Player Matchup

Kali
Kali
Endgameoverlol
Kali
Level 127
God Stats
25W - 23L
1,520 SR
Queue Stats
163W - 191L
1,522 Elo+
Solo
Ymir
Ymir
Frost Tormentz
Ymir
Level 160
God Stats
2W - 1L
1,747 SR
Queue Stats
162W - 181L
1,551 Elo+
Party 1
Bastet
Bastet
G M0NKEY
Bastet
Level 156
God Stats
48W - 38L
1,704 SR
Queue Stats
448W - 438L
1,653 Elo+
Solo
Agni
Agni
NastiNatiDaddi
Agni
Level 129
God Stats
5W - 0L
1,650 SR
Queue Stats
163W - 168L
1,494 Elo+
Solo
Heimdallr
Heimdallr
TipTheScales96
Heimdallr
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 59L
1,605 Elo+
Party 1
Team Averages
Level 136
1,624 SR
1,565 Elo+

VS

Team Averages
Level 118
1,503 SR
1,558 Elo+
Awilix
Awilix
Factory-Settings
Awilix
Level 89
God Stats
7W - 5L
1,641 SR
Queue Stats
88W - 83L
1,587 Elo+
Solo
Vamana
Vamana
MonsterFriZbee
Vamana
Level 100
God Stats
1W - 2L
1,353 SR
Queue Stats
245W - 219L
1,538 Elo+
Solo
Cu Chulainn
Cu Chulainn
XorGates
Cu Chulainn
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,554 Elo+
Solo
The Morrigan
The Morrigan
Zephyr14
The Morrigan
Level 148
God Stats
2W - 1L
1,586 SR
Queue Stats
46W - 41L
1,671 Elo+
Solo
Ares
Ares
iTz NelsoNz
Ares
Level 152
God Stats
2W - 3L
1,435 SR
Queue Stats
70W - 90L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 7
11,674
584
16,702
20,020
8,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
4 / 2 / 13
9,942
497
10,817
15,703
12,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Bastet
G M0NKEY
Bastet
17
4 / 3 / 5
10,897
545
13,478
18,398
12,214
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
7 / 2 / 5
10,766
538
10,927
9,085
2,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
TipTheScales96
Heimdallr
14
1 / 6 / 2
9,093
455
6,929
11,555
4,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 5
10,180
509
8,401
13,561
3,894
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
6 / 5 / 2
10,643
532
12,079
21,665
9,438
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cu Chulainn
XorGates
Cu Chulainn
17
2 / 4 / 4
10,590
530
12,636
17,606
14,128
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
Zephyr14
The Morrigan
18
5 / 3 / 0
11,403
570
9,129
12,543
4,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 5 / 5
8,052
403
6,482
15,412
10,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
33
21
Kills
17
17
Deaths
21
32
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
4
7
2.13
L
3
4
5
1.38
W
4
2
13
5.25
W
Bastet
G M0NKEY
Bastet
4
3
5
2.17
L
6
5
2
1.4
W
7
2
5
4.75
W
Heimdallr
TipTheScales96
Heimdallr
1
6
2
0.33
L
Cu Chulainn
XorGates
Cu Chulainn
2
4
4
1
L
The Morrigan
Zephyr14
The Morrigan
5
3
0
1.67
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,853
Damage
48,727
74,761
Taken
80,787
41,186
Mitigated
42,468
22,791
Healing
15,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,702
8,754
0
6,602
20,020
8,864
399
1,887
18,133
0
102,088
L
8,401
2,451
1
500
13,561
3,894
0
3,593
9,968
0
73,497
W
10,817
3,148
618
3,270
15,703
12,895
75
4,997
10,706
35,017
5,128
W
Bastet
G M0NKEY
Bastet
13,478
2,438
0
9,520
18,398
12,214
137
2,881
15,517
0
73,090
L
12,079
6,418
0
6,869
21,665
9,438
920
4,652
17,013
0
71,401
W
10,927
82
0
1,198
9,085
2,991
148
2,916
6,169
75,602
0
W
Heimdallr
TipTheScales96
Heimdallr
6,929
3,004
0
1,583
11,555
4,222
0
2,835
8,720
0
52,647
L
Cu Chulainn
XorGates
Cu Chulainn
12,636
1,629
185
2,070
17,606
14,128
408
3,178
14,428
11,948
64,138
L
The Morrigan
Zephyr14
The Morrigan
9,129
2,690
0
2,160
12,543
4,377
0
5,120
7,356
77,955
10,429
L
6,482
383
417
2,878
15,412
10,631
0
4,577
10,535
27,765
2,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,372
Gold Earned
50,868
520
Minions Killed
602
0
Camps Cleared
0
2,000,828
Distance Traveled
1,890,133
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
11,674
584
126
6
0
408,537
3
L
Awilix
10,180
509
122
6
0
426,612
1
W
Ymir
9,942
497
46
2
0
374,480
2
W
Bastet
10,897
545
142
7
0
441,706
11
L
Vamana
10,643
532
117
6
0
445,555
4
W
Agni
10,766
538
119
6
0
413,497
1
W
Heimdallr
9,093
455
87
4
0
362,608
4
L
Cu Chulainn
10,590
530
156
8
0
382,603
3
L
The Morrigan
11,403
570
156
8
0
360,545
5
L
Ares
8,052
403
51
3
0
274,818
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role