Player Matchup

Neith
Neith
 
Neith
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
FluffierMoney60
Sylvanus
Level 29
God Stats
3W - 4L
1,642 SR
Queue Stats
282W - 351L
1,340 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Zehpo
Cu Chulainn
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
156W - 186L
1,365 Elo+
Party 2
Shiva
Shiva
cuteuwucatboi
Shiva
Level 48
God Stats
83W - 103L
1,542 SR
Queue Stats
476W - 485L
1,464 Elo+
Party 3
Merlin
Merlin
strange997cloud
Merlin
Level 126
God Stats
30W - 26L
1,493 SR
Queue Stats
321W - 356L
1,420 Elo+
Solo
Team Averages
Level 72
1,536 SR
1,418 Elo+

VS

Team Averages
Level 88
1,704 SR
1,646 Elo+
Kuzenbo
Kuzenbo
Bakedpocket
Kuzenbo
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 21L
1,725 Elo+
Party 1
Janus
Janus
GodfatherToast
Janus
Level 124
God Stats
40W - 30L
1,722 SR
Queue Stats
407W - 250L
1,744 Elo+
Party 1
Erlang Shen
Erlang Shen
bakedpastries
Erlang Shen
Level 16
God Stats
7W - 1L
1,812 SR
Queue Stats
144W - 38L
1,819 Elo+
Party 1
Danzaburou
Danzaburou
ogrethemad
Danzaburou
Level 126
God Stats
23W - 20L
1,793 SR
Queue Stats
454W - 449L
1,481 Elo+
Solo
Ullr
Ullr
therealtomric
Ullr
Level 104
God Stats
1W - 1L
1,694 SR
Queue Stats
174W - 163L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
1 / 4 / 0
6,132
438
3,991
6,252
1,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sylvanus
10
1 / 5 / 1
6,618
473
4,515
12,578
8,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
Zehpo
Cu Chulainn
10
1 / 6 / 2
6,616
473
5,697
13,791
10,048
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 7 / 2
6,367
455
5,076
11,648
3,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
1 / 6 / 0
7,315
523
4,496
8,176
2,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Bakedpocket
Kuzenbo
12
4 / 0 / 16
8,400
600
7,342
12,229
13,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
5 / 2 / 12
8,551
611
9,517
7,817
2,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
bakedpastries
Erlang Shen
16
16 / 0 / 7
9,950
711
10,888
7,150
4,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
ogrethemad
Danzaburou
12
1 / 1 / 4
7,726
552
5,143
6,520
1,900
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
2 / 2 / 8
8,449
604
6,098
8,736
3,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
75
5
Kills
28
28
Deaths
5
5
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
4
0
0.25
W
Kuzenbo
Bakedpocket
Kuzenbo
4
0
16
12
L
Sylvanus
1
5
1
0.3
W
5
2
12
5.5
L
Cu Chulainn
Zehpo
Cu Chulainn
1
6
2
0.33
W
Erlang Shen
bakedpastries
Erlang Shen
16
0
7
19.5
L
1
7
2
0.29
W
Danzaburou
ogrethemad
Danzaburou
1
1
4
3
L
1
6
0
0.17
W
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,775
Damage
38,988
52,445
Taken
42,452
26,372
Mitigated
25,738
9,480
Healing
13,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,991
1,839
124
1,618
6,252
1,430
0
1,772
4,456
0
31,778
W
Kuzenbo
Bakedpocket
Kuzenbo
7,342
2,645
0
2,421
12,229
13,338
0
2,858
9,371
18,879
2,433
L
Sylvanus
4,515
1,568
582
3,274
12,578
8,796
0
5,492
6,896
19,699
0
W
9,517
729
0
1,810
7,817
2,361
189
2,710
5,107
57,708
0
L
Cu Chulainn
Zehpo
Cu Chulainn
5,697
801
0
1,840
13,791
10,048
0
4,271
9,388
0
31,924
W
Erlang Shen
bakedpastries
Erlang Shen
10,888
5,498
0
2,899
7,150
4,943
605
1,158
5,992
0
61,763
L
5,076
1,469
106
1,270
11,648
3,747
22
3,233
8,364
0
27,828
W
Danzaburou
ogrethemad
Danzaburou
5,143
1,975
460
1,002
6,520
1,900
0
1,074
5,446
0
46,937
L
4,496
304
0
666
8,176
2,351
0
1,470
6,654
44,474
0
W
6,098
4,492
0
4,431
8,736
3,196
1,887
1,211
7,525
0
53,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,048
Gold Earned
43,076
276
Minions Killed
424
0
Camps Cleared
0
1,269,386
Distance Traveled
1,474,589
4
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,132
438
68
5
0
244,592
2
W
Kuzenbo
8,400
600
24
2
0
330,121
5
L
Sylvanus
6,618
473
33
2
0
234,787
0
W
Janus
8,551
611
112
8
0
317,480
4
L
Cu Chulainn
6,616
473
48
3
0
232,626
0
W
Erlang Shen
9,950
711
93
7
0
338,237
2
L
Shiva
6,367
455
45
3
0
304,645
1
W
Danzaburou
7,726
552
94
7
0
264,629
2
L
Merlin
7,315
523
82
6
0
252,736
1
W
Ullr
8,449
604
101
7
0
224,122
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role