Player Matchup

Ymir
Ymir
JKennyAU
Ymir
Level 64
God Stats
5W - 12L
1,354 SR
Queue Stats
14W - 16L
1,403 Elo+
Party 1
Fenrir
Fenrir
MischievousOgre
Fenrir
Level 116
God Stats
4W - 5L
1,262 SR
Queue Stats
69W - 84L
1,405 Elo+
Party 1
Aphrodite
Aphrodite
Yisus7612
Aphrodite
Level 144
God Stats
9W - 13L
1,536 SR
Queue Stats
381W - 388L
1,518 Elo+
Solo
Danzaburou
Danzaburou
thecroftinator
Danzaburou
Level 112
God Stats
7W - 10L
1,387 SR
Queue Stats
451W - 501L
1,419 Elo+
Party 1
Bacchus
Bacchus
yFlashzada
Bacchus
Level 41
God Stats
4W - 10L
1,488 SR
Queue Stats
50W - 65L
1,495 Elo+
Solo
Team Averages
Level 95
1,405 SR
1,448 Elo+

VS

Team Averages
Level 112
1,497 SR
1,417 Elo+
Sol
Sol
 
Sol
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Derkinson
Bakasura
Level 48
God Stats
15W - 8L
1,608 SR
Queue Stats
96W - 82L
1,495 Elo+
Solo
Medusa
Medusa
Mhisa
Medusa
Level 147
God Stats
5W - 2L
1,596 SR
Queue Stats
18W - 25L
1,360 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
riotstarter212
Morgan Le Fay
Level 114
God Stats
1W - 2L
1,280 SR
Queue Stats
41W - 47L
1,318 Elo+
Solo
Chaac
Chaac
waisai
Chaac
Level 128
God Stats
6W - 5L
1,500 SR
Queue Stats
254W - 285L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
0 / 3 / 3
7,944
441
2,785
9,526
10,207
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 8 / 5
8,191
455
10,593
17,445
6,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Yisus7612
Aphrodite
16
3 / 2 / 4
10,171
565
12,398
14,158
6,430
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
thecroftinator
Danzaburou
14
1 / 4 / 1
8,255
459
4,322
11,267
3,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
yFlashzada
Bacchus
12
4 / 4 / 0
7,922
440
5,228
17,405
16,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
2 / 0 / 14
9,999
556
11,687
11,545
10,381
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bakasura
Derkinson
Bakasura
17
7 / 2 / 4
9,972
554
10,455
13,021
4,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
Mhisa
Medusa
17
10 / 2 / 4
10,532
585
13,994
15,181
5,639
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
riotstarter212
Morgan Le Fay
14
1 / 4 / 5
8,857
492
12,152
11,173
3,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
waisai
Chaac
16
1 / 2 / 4
9,664
537
6,827
11,981
9,880
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
52
10
Kills
21
21
Deaths
10
13
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
0
14
9
W
Bakasura
Derkinson
Bakasura
7
2
4
4.5
L
Ymir
0
3
3
0.5
W
Medusa
Mhisa
Medusa
10
2
4
6
L
2
8
5
0.56
L
Aphrodite
Yisus7612
Aphrodite
3
2
4
2.5
W
Morgan Le Fay
riotstarter212
Morgan Le Fay
1
4
5
0.88
L
Danzaburou
thecroftinator
Danzaburou
1
4
1
0.38
W
Chaac
waisai
Chaac
1
2
4
1.5
L
Bacchus
yFlashzada
Bacchus
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,326
Damage
55,115
69,801
Taken
62,901
42,824
Mitigated
34,240
23,690
Healing
20,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
11,687
4,586
1,770
3,868
11,545
10,381
1,128
2,573
8,972
39,104
0
W
Bakasura
Derkinson
Bakasura
10,455
7,632
0
3,716
13,021
4,750
0
4,251
8,770
0
60,298
L
Ymir
2,785
253
0
1,252
9,526
10,207
0
862
8,064
35,489
0
W
Medusa
Mhisa
Medusa
13,994
8,176
0
4,663
15,181
5,639
1,272
4,695
10,486
0
87,847
L
10,593
566
0
4,207
17,445
6,249
0
5,474
11,621
0
44,361
L
Aphrodite
Yisus7612
Aphrodite
12,398
669
3,280
9,876
14,158
6,430
294
7,964
5,676
64,139
0
W
Morgan Le Fay
riotstarter212
Morgan Le Fay
12,152
1,426
34
2,342
11,173
3,590
140
4,929
6,244
56,004
0
L
Danzaburou
thecroftinator
Danzaburou
4,322
593
0
3,526
11,267
3,476
1,024
4,567
6,700
0
56,711
W
Chaac
waisai
Chaac
6,827
539
0
3,867
11,981
9,880
3,052
3,963
8,018
893
51,178
L
Bacchus
yFlashzada
Bacchus
5,228
448
0
1,549
17,405
16,462
0
4,509
12,116
16,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,483
Gold Earned
49,024
413
Minions Killed
522
0
Camps Cleared
0
1,655,649
Distance Traveled
1,671,079
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,999
556
63
4
0
356,631
3
W
Bakasura
9,972
554
113
6
0
423,888
2
L
Ymir
7,944
441
70
4
0
282,971
1
W
Medusa
10,532
585
139
8
0
294,026
6
L
Fenrir
8,191
455
81
5
0
347,643
1
L
Aphrodite
10,171
565
137
8
0
357,781
2
W
Morgan Le Fay
8,857
492
104
6
0
301,478
0
L
Danzaburou
8,255
459
102
6
0
313,975
6
W
Chaac
9,664
537
103
6
0
295,056
0
L
Bacchus
7,922
440
23
1
0
353,279
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role