Player Matchup

Kumbhakarna
Kumbhakarna
Ale-Blood-Angel
Kumbhakarna
Level 87
God Stats
3W - 1L
1,450 SR
Queue Stats
36W - 17L
1,431 Elo+
Solo
Hou Yi
Hou Yi
DonTheGrizzly
Hou Yi
Level 118
God Stats
14W - 6L
1,608 SR
Queue Stats
425W - 391L
1,553 Elo+
Solo
Cliodhna
Cliodhna
PS_DragonLord
Cliodhna
Level 157
God Stats
2W - 2L
1,520 SR
Queue Stats
296W - 283L
1,543 Elo+
Solo
Zeus
Zeus
TheLonelyKaiser
Zeus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 14L
1,714 Elo+
Solo
Da Ji
Da Ji
XxGrEyWoLf13BxX
Da Ji
Level 85
God Stats
2W - 0L
1,731 SR
Queue Stats
148W - 170L
1,345 Elo+
Solo
Team Averages
Level 115
1,562 SR
1,517 Elo+

VS

Team Averages
Level 68
1,652 SR
1,500 Elo+
Cupid
Cupid
Deidara69X
Cupid
Level 103
God Stats
12W - 4L
1,843 SR
Queue Stats
323W - 301L
1,595 Elo+
Solo
Cliodhna
Cliodhna
Factory-Settings
Cliodhna
Level 89
God Stats
3W - 3L
1,876 SR
Queue Stats
88W - 83L
1,584 Elo+
Solo
Nemesis
Nemesis
TMF W1TCHER
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cerberus
Cerberus
XK3sIc3Phant0m9
Cerberus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Ymir
Ymir
only_1wayoutflex
Ymir
Level 82
God Stats
7W - 10L
1,540 SR
Queue Stats
441W - 458L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Ale-Blood-Angel
Kumbhakarna
16
5 / 1 / 11
10,158
535
7,224
15,203
13,002
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
16 / 0 / 4
11,915
627
19,960
10,946
5,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cliodhna
PS_DragonLord
Cliodhna
18
9 / 0 / 4
12,013
632
15,374
14,715
10,033
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
1 / 3 / 5
11,437
602
6,199
10,397
3,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 1 / 3
8,143
429
2,601
4,808
1,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
16
3 / 3 / 2
9,752
513
10,575
13,298
4,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

3
0 / 0 / 0
5,536
291
823
1,474
272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Nemesis
TMF W1TCHER
Nemesis
9
1 / 16 / 1
6,844
360
2,622
14,218
4,203
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
13
1 / 6 / 0
7,513
395
6,615
19,439
19,180
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
0 / 7 / 3
6,881
362
3,603
17,240
8,277
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
11
32
Kills
5
5
Deaths
32
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Ale-Blood-Angel
Kumbhakarna
5
1
11
10.5
L
Cupid
3
3
2
1.33
W
16
0
4
18
L
0
0
0
0
W
Cliodhna
PS_DragonLord
Cliodhna
9
0
4
11
L
Nemesis
TMF W1TCHER
Nemesis
1
16
1
0.09
W
1
3
5
1.17
L
Cerberus
1
6
0
0.17
W
1
1
3
2.5
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,358
Damage
24,238
56,069
Taken
65,669
33,769
Mitigated
36,325
19,567
Healing
10,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Ale-Blood-Angel
Kumbhakarna
7,224
776
503
2,896
15,203
13,002
1,312
4,465
10,738
40,245
0
L
Cupid
10,575
5,552
0
3,554
13,298
4,393
2,184
2,541
10,659
0
58,969
W
19,960
11,419
0
5,556
10,946
5,187
3,657
2,274
8,672
0
95,566
L
823
170
0
507
1,474
272
0
44
1,430
0
4,730
W
Cliodhna
PS_DragonLord
Cliodhna
15,374
1,390
0
8,039
14,715
10,033
674
2,035
12,680
0
85,798
L
Nemesis
TMF W1TCHER
Nemesis
2,622
1,364
0
147
14,218
4,203
0
2,111
12,067
0
7,577
W
6,199
579
0
2,093
10,397
3,969
990
1,123
9,274
93,187
468
L
Cerberus
6,615
631
0
2,888
19,439
19,180
66
5,252
14,123
31,086
0
W
2,601
815
0
480
4,808
1,578
0
321
4,487
0
24,330
L
3,603
431
0
3,083
17,240
8,277
0
3,154
13,967
23,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,666
Gold Earned
36,526
582
Minions Killed
266
0
Camps Cleared
0
1,571,227
Distance Traveled
1,304,766
3
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
10,158
535
63
3
0
340,810
0
L
Cupid
9,752
513
110
6
0
345,813
5
W
Hou Yi
11,915
627
129
7
0
374,710
1
L
Cliodhna
5,536
291
13
1
0
48,186
0
W
Cliodhna
12,013
632
155
8
0
379,662
2
L
Nemesis
6,844
360
8
0
0
302,663
13
W
Zeus
11,437
602
179
9
0
296,787
0
L
Cerberus
7,513
395
93
5
0
342,171
1
W
Da Ji
8,143
429
56
3
0
179,258
0
L
Ymir
6,881
362
42
2
0
265,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role