Player Matchup

Danzaburou
Danzaburou
Crunchtime3
Danzaburou
Level 149
God Stats
1W - 3L
1,500 SR
Queue Stats
136W - 149L
1,407 Elo+
Solo
Sol
Sol
PingTheJungler
Sol
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 104L
1,459 Elo+
Solo
Hel
Hel
PowerXSensei564
Hel
Level 47
God Stats
0W - 1L
1,507 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Persephone
Persephone
SavageOpponent
Persephone
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,331 Elo+
Solo
Nu Wa
Nu Wa
o S a u c y x
Nu Wa
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,449 Elo+
Solo
Team Averages
Level 99
1,501 SR
1,429 Elo+

VS

Team Averages
Level 119
1,519 SR
1,477 Elo+
Hel
Hel
Im Zeulos
Hel
Level 97
God Stats
3W - 0L
1,808 SR
Queue Stats
68W - 74L
1,431 Elo+
Party 1
Thor
Thor
Kitty Vibin
Thor
Level 156
God Stats
6W - 4L
1,500 SR
Queue Stats
525W - 545L
1,351 Elo+
Solo
Scylla
Scylla
TheYamakaSlayer
Scylla
Level 154
God Stats
4W - 7L
1,266 SR
Queue Stats
542W - 500L
1,575 Elo+
Party 2
Bacchus
Bacchus
ice is light
Bacchus
Level 43
God Stats
2W - 1L
1,743 SR
Queue Stats
51W - 51L
1,473 Elo+
Party 1
Ares
Ares
skdropout
Ares
Level 146
God Stats
2W - 3L
1,279 SR
Queue Stats
360W - 322L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Crunchtime3
Danzaburou
16
3 / 6 / 7
9,945
904
14,927
13,524
4,718
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

6
0 / 6 / 1
6,284
571
1,940
5,654
1,363
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
3 / 5 / 8
9,527
866
9,999
17,172
9,804
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Persephone
SavageOpponent
Persephone
12
1 / 8 / 3
8,055
732
9,173
14,746
4,816
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
7 / 6 / 2
10,378
943
16,035
13,004
4,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 17
9,352
850
12,182
14,241
12,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
6 / 4 / 10
9,507
864
10,870
12,428
6,731
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
9 / 2 / 14
10,923
993
15,916
11,802
7,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
ice is light
Bacchus
16
5 / 2 / 25
10,643
968
9,852
20,129
34,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
16
5 / 2 / 21
9,909
901
10,352
17,041
18,732
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
118
14
Kills
31
31
Deaths
14
21
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Crunchtime3
Danzaburou
3
6
7
1.08
W
6
4
17
3.63
W
6
4
10
2.75
L
0
6
1
0.08
L
3
5
8
1.4
L
Persephone
SavageOpponent
Persephone
1
8
3
0.31
W
9
2
14
8
W
Bacchus
ice is light
Bacchus
5
2
25
8.75
L
7
6
2
1.33
W
Ares
5
2
21
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,074
Damage
59,172
64,100
Taken
75,641
25,209
Mitigated
78,908
22,861
Healing
38,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Crunchtime3
Danzaburou
14,927
6,601
1,720
2,951
13,524
4,718
1,168
10,563
2,823
0
24,018
W
12,182
844
12,405
7,532
14,241
12,128
1,144
8,802
5,439
26,331
0
W
10,870
1,086
288
3,320
12,428
6,731
1,138
7,417
5,011
0
19,746
L
1,940
253
0
78
5,654
1,363
0
4,371
1,219
2,772
0
L
9,999
1,209
5,751
6,071
17,172
9,804
365
13,991
2,927
25,124
0
L
Persephone
SavageOpponent
Persephone
9,173
655
1,036
2,191
14,746
4,816
254
10,486
4,033
15,550
0
W
15,916
450
1,331
2,900
11,802
7,022
1,942
8,137
3,665
39,942
0
W
Bacchus
ice is light
Bacchus
9,852
883
575
5,815
20,129
34,295
942
7,650
12,479
17,662
0
L
16,035
3,678
307
2,756
13,004
4,508
493
8,096
4,794
31,939
0
W
Ares
10,352
462
1,232
3,437
17,041
18,732
728
5,141
11,900
21,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,189
Gold Earned
50,334
90
Minions Killed
130
0
Camps Cleared
0
873,135
Distance Traveled
1,064,593
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,945
904
22
2
0
161,379
1
W
Hel
9,352
850
18
2
0
222,810
0
W
Thor
9,507
864
13
1
0
179,256
7
L
Sol
6,284
571
1
0
0
95,534
0
L
Hel
9,527
866
29
3
0
221,820
0
L
Persephone
8,055
732
12
1
0
212,536
0
W
Scylla
10,923
993
54
5
0
222,325
0
W
Bacchus
10,643
968
18
2
0
240,904
0
L
Nu Wa
10,378
943
26
2
0
181,866
0
W
Ares
9,909
901
27
2
0
199,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role