Player Matchup

Medusa
Medusa
ArssuraBMTH
Medusa
Level 108
God Stats
9W - 3L
1,582 SR
Queue Stats
15W - 11L
1,702 Elo+
Solo
Sun Wukong
Sun Wukong
Mattveeii
Sun Wukong
Level 29
God Stats
12W - 6L
1,825 SR
Queue Stats
92W - 91L
1,464 Elo+
Party 1
Nike
Nike
cranefastere
Nike
Level 71
God Stats
3W - 5L
1,500 SR
Queue Stats
55W - 60L
1,499 Elo+
Solo
Fenrir
Fenrir
maxsimit
Fenrir
Level 124
God Stats
9W - 2L
1,744 SR
Queue Stats
164W - 158L
1,432 Elo+
Party 1
Kukulkan
Kukulkan
voin7778
Kukulkan
Level 38
God Stats
3W - 1L
1,232 SR
Queue Stats
26W - 35L
1,379 Elo+
Solo
Team Averages
Level 74
1,577 SR
1,495 Elo+

VS

Team Averages
Level 65
1,420 SR
1,436 Elo+
Achilles
Achilles
 
Achilles
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Beiuo
Rama
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 22L
1,346 Elo+
Party 2
Zeus
Zeus
KrisKur
Zeus
Level 82
God Stats
0W - 4L
1,284 SR
Queue Stats
105W - 113L
1,488 Elo+
Solo
Chaac
Chaac
RondaVika
Chaac
Level 29
God Stats
2W - 7L
1,318 SR
Queue Stats
9W - 20L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
2 / 0 / 3
5,698
518
8,213
5,421
1,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Mattveeii
Sun Wukong
14
5 / 0 / 1
7,813
710
5,091
6,936
2,564
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
2 / 0 / 2
5,960
542
2,925
4,660
2,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
maxsimit
Fenrir
10
2 / 1 / 5
5,938
540
3,081
6,292
1,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
voin7778
Kukulkan
11
3 / 1 / 2
6,428
584
4,069
5,994
1,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
8
1 / 5 / 0
5,141
467
1,745
6,424
3,701
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Horus
 
Horus
8
0 / 2 / 1
4,639
422
3,151
7,804
4,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Rama
Beiuo
Rama
9
0 / 3 / 0
4,939
449
1,879
7,445
1,448
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
KrisKur
Zeus
9
1 / 4 / 0
5,291
481
3,146
5,597
1,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
RondaVika
Chaac
7
0 / 0 / 0
4,705
428
3,277
7,945
3,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
14
Kills
2
2
Deaths
14
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
5
0
0.2
L
Horus
 
Horus
0
2
1
0.25
W
Medusa
2
0
3
3.5
L
Rama
Beiuo
Rama
0
3
0
0
L
Zeus
KrisKur
Zeus
1
4
0
0.25
W
Sun Wukong
Mattveeii
Sun Wukong
5
0
1
5.5
L
Chaac
RondaVika
Chaac
0
0
0
0
W
2
0
2
3
W
Fenrir
maxsimit
Fenrir
2
1
5
4.5
W
Kukulkan
voin7778
Kukulkan
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,379
Damage
13,198
29,303
Taken
35,215
10,291
Mitigated
14,385
11,617
Healing
6,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
1,745
860
0
0
6,424
3,701
0
1,060
5,364
0
17,581
L
Horus
 
Horus
3,151
1,192
322
1,876
7,804
4,176
16
857
6,947
0
9,054
W
Medusa
8,213
3,486
0
2,096
5,421
1,651
128
160
5,261
0
39,605
L
Rama
Beiuo
Rama
1,879
1,388
0
2,396
7,445
1,448
0
0
7,445
0
28,000
L
Zeus
KrisKur
Zeus
3,146
703
0
500
5,597
1,542
0
1,713
3,884
26,997
0
W
Sun Wukong
Mattveeii
Sun Wukong
5,091
937
0
2,654
6,936
2,564
1,300
833
6,103
0
47,544
L
Chaac
RondaVika
Chaac
3,277
187
0
1,774
7,945
3,518
0
439
7,506
0
17,299
W
2,925
244
138
1,653
4,660
2,265
17
0
4,660
0
17,367
W
Fenrir
maxsimit
Fenrir
3,081
713
0
2,383
6,292
1,953
0
421
5,871
0
22,059
W
Kukulkan
voin7778
Kukulkan
4,069
759
0
2,693
5,994
1,858
0
1,732
4,262
30,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,837
Gold Earned
24,715
324
Minions Killed
205
0
Camps Cleared
0
1,065,179
Distance Traveled
957,296
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,141
467
37
3
0
161,893
1
L
Horus
4,639
422
23
2
0
203,477
0
W
Medusa
5,698
518
55
5
0
215,267
3
L
Rama
4,939
449
54
5
0
191,682
0
L
Zeus
5,291
481
48
4
0
175,693
2
W
Sun Wukong
7,813
710
99
9
0
191,935
0
L
Chaac
4,705
428
43
4
0
224,551
4
W
Nike
5,960
542
50
5
0
209,951
1
W
Fenrir
5,938
540
50
5
0
242,814
2
W
Kukulkan
6,428
584
70
6
0
205,212
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role