Player Matchup

Artio
Artio
 
Artio
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
L-A-R-K-O-
Ares
Level 157
God Stats
3W - 4L
1,450 SR
Queue Stats
340W - 365L
1,422 Elo+
Party 1
Medusa
Medusa
Lucrecean
Medusa
Level 160
God Stats
15W - 20L
1,271 SR
Queue Stats
565W - 655L
1,454 Elo+
Solo
Artemis
Artemis
ratjacket
Artemis
Level 27
God Stats
1W - 2L
1,750 SR
Queue Stats
105W - 92L
1,496 Elo+
Party 3
Ravana
Ravana
utterrenaqueen
Ravana
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 30L
1,389 Elo+
Party 1
Team Averages
Level 125
1,494 SR
1,452 Elo+

VS

Team Averages
Level 128
1,523 SR
1,485 Elo+
Sol
Sol
PolPolPol
Sol
Level 146
God Stats
6W - 2L
1,643 SR
Queue Stats
374W - 382L
1,509 Elo+
Solo
Zeus
Zeus
TibialFour9
Zeus
Level 157
God Stats
2W - 1L
1,473 SR
Queue Stats
55W - 40L
1,580 Elo+
Party 2
Serqet
Serqet
Tragedy671
Serqet
Level 155
God Stats
19W - 16L
1,500 SR
Queue Stats
1,180W - 1,268L
1,396 Elo+
Solo
Fafnir
Fafnir
TranceRevolt
Fafnir
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,347 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
scpg27
Ah Muzen Cab
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 32L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
2 / 5 / 8
7,254
659
5,134
16,747
17,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 2 / 9
8,156
741
9,806
12,679
13,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
Lucrecean
Medusa
15
5 / 5 / 6
8,395
763
7,116
9,052
3,606
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
ratjacket
Artemis
15
2 / 4 / 7
7,549
686
8,683
10,104
3,735
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 3 / 6
7,907
719
4,855
8,344
4,538
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 11
8,645
786
14,123
9,159
3,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
6 / 2 / 12
10,189
926
20,354
5,427
1,738
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Serqet
Tragedy671
Serqet
15
3 / 2 / 9
8,942
813
4,783
14,913
8,893
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fafnir
15
5 / 5 / 9
9,189
835
7,056
12,368
14,448
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ah Muzen Cab
scpg27
Ah Muzen Cab
16
3 / 1 / 10
9,082
826
6,160
5,721
2,077
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
70
14
Kills
19
19
Deaths
14
36
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
2
5
8
1.2
L
2
2
9
3.25
L
Medusa
Lucrecean
Medusa
5
5
6
1.6
W
2
4
11
1.88
W
6
2
12
6
W
Serqet
Tragedy671
Serqet
3
2
9
3.75
W
Fafnir
5
5
9
1.9
L
Artemis
ratjacket
Artemis
2
4
7
1.38
W
Ah Muzen Cab
scpg27
Ah Muzen Cab
3
1
10
8
L
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,594
Damage
52,476
56,926
Taken
47,588
42,892
Mitigated
30,250
17,564
Healing
16,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
5,134
489
3,092
3,464
16,747
17,497
0
12,959
3,662
8,162
0
L
9,806
231
985
2,870
12,679
13,516
0
8,457
4,024
12,672
0
L
Medusa
Lucrecean
Medusa
7,116
2,440
1,209
983
9,052
3,606
144
6,625
2,427
0
20,765
W
14,123
4,638
313
2,793
9,159
3,094
3,087
2,081
6,941
30,812
0
W
20,354
1,747
550
1,300
5,427
1,738
1,084
2,265
3,124
43,607
0
W
Serqet
Tragedy671
Serqet
4,783
805
904
6,309
14,913
8,893
314
3,991
10,637
0
7,718
W
Fafnir
7,056
1,922
0
922
12,368
14,448
122
2,721
9,387
9,295
0
L
Artemis
ratjacket
Artemis
8,683
2,730
924
894
10,104
3,735
0
8,001
1,705
0
16,019
W
Ah Muzen Cab
scpg27
Ah Muzen Cab
6,160
971
493
2,457
5,721
2,077
411
3,093
2,559
0
17,292
L
4,855
670
1,796
1,347
8,344
4,538
0
5,491
2,458
0
13,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,261
Gold Earned
46,047
104
Minions Killed
116
0
Camps Cleared
0
1,015,812
Distance Traveled
1,006,910
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,254
659
9
1
0
203,365
0
L
Ares
8,156
741
7
1
0
227,301
0
L
Medusa
8,395
763
40
4
0
174,309
0
W
Sol
8,645
786
25
2
0
163,988
1
W
Zeus
10,189
926
52
5
0
177,450
0
W
Serqet
8,942
813
12
1
0
215,650
2
W
Fafnir
9,189
835
3
0
0
194,330
4
L
Artemis
7,549
686
22
2
0
187,287
4
W
Ah Muzen Cab
9,082
826
24
2
0
255,492
0
L
Ravana
7,907
719
26
2
0
223,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role