Player Matchup

Cthulhu
Cthulhu
CynSinSyn
Cthulhu
Level 117
God Stats
43W - 40L
1,523 SR
Queue Stats
257W - 258L
1,491 Elo+
Solo
Nu Wa
Nu Wa
Eternal_Leader_
Nu Wa
Level 160
God Stats
140W - 132L
1,564 SR
Queue Stats
211W - 247L
1,507 Elo+
Solo
Tsukuyomi
Tsukuyomi
NarwhalActual
Tsukuyomi
Level 44
God Stats
11W - 18L
1,409 SR
Queue Stats
849W - 904L
1,465 Elo+
Solo
Jing Wei
Jing Wei
Srblum
Jing Wei
Level 39
God Stats
2W - 0L
1,325 SR
Queue Stats
14W - 21L
1,416 Elo+
Solo
Medusa
Medusa
flowchili
Medusa
Level 44
God Stats
93W - 100L
1,399 SR
Queue Stats
100W - 110L
1,349 Elo+
Solo
Team Averages
Level 81
1,444 SR
1,446 Elo+

VS

Team Averages
Level 62
1,587 SR
1,519 Elo+
Bastet
Bastet
Allpha
Bastet
Level 80
God Stats
15W - 8L
1,697 SR
Queue Stats
121W - 101L
1,593 Elo+
Solo
Artemis
Artemis
Stingeth
Artemis
Level 67
God Stats
2W - 5L
1,752 SR
Queue Stats
3W - 6L
1,531 Elo+
Solo
Xing Tian
Xing Tian
SweggerDagger
Xing Tian
Level 17
God Stats
37W - 42L
1,325 SR
Queue Stats
150W - 178L
1,320 Elo+
Solo
Hercules
Hercules
aloneatlast1221
Hercules
Level 146
God Stats
5W - 6L
1,662 SR
Queue Stats
295W - 328L
1,425 Elo+
Solo
Olorun
Olorun
porkEpinez
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,725 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CynSinSyn
Cthulhu
19
2 / 1 / 8
11,921
701
18,623
14,511
17,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

20
3 / 0 / 5
12,891
758
20,690
1,660
944
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
NarwhalActual
Tsukuyomi
19
4 / 2 / 2
12,255
721
11,844
17,206
11,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
Srblum
Jing Wei
18
2 / 1 / 3
11,660
686
7,235
12,164
5,850
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Medusa
flowchili
Medusa
18
2 / 3 / 3
11,609
683
9,049
8,170
3,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Allpha
Bastet
17
2 / 4 / 5
10,703
630
10,408
16,705
6,568
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
Stingeth
Artemis
18
3 / 2 / 3
11,219
660
11,189
14,127
4,543
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
SweggerDagger
Xing Tian
18
0 / 1 / 3
10,287
605
2,654
21,649
14,088
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
17
1 / 4 / 5
10,879
640
7,962
24,677
18,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Olorun
porkEpinez
Olorun
16
1 / 2 / 4
10,110
595
3,084
5,723
2,247
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
27
13
Kills
7
7
Deaths
13
21
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bastet
Allpha
Bastet
2
4
5
1.13
W
Cthulhu
CynSinSyn
Cthulhu
2
1
8
6
W
3
0
5
5.5
W
Tsukuyomi
NarwhalActual
Tsukuyomi
4
2
2
2.5
W
Jing Wei
Srblum
Jing Wei
2
1
3
3.5
L
Artemis
Stingeth
Artemis
3
2
3
2.25
L
Xing Tian
SweggerDagger
Xing Tian
0
1
3
1.5
L
Hercules
1
4
5
0.88
W
Medusa
flowchili
Medusa
2
3
3
1.17
L
Olorun
porkEpinez
Olorun
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,441
Damage
35,297
53,711
Taken
82,881
39,034
Mitigated
45,945
14,661
Healing
31,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Allpha
Bastet
10,408
2,357
0
5,601
16,705
6,568
0
8,207
8,155
0
46,370
W
Cthulhu
CynSinSyn
Cthulhu
18,623
237
2,337
1,403
14,511
17,119
378
2,077
12,434
49,529
0
W
20,690
8,145
123
939
1,660
944
1,454
124
1,536
67,351
0
W
Tsukuyomi
NarwhalActual
Tsukuyomi
11,844
2,799
0
3,822
17,206
11,797
837
578
16,628
0
50,671
W
Jing Wei
Srblum
Jing Wei
7,235
4,457
600
2,696
12,164
5,850
1,389
1,745
10,419
0
37,167
L
Artemis
Stingeth
Artemis
11,189
4,924
677
5,385
14,127
4,543
0
8,083
5,773
0
65,253
L
Xing Tian
SweggerDagger
Xing Tian
2,654
162
0
7,329
21,649
14,088
0
9,140
11,974
30,632
0
L
Hercules
7,962
2,194
0
11,393
24,677
18,499
0
9,560
13,702
0
28,024
W
Medusa
flowchili
Medusa
9,049
3,469
0
2,741
8,170
3,324
2,151
1,214
6,956
0
37,303
L
Olorun
porkEpinez
Olorun
3,084
649
265
1,271
5,723
2,247
0
3,694
1,997
24,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,336
Gold Earned
53,198
327
Minions Killed
294
0
Camps Cleared
0
1,812,481
Distance Traveled
1,362,312
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,703
630
51
3
0
316,194
1
W
Cthulhu
11,921
701
62
4
0
390,089
2
W
Nu Wa
12,891
758
100
6
0
342,426
3
W
Tsukuyomi
12,255
721
57
3
0
395,049
2
W
Jing Wei
11,660
686
45
3
0
347,808
8
L
Artemis
11,219
660
108
6
0
275,552
0
L
Xing Tian
10,287
605
55
3
0
304,659
4
L
Hercules
10,879
640
30
2
0
287,406
0
W
Medusa
11,609
683
63
4
0
337,109
2
L
Olorun
10,110
595
50
3
0
178,501
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role