Stats
2W - 5L
1,523 SR
Queue Stats
94W - 93L
1,404 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
17
5 / 2 / 16
11,595
610
10,239
23,641
26,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
Esdot
Amaterasu
19
4 / 4 / 5
12,138
639
9,521
16,845
17,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
4 / 3 / 7
11,204
590
15,538
10,954
3,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
Queue Sniper
Bakasura
19
14 / 5 / 2
12,621
664
14,892
20,182
11,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
Tryan Gosling
Jing Wei
20
1 / 0 / 8
12,695
668
17,725
14,035
5,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
LokiGilgameshFenrirMercury

VS

Bans
BastetAtlasSolBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Monjeti
Kukulkan
13
4 / 8 / 2
8,886
468
10,869
10,856
3,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
O_TOWN15
Hou Yi
15
2 / 7 / 4
9,361
493
11,493
19,816
6,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
13
4 / 2 / 3
8,616
453
11,393
18,130
13,387
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
3 / 7 / 7
9,185
483
13,191
18,047
6,194
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 4 / 3
8,091
426
3,296
20,720
16,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
33
28
Kills
14
14
Deaths
28
38
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
5
2
16
6.5
W
Amaterasu
Esdot
Amaterasu
4
4
5
1.63
W
4
3
7
2.5
L
Kukulkan
Monjeti
Kukulkan
4
8
2
0.63
L
Hou Yi
O_TOWN15
Hou Yi
2
7
4
0.57
W
Bakasura
Queue Sniper
Bakasura
14
5
2
3
L
Achilles
4
2
3
2.75
L
3
7
7
0.93
W
Jing Wei
Tryan Gosling
Jing Wei
1
0
8
5
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,915
Damage
50,242
85,657
Taken
87,569
65,093
Mitigated
46,945
39,768
Healing
14,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
10,239
2,627
558
7,498
23,641
26,333
823
4,149
19,492
29,869
1,752
W
Amaterasu
Esdot
Amaterasu
9,521
4,396
286
6,347
16,845
17,957
2,337
3,564
13,281
0
76,139
W
15,538
843
353
4,889
10,954
3,804
1,647
2,058
8,896
81,787
0
L
Kukulkan
Monjeti
Kukulkan
10,869
921
0
315
10,856
3,647
0
3,662
6,459
49,673
0
L
Hou Yi
O_TOWN15
Hou Yi
11,493
5,732
0
4,657
19,816
6,989
1,464
3,824
15,407
0
76,922
W
Bakasura
Queue Sniper
Bakasura
14,892
9,328
0
11,178
20,182
11,578
4,045
5,242
14,940
0
81,652
L
Achilles
11,393
3,262
0
1,311
18,130
13,387
850
4,099
13,266
4,449
37,018
L
13,191
2,960
0
2,068
18,047
6,194
0
4,691
12,824
0
52,359
W
Jing Wei
Tryan Gosling
Jing Wei
17,725
14,283
0
8,659
14,035
5,421
3,637
2,749
11,286
0
123,839
L
3,296
466
712
5,361
20,720
16,728
0
8,572
11,584
20,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,253
Gold Earned
44,139
635
Minions Killed
412
0
Camps Cleared
0
2,016,490
Distance Traveled
1,711,307
31
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,595
610
43
2
0
422,332
6
W
Amaterasu
12,138
639
133
7
0
406,379
5
W
Agni
11,204
590
128
7
0
350,249
5
L
Kukulkan
8,886
468
91
5
0
336,694
0
L
Hou Yi
9,361
493
135
7
0
299,458
0
W
Bakasura
12,621
664
135
7
0
447,745
7
L
Achilles
8,616
453
68
4
0
352,064
2
L
Da Ji
9,185
483
79
4
0
357,732
3
W
Jing Wei
12,695
668
196
10
0
389,785
8
L
Artio
8,091
426
39
2
0
365,359
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role