Player Matchup

Gilgamesh
Gilgamesh
I-Karma-Akabane
Gilgamesh
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 24L
1,297 Elo+
Party 2
Bellona
Bellona
TheDeadeyeNico
Bellona
Level 117
God Stats
7W - 4L
1,500 SR
Queue Stats
107W - 109L
1,405 Elo+
Party 2
Atlas
Atlas
Tu___mami___
Atlas
Level 67
God Stats
10W - 4L
1,877 SR
Queue Stats
13W - 10L
1,805 Elo+
Solo
Tiamat
Tiamat
nat3nicolet
Tiamat
Level 147
God Stats
14W - 9L
1,500 SR
Queue Stats
129W - 128L
1,624 Elo+
Solo
Cernunnos
Cernunnos
x Thomaster x
Cernunnos
Level 160
God Stats
15W - 18L
1,427 SR
Queue Stats
238W - 257L
1,531 Elo+
Solo
Team Averages
Level 108
1,561 SR
1,532 Elo+

VS

Team Averages
Level 87
1,455 SR
1,454 Elo+
Poseidon
Poseidon
Aku18
Poseidon
Level 22
God Stats
1W - 6L
1,280 SR
Queue Stats
21W - 40L
1,374 Elo+
Party 1
Odin
Odin
Astral94Phoenix
Odin
Level 119
God Stats
5W - 6L
1,235 SR
Queue Stats
28W - 34L
1,384 Elo+
Solo
Pele
Pele
Blyatos11
Pele
Level 69
God Stats
7W - 3L
1,695 SR
Queue Stats
194W - 246L
1,410 Elo+
Party 1
Mercury
Mercury
Dinkali-Twitch
Mercury
Level 123
God Stats
22W - 25L
1,565 SR
Queue Stats
160W - 184L
1,569 Elo+
Solo
Chiron
Chiron
L2__AiM
Chiron
Level 103
God Stats
3W - 5L
1,499 SR
Queue Stats
283W - 320L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
I-Karma-Akabane
Gilgamesh
10
1 / 4 / 3
6,465
497
2,956
9,967
4,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
9 / 2 / 1
8,788
676
8,032
10,607
10,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
0 / 2 / 6
6,810
524
5,482
9,691
6,793
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
13
6 / 1 / 0
8,015
617
7,404
6,121
3,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
x Thomaster x
Cernunnos
14
4 / 0 / 3
8,457
651
8,420
6,145
1,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Aku18
Poseidon
11
2 / 4 / 2
6,365
490
5,322
6,462
1,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 3 / 6
5,824
448
3,048
11,705
5,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pele
12
2 / 7 / 2
7,013
539
2,953
9,685
4,203
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 1 / 5
7,734
595
6,315
8,897
2,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chiron
L2__AiM
Chiron
11
2 / 5 / 0
6,392
492
6,551
9,543
2,010
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
24
20
Kills
9
9
Deaths
20
13
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Aku18
Poseidon
2
4
2
0.75
L
0
3
6
1
L
Pele
2
7
2
0.43
L
3
1
5
5.5
W
Gilgamesh
I-Karma-Akabane
Gilgamesh
1
4
3
0.63
L
Chiron
L2__AiM
Chiron
2
5
0
0.4
W
9
2
1
4.75
W
0
2
6
1.5
W
Tiamat
6
1
0
6
W
Cernunnos
x Thomaster x
Cernunnos
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,294
Damage
24,189
42,531
Taken
46,292
26,337
Mitigated
15,998
15,456
Healing
10,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Aku18
Poseidon
5,322
709
40
966
6,462
1,634
0
3,169
3,081
31,796
0
L
3,048
348
10
2,537
11,705
5,642
0
5,155
6,362
0
10,206
L
Pele
2,953
557
0
2,606
9,685
4,203
0
489
9,196
0
27,938
L
6,315
3,326
0
1,129
8,897
2,509
0
1,690
7,137
0
53,670
W
Gilgamesh
I-Karma-Akabane
Gilgamesh
2,956
413
0
1,647
9,967
4,581
0
2,089
7,878
0
34,978
L
Chiron
L2__AiM
Chiron
6,551
2,256
320
2,405
9,543
2,010
0
2,910
6,533
0
45,651
W
8,032
2,440
0
5,435
10,607
10,143
0
666
9,941
0
47,630
W
5,482
1,361
1,773
2,165
9,691
6,793
0
1,558
8,133
14,089
0
W
Tiamat
7,404
1,017
0
1,605
6,121
3,069
0
1,659
4,462
46,034
0
W
Cernunnos
x Thomaster x
Cernunnos
8,420
5,008
0
2,831
6,145
1,751
0
0
6,145
0
61,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,535
Gold Earned
33,328
388
Minions Killed
316
0
Camps Cleared
0
1,314,587
Distance Traveled
1,260,150
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,365
490
58
4
0
237,044
3
L
Odin
5,824
448
13
1
0
260,406
1
L
Pele
7,013
539
62
5
0
263,948
2
L
Mercury
7,734
595
108
8
0
308,986
3
W
Gilgamesh
6,465
497
66
5
0
267,555
1
L
Chiron
6,392
492
75
6
0
189,766
1
W
Bellona
8,788
676
97
7
0
261,589
0
W
Atlas
6,810
524
13
1
0
267,101
3
W
Tiamat
8,015
617
94
7
0
258,799
4
W
Cernunnos
8,457
651
118
9
0
259,543
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role