Player Matchup

Gilgamesh
Gilgamesh
Silver I
Nanii02
Gilgamesh
Silver I
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 18L
1,546 MMR
Solo
Charybdis
Charybdis
Gold IV
ZEUS712
Charybdis
Gold IV
Level 109
God Stats
2W - 1L
1,527 SR
Queue Stats
57W - 62L
1,399 MMR
Party 1
Poseidon
Poseidon
Gold I
antonlolOMG
Poseidon
Gold I
Level 127
God Stats
1W - 2L
1,288 SR
Queue Stats
123W - 131L
1,652 MMR
Party 1
Bellona
Bellona
Gold IV
eBolua
Bellona
Gold IV
Level 46
God Stats
17W - 7L
1,820 SR
Queue Stats
31W - 25L
1,547 MMR
Solo
Ravana
Ravana
Gold I
m4nY
Ravana
Gold I
Level 139
God Stats
8W - 14L
1,488 SR
Queue Stats
123W - 111L
1,535 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 106
1,525 SR
1,536 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 134
1,516 SR
1,512 MMR
Bakasura
Bakasura
Gold II
 
Bakasura
Gold II
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold IV
 
Nu Wa
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Gold I
NeZнα
Nemesis
Gold I
Level 160
God Stats
18W - 25L
1,523 SR
Queue Stats
203W - 201L
1,539 MMR
Solo
Xbalanque
Xbalanque
Bronze V
Neuzx
Xbalanque
Bronze V
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 86L
1,500 MMR
Solo
Khepri
Khepri
Gold IV
SoaringCactus
Khepri
Gold IV
Level 68
God Stats
7W - 7L
1,555 SR
Queue Stats
162W - 142L
1,522 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Nanii02
Gilgamesh
12
2 / 0 / 6
7,731
595
4,935
13,441
8,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
ZEUS712
Charybdis
14
5 / 1 / 3
8,395
646
6,327
8,841
2,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
antonlolOMG
Poseidon
12
2 / 1 / 4
7,657
589
3,856
5,147
1,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
eBolua
Bellona
14
2 / 1 / 2
8,540
657
8,581
11,318
9,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
m4nY
Ravana
15
6 / 0 / 3
9,022
694
5,745
6,431
2,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
KaliBastetThothAmaterasu

VS

Bans
TiamatHeimdallrCliodhnaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
2 / 5 / 0
6,817
524
5,174
12,041
3,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
 
Nu Wa
11
0 / 2 / 2
6,603
508
5,948
4,844
1,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
NeZнα
Nemesis
11
0 / 4 / 0
5,569
428
5,518
12,370
7,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xbalanque
Neuzx
Xbalanque
11
1 / 3 / 0
6,502
500
4,361
4,973
1,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
0 / 3 / 0
5,210
401
1,802
6,849
2,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
17
Kills
3
3
Deaths
17
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
2
5
0
0.4
L
Nu Wa
 
Nu Wa
0
2
2
0.5
W
Gilgamesh
Nanii02
Gilgamesh
2
0
6
5
L
Nemesis
NeZнα
Nemesis
0
4
0
0
L
Xbalanque
Neuzx
Xbalanque
1
3
0
0.33
L
0
3
0
0
W
Charybdis
ZEUS712
Charybdis
5
1
3
6.5
W
Poseidon
antonlolOMG
Poseidon
2
1
4
4
W
Bellona
eBolua
Bellona
2
1
2
3
W
Ravana
m4nY
Ravana
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,444
Damage
22,803
45,178
Taken
41,077
24,460
Mitigated
16,223
19,350
Healing
10,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
5,174
3,134
0
1,493
12,041
3,684
0
1,227
10,814
0
32,882
L
Nu Wa
 
Nu Wa
5,948
825
0
1,391
4,844
1,083
0
1,403
3,441
44,712
0
W
Gilgamesh
Nanii02
Gilgamesh
4,935
1,224
0
4,161
13,441
8,756
0
1,926
10,782
0
37,841
L
Nemesis
NeZнα
Nemesis
5,518
1,696
0
5,904
12,370
7,585
0
0
12,370
0
30,088
L
Xbalanque
Neuzx
Xbalanque
4,361
1,648
0
508
4,973
1,215
0
71
4,902
0
35,107
L
1,802
452
0
1,228
6,849
2,656
0
1,155
5,694
9,188
0
W
Charybdis
ZEUS712
Charybdis
6,327
4,318
0
4,628
8,841
2,544
1,130
1,058
7,417
0
58,644
W
Poseidon
antonlolOMG
Poseidon
3,856
533
0
1,330
5,147
1,311
606
1,340
3,473
56,444
0
W
Bellona
eBolua
Bellona
8,581
3,781
0
6,248
11,318
9,062
1,160
423
10,480
0
54,431
W
Ravana
m4nY
Ravana
5,745
1,766
0
2,983
6,431
2,787
0
2,267
3,786
0
61,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,345
Gold Earned
30,701
501
Minions Killed
328
0
Camps Cleared
0
1,417,925
Distance Traveled
1,222,712
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,817
524
87
7
0
310,537
2
L
Nu Wa
6,603
508
95
7
0
256,203
6
W
Gilgamesh
7,731
595
62
5
0
267,174
6
L
Nemesis
5,569
428
54
4
0
240,479
2
L
Xbalanque
6,502
500
82
6
0
229,075
7
L
Khepri
5,210
401
10
1
0
186,418
1
W
Charybdis
8,395
646
113
9
0
262,777
2
W
Poseidon
7,657
589
104
8
0
288,519
5
W
Bellona
8,540
657
107
8
0
276,462
0
W
Ravana
9,022
694
115
9
0
322,993
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role