Player Matchup

Thor
Thor
GoneGuy
Thor
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Shiva
Shiva
RudeBoy333
Shiva
Level 119
God Stats
13W - 26L
1,296 SR
Queue Stats
45W - 75L
1,322 Elo+
Solo
Tiamat
Tiamat
Yaboiy
Tiamat
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 68
1,432 SR
1,441 Elo+

VS

Team Averages
Level 82
1,587 SR
1,515 Elo+
Yemoja
Yemoja
Slapped93
Yemoja
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
TakiMakigo
Bastet
Level 68
God Stats
1W - 0L
1,696 SR
Queue Stats
3W - 5L
1,319 Elo+
Party 2
Nox
Nox
ÐєŻιмα
Nox
Level 160
God Stats
7W - 3L
1,565 SR
Queue Stats
79W - 73L
1,726 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
GoneGuy
Thor
12
4 / 7 / 0
9,306
716
7,130
15,032
6,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
12
0 / 6 / 3
8,278
637
8,282
20,100
13,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tiamat
Yaboiy
Tiamat
12
0 / 5 / 3
8,019
617
6,592
11,867
6,382
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Slapped93
Yemoja
14
4 / 1 / 11
10,493
807
5,591
7,610
8,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bastet
TakiMakigo
Bastet
14
6 / 2 / 9
10,034
772
15,880
10,811
3,925
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
8 / 1 / 9
10,769
828
20,475
8,835
3,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
4
Kills
18
18
Deaths
4
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Thor
GoneGuy
Thor
4
7
0
0.57
L
Shiva
0
6
3
0.25
W
Yemoja
Slapped93
Yemoja
4
1
11
9.5
W
Bastet
TakiMakigo
Bastet
6
2
9
5.25
L
Tiamat
Yaboiy
Tiamat
0
5
3
0.3
W
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,004
Damage
41,946
46,999
Taken
27,256
26,589
Mitigated
15,231
4,489
Healing
7,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
GoneGuy
Thor
7,130
1,320
313
1,176
15,032
6,901
0
9,179
5,853
0
16,282
L
Shiva
8,282
695
297
1,143
20,100
13,306
0
9,563
10,537
0
28,276
W
Yemoja
Slapped93
Yemoja
5,591
1,096
1,959
1,526
7,610
8,105
217
2,574
4,638
17,153
0
W
Bastet
TakiMakigo
Bastet
15,880
4,284
233
2,398
10,811
3,925
718
2,578
7,853
0
31,859
L
Tiamat
Yaboiy
Tiamat
6,592
703
71
1,489
11,867
6,382
0
7,709
4,158
21,788
0
W
20,475
1,262
0
940
8,835
3,201
190
1,990
6,526
54,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,603
Gold Earned
31,296
105
Minions Killed
143
5
Camps Cleared
7
682,467
Distance Traveled
718,008
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,306
716
19
1
1
212,883
1
L
Shiva
8,278
637
44
3
4
247,745
4
W
Yemoja
10,493
807
26
2
0
177,705
0
W
Bastet
10,034
772
37
3
1
281,665
1
L
Tiamat
8,019
617
42
3
0
221,839
0
W
Nox
10,769
828
80
6
6
258,638
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role