Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Chromence
Persephone
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 37L
1,483 Elo+
Solo
Olorun
Olorun
Eskenger
Olorun
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Monmusu
Mercury
Level 140
God Stats
13W - 4L
1,589 SR
Queue Stats
314W - 311L
1,529 Elo+
Solo
Team Averages
Level 122
1,518 SR
1,502 Elo+

VS

Team Averages
Level 137
1,500 SR
1,497 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
 
Eset
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
 
Cupid
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
sowpotty
Freya
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 47L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
9 / 1 / 4
9,416
942
9,684
10,740
8,660
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Osiris
 
Osiris
14
2 / 2 / 8
8,183
818
7,050
11,166
14,231
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Persephone
Chromence
Persephone
14
0 / 1 / 9
8,133
813
9,375
7,261
3,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
Eskenger
Olorun
14
1 / 2 / 5
7,916
792
4,421
6,880
3,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mercury
Monmusu
Mercury
13
2 / 2 / 5
8,188
819
5,593
12,290
11,951
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
5 / 1 / 2
7,431
743
5,615
10,715
9,038
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Merlin
 
Merlin
13
0 / 3 / 5
6,948
695
6,418
5,169
2,166
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Eset
 
Eset
11
1 / 4 / 6
6,807
681
3,498
6,072
2,583
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
 
Cupid
12
0 / 3 / 4
6,591
659
4,179
7,761
3,923
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Freya
sowpotty
Freya
14
2 / 3 / 3
7,101
710
6,301
7,643
3,526
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
28
14
Kills
8
8
Deaths
14
31
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
9
1
4
11
W
Osiris
 
Osiris
2
2
8
3
L
Ao Kuang
 
Ao Kuang
5
1
2
6
L
Merlin
 
Merlin
0
3
5
0.83
L
Eset
 
Eset
1
4
6
1
L
Cupid
 
Cupid
0
3
4
0.67
W
Persephone
Chromence
Persephone
0
1
9
4.5
W
Olorun
Eskenger
Olorun
1
2
5
1.75
W
Mercury
Monmusu
Mercury
2
2
5
2.25
L
Freya
sowpotty
Freya
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,123
Damage
26,011
48,337
Taken
37,360
41,776
Mitigated
21,236
17,443
Healing
12,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
9,684
2,016
1,042
2,693
10,740
8,660
0
3,657
7,083
0
12,477
W
Osiris
 
Osiris
7,050
1,129
688
2,347
11,166
14,231
360
4,738
6,428
0
10,340
L
Ao Kuang
 
Ao Kuang
5,615
1,773
382
2,283
10,715
9,038
0
4,459
6,021
6,247
0
L
Merlin
 
Merlin
6,418
424
0
732
5,169
2,166
0
1,855
3,273
24,702
0
L
Eset
 
Eset
3,498
0
529
915
6,072
2,583
0
2,516
3,459
8,544
0
L
Cupid
 
Cupid
4,179
1,314
3,214
1,951
7,761
3,923
0
2,075
5,426
0
9,464
W
Persephone
Chromence
Persephone
9,375
677
417
1,833
7,261
3,101
529
3,135
4,125
26,791
0
W
Olorun
Eskenger
Olorun
4,421
1,800
3,879
1,543
6,880
3,833
3,531
3,369
3,511
21,775
0
W
Mercury
Monmusu
Mercury
5,593
1,590
1,624
1,377
12,290
11,951
93
6,932
5,358
0
13,927
L
Freya
sowpotty
Freya
6,301
1,949
569
1,517
7,643
3,526
0
2,891
4,709
12,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,836
Gold Earned
34,878
99
Minions Killed
82
0
Camps Cleared
0
993,600
Distance Traveled
872,906
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,416
942
14
1
0
193,008
1
W
Osiris
8,183
818
6
1
0
206,718
1
L
Ao Kuang
7,431
743
2
0
0
199,763
3
L
Merlin
6,948
695
47
5
0
154,474
3
L
Eset
6,807
681
10
1
0
162,527
2
L
Cupid
6,591
659
11
1
0
179,137
1
W
Persephone
8,133
813
33
3
0
199,871
1
W
Olorun
7,916
792
28
3
0
172,682
1
W
Mercury
8,188
819
18
2
0
221,321
0
L
Freya
7,101
710
12
1
0
177,005
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role