Player Matchup

Ravana
Ravana
 
Ravana
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
HanneTheManDK
Cthulhu
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 30L
1,396 Elo+
Solo
Discordia
Discordia
Terra491
Discordia
Level 28
God Stats
7W - 4L
1,748 SR
Queue Stats
394W - 414L
1,521 Elo+
Solo
Skadi
Skadi
Triplisity
Skadi
Level 85
God Stats
18W - 20L
1,532 SR
Queue Stats
27W - 30L
1,482 Elo+
Solo
Medusa
Medusa
lebedosmen
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,592 Elo+
Solo
Team Averages
Level 33
1,556 SR
1,498 Elo+

VS

Team Averages
Level 102
1,545 SR
1,493 Elo+
Neith
Neith
Schpridtke
Neith
Level 104
God Stats
24W - 46L
1,395 SR
Queue Stats
28W - 49L
1,374 Elo+
Solo
Nu Wa
Nu Wa
SergePT
Nu Wa
Level 123
God Stats
5W - 4L
1,650 SR
Queue Stats
67W - 70L
1,422 Elo+
Solo
Cliodhna
Cliodhna
Zuorgel
Cliodhna
Level 154
God Stats
27W - 25L
1,618 SR
Queue Stats
81W - 88L
1,559 Elo+
Solo
Janus
Janus
iBalanced058
Janus
Level 24
God Stats
2W - 3L
1,168 SR
Queue Stats
44W - 34L
1,546 Elo+
Solo
Bacchus
Bacchus
kib62
Bacchus
Level 106
God Stats
13W - 9L
1,896 SR
Queue Stats
27W - 22L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
13
1 / 6 / 1
7,130
792
5,055
9,452
3,709
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
12
2 / 7 / 1
6,839
760
4,265
16,199
7,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
Terra491
Discordia
14
2 / 8 / 1
7,343
816
3,484
8,874
2,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
13
1 / 5 / 4
7,419
824
9,223
8,626
2,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Medusa
lebedosmen
Medusa
9
0 / 2 / 0
5,673
630
510
2,918
676
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
2 / 2 / 8
7,194
799
4,517
4,580
1,595
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
SergePT
Nu Wa
16
5 / 0 / 16
8,717
969
12,217
5,260
1,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Zuorgel
Cliodhna
13
4 / 1 / 13
7,470
830
6,084
8,090
3,008
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
16 / 2 / 6
10,002
1,111
16,190
8,131
2,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
kib62
Bacchus
12
1 / 1 / 9
7,194
799
3,039
8,124
7,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
80
6
Kills
28
28
Deaths
6
7
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
6
1
0.25
L
Cthulhu
2
7
1
0.36
W
Neith
2
2
8
3
W
Nu Wa
SergePT
Nu Wa
5
0
16
13
L
Discordia
Terra491
Discordia
2
8
1
0.31
L
Skadi
1
5
4
0.6
W
Cliodhna
Zuorgel
Cliodhna
4
1
13
10.5
W
16
2
6
9.5
W
Bacchus
kib62
Bacchus
1
1
9
5.5
L
Medusa
lebedosmen
Medusa
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,537
Damage
42,047
46,069
Taken
34,185
17,222
Mitigated
16,633
3,406
Healing
6,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
5,055
1,935
0
381
9,452
3,709
0
6,917
2,237
0
20,445
L
Cthulhu
4,265
852
41
1,702
16,199
7,746
0
9,779
6,180
9,776
0
W
Neith
4,517
1,815
0
297
4,580
1,595
901
1,397
3,151
0
15,798
W
Nu Wa
SergePT
Nu Wa
12,217
1,758
0
1,628
5,260
1,697
520
662
4,548
37,359
0
L
Discordia
Terra491
Discordia
3,484
338
0
975
8,874
2,480
108
5,979
2,749
23,363
0
L
Skadi
9,223
3,838
0
276
8,626
2,611
0
6,122
2,302
0
21,476
W
Cliodhna
Zuorgel
Cliodhna
6,084
1,111
0
2,025
8,090
3,008
899
1,741
6,280
0
17,344
W
16,190
2,631
0
970
8,131
2,636
0
1,017
7,037
44,797
0
W
Bacchus
kib62
Bacchus
3,039
399
125
956
8,124
7,697
856
2,405
5,420
6,844
0
L
Medusa
lebedosmen
Medusa
510
167
0
31
2,918
676
0
1,621
1,155
0
1,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,404
Gold Earned
40,577
121
Minions Killed
202
0
Camps Cleared
0
768,686
Distance Traveled
999,940
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,130
792
37
4
0
180,117
2
L
Cthulhu
6,839
760
13
1
0
183,891
0
W
Neith
7,194
799
38
4
0
182,183
1
W
Nu Wa
8,717
969
63
7
0
190,883
2
L
Discordia
7,343
816
47
5
0
169,342
0
L
Skadi
7,419
824
22
2
0
181,982
0
W
Cliodhna
7,470
830
22
2
0
206,891
1
W
Janus
10,002
1,111
75
8
0
215,275
2
W
Bacchus
7,194
799
4
0
0
204,708
0
L
Medusa
5,673
630
2
0
0
53,354
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role