Player Matchup

Chronos
Chronos
 
Chronos
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
AilavYu
Hun Batz
Level 26
God Stats
3W - 3L
1,611 SR
Queue Stats
168W - 215L
1,440 Elo+
Solo
Sol
Sol
KILLERFEY99
Sol
Level 159
God Stats
7W - 8L
1,506 SR
Queue Stats
780W - 827L
1,412 Elo+
Solo
Cernunnos
Cernunnos
Sarimaro
Cernunnos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,378 Elo+
Solo
Thor
Thor
trashSmite
Thor
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 104L
1,500 Elo+
Solo
Team Averages
Level 59
1,523 SR
1,446 Elo+

VS

Team Averages
Level 86
1,553 SR
1,522 Elo+
Sol
Sol
KreetCheck
Sol
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Neith
Neith
Qwertikon
Neith
Level 103
God Stats
5W - 7L
1,766 SR
Queue Stats
342W - 347L
1,495 Elo+
Solo
Loki
Loki
Reqilek
Loki
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Hachiman
Hachiman
Smitejesračka
Hachiman
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,562 Elo+
Party 1
Artio
Artio
akmdmay
Artio
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 20L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
1 / 3 / 3
6,748
675
4,689
7,136
2,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
AilavYu
Hun Batz
13
1 / 6 / 1
7,096
710
9,500
8,908
5,032
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
2 / 1 / 2
7,387
739
6,686
3,290
992
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Sarimaro
Cernunnos
12
0 / 6 / 4
6,675
668
4,422
8,159
2,607
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 1 / 0
6,207
621
1,616
6,797
2,123
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 12
8,660
866
7,981
5,315
1,970
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
Qwertikon
Neith
15
6 / 1 / 7
8,766
877
4,074
6,636
2,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Loki
Reqilek
Loki
14
4 / 1 / 7
8,243
824
6,448
5,773
1,971
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
14
4 / 1 / 11
8,268
827
11,056
8,063
3,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
akmdmay
Artio
13
1 / 2 / 13
8,172
817
3,021
10,740
7,698
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
67
5
Kills
17
17
Deaths
6
10
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
3
3
0.83
L
Hun Batz
AilavYu
Hun Batz
1
6
1
0.25
L
2
1
2
3
W
2
1
12
8
W
Neith
Qwertikon
Neith
6
1
7
9.5
W
Loki
Reqilek
Loki
4
1
7
7.5
L
Cernunnos
Sarimaro
Cernunnos
0
6
4
0.33
W
Hachiman
4
1
11
9.5
W
Artio
akmdmay
Artio
1
2
13
3.75
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,913
Damage
32,580
34,290
Taken
36,527
13,380
Mitigated
17,386
7,042
Healing
19,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
4,689
1,042
0
766
7,136
2,626
0
2,922
4,214
10,633
0
L
Hun Batz
AilavYu
Hun Batz
9,500
672
374
489
8,908
5,032
0
2,527
6,381
0
17,479
L
6,686
635
0
1,531
3,290
992
0
1,002
2,288
17,807
0
W
7,981
846
0
475
5,315
1,970
1,227
1,444
3,801
24,637
0
W
Neith
Qwertikon
Neith
4,074
1,789
3,692
2,783
6,636
2,673
162
1,432
5,158
0
14,628
W
Loki
Reqilek
Loki
6,448
1,339
1,380
1,208
5,773
1,971
34
1,511
4,182
0
13,085
L
Cernunnos
Sarimaro
Cernunnos
4,422
619
106
407
8,159
2,607
0
2,524
5,635
0
8,794
W
Hachiman
11,056
4,143
894
1,788
8,063
3,074
969
3,826
4,095
0
19,941
W
Artio
akmdmay
Artio
3,021
137
3,665
3,308
10,740
7,698
707
2,680
7,916
5,907
0
L
1,616
22
288
3,081
6,797
2,123
0
2,027
4,770
0
7,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,113
Gold Earned
42,109
83
Minions Killed
111
0
Camps Cleared
0
818,450
Distance Traveled
1,031,430
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,748
675
11
1
0
179,634
0
L
Hun Batz
7,096
710
19
2
0
169,378
1
L
Sol
7,387
739
33
3
0
149,447
1
W
Sol
8,660
866
45
5
0
209,853
0
W
Neith
8,766
877
23
2
0
199,008
4
W
Loki
8,243
824
6
1
0
233,094
0
L
Cernunnos
6,675
668
11
1
0
179,345
0
W
Hachiman
8,268
827
27
3
0
186,094
0
W
Artio
8,172
817
10
1
0
203,381
0
L
Thor
6,207
621
9
1
0
140,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role