Player Matchup

Chaac
Chaac
Diamond V
BallOSlime
Chaac
Diamond V
Level 155
God Stats
7W - 5L
1,856 SR
Queue Stats
246W - 230L
1,924 MMR
Solo
Ares
Ares
Platinum II
FlaccidGorilla
Ares
Platinum II
Level 58
God Stats
2W - 1L
1,513 SR
Queue Stats
74W - 56L
1,956 MMR
Party 1
Charybdis
Charybdis
Platinum II
UpgradeOnly
Charybdis
Platinum II
Level 106
God Stats
34W - 30L
1,665 SR
Queue Stats
271W - 246L
1,863 MMR
Party 1
Baba Yaga
Baba Yaga
Masters
Uzzy
Baba Yaga
Masters
Level 160
God Stats
13W - 14L
1,602 SR
Queue Stats
208W - 163L
2,558 MMR
Party 2
Osiris
Osiris
Masters
pucmm
Osiris
Masters
Level 160
God Stats
71W - 54L
1,721 SR
Queue Stats
304W - 245L
2,799 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 128
1,672 SR
2,220 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 140
1,720 SR
2,253 MMR
King Arthur
King Arthur
Diamond IV
AceDuke
King Arthur
Diamond IV
Level 142
God Stats
2W - 3L
1,555 SR
Queue Stats
80W - 69L
2,169 MMR
Solo
Raijin
Raijin
Masters
Gabeethan
Raijin
Masters
Level 160
God Stats
6W - 5L
1,722 SR
Queue Stats
556W - 537L
2,602 MMR
Solo
Medusa
Medusa
Diamond III
Jinsuo
Medusa
Diamond III
Level 76
God Stats
2W - 4L
1,650 SR
Queue Stats
168W - 160L
2,325 MMR
Solo
Ne Zha
Ne Zha
Diamond II
Laedo
Ne Zha
Diamond II
Level 160
God Stats
1W - 1L
1,923 SR
Queue Stats
196W - 171L
2,308 MMR
Solo
Atlas
Atlas
Platinum IV
Serraphem
Atlas
Platinum IV
Level 160
God Stats
0W - 2L
1,753 SR
Queue Stats
124W - 124L
1,860 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
10 / 2 / 10
17,599
652
23,018
28,537
32,366
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
2 / 8 / 20
14,433
535
16,225
35,216
48,419
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
UpgradeOnly
Charybdis
20
8 / 4 / 7
16,301
604
18,657
20,770
7,191
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baba Yaga
Uzzy
Baba Yaga
20
9 / 4 / 12
17,179
636
29,737
17,993
8,186
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
pucmm
Osiris
20
7 / 5 / 13
16,152
598
20,955
26,406
26,329
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
NikeCliodhnaCamazotzAgni

VS

Bans
BellonaArachneKaliGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AceDuke
King Arthur
18
3 / 6 / 6
12,230
453
16,834
27,678
35,946
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Raijin
Gabeethan
Raijin
20
6 / 5 / 8
15,288
566
23,874
17,234
6,456
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Jinsuo
Medusa
20
6 / 8 / 5
13,206
489
16,800
25,163
9,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
Laedo
Ne Zha
20
7 / 8 / 7
13,067
484
20,714
26,162
10,101
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atlas
Serraphem
Atlas
16
1 / 9 / 14
10,842
402
10,350
36,038
43,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
63
36
Kills
23
23
Deaths
36
62
Assists
40
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AceDuke
King Arthur
3
6
6
1
W
Chaac
10
2
10
7.5
W
2
8
20
1.5
L
Raijin
Gabeethan
Raijin
6
5
8
2
L
Medusa
Jinsuo
Medusa
6
8
5
1.06
L
Ne Zha
Laedo
Ne Zha
7
8
7
1.31
L
Atlas
Serraphem
Atlas
1
9
14
0.89
W
Charybdis
UpgradeOnly
Charybdis
8
4
7
2.88
W
Baba Yaga
Uzzy
Baba Yaga
9
4
12
3.75
W
Osiris
pucmm
Osiris
7
5
13
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,592
Damage
88,572
128,922
Taken
132,275
122,491
Mitigated
105,669
40,603
Healing
20,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AceDuke
King Arthur
16,834
3,945
0
4,886
27,678
35,946
0
9,165
18,513
0
84,584
W
Chaac
23,018
8,077
0
13,900
28,537
32,366
940
7,968
20,569
0
143,733
W
16,225
1,761
0
4,103
35,216
48,419
167
10,933
24,283
38,283
8,669
L
Raijin
Gabeethan
Raijin
23,874
1,046
0
812
17,234
6,456
0
7,751
9,483
148,058
0
L
Medusa
Jinsuo
Medusa
16,800
6,887
0
4,591
25,163
9,701
0
5,625
19,538
0
99,099
L
Ne Zha
Laedo
Ne Zha
20,714
5,542
0
7,259
26,162
10,101
0
8,969
16,946
0
91,446
L
Atlas
Serraphem
Atlas
10,350
3,136
0
2,741
36,038
43,465
0
13,097
22,941
27,739
0
W
Charybdis
UpgradeOnly
Charybdis
18,657
10,292
0
8,831
20,770
7,191
6,728
3,355
17,415
0
142,826
W
Baba Yaga
Uzzy
Baba Yaga
29,737
1,125
0
5,918
17,993
8,186
2,116
6,668
11,325
153,083
0
W
Osiris
pucmm
Osiris
20,955
8,043
0
7,851
26,406
26,329
841
6,765
19,335
0
148,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,664
Gold Earned
64,633
838
Minions Killed
691
0
Camps Cleared
0
2,679,894
Distance Traveled
2,498,488
23
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,230
453
149
6
0
493,763
2
W
Chaac
17,599
652
245
9
0
554,286
5
W
Ares
14,433
535
36
1
0
483,281
2
L
Raijin
15,288
566
244
9
0
502,682
8
L
Medusa
13,206
489
136
5
0
487,698
11
L
Ne Zha
13,067
484
133
5
0
530,283
10
L
Atlas
10,842
402
29
1
0
484,062
10
W
Charybdis
16,301
604
185
7
0
520,534
1
W
Baba Yaga
17,179
636
210
8
0
530,717
12
W
Osiris
16,152
598
162
6
0
591,076
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role