Player Matchup

Kukulkan
Kukulkan
Cker831
Kukulkan
Level 96
God Stats
8W - 6L
1,516 SR
Queue Stats
23W - 18L
1,488 Elo+
Party 1
Chernobog
Chernobog
FmmDraco
Chernobog
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,456 Elo+
Party 1
Loki
Loki
burtonhotspur_
Loki
Level 122
God Stats
6W - 4L
1,903 SR
Queue Stats
72W - 98L
1,726 Elo+
Solo
Team Averages
Level 82
1,640 SR
1,557 Elo+

VS

Team Averages
Level 133
1,541 SR
1,406 Elo+
Geb
Geb
AlexNerfeaEsto
Geb
Level 116
God Stats
1W - 0L
1,843 SR
Queue Stats
50W - 65L
1,497 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Proud Alpha
Cu Chulainn
Level 124
God Stats
4W - 2L
1,323 SR
Queue Stats
139W - 171L
1,442 Elo+
Party 2
Zhong Kui
Zhong Kui
just BROLY fool
Zhong Kui
Level 160
God Stats
21W - 29L
1,456 SR
Queue Stats
532W - 963L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cker831
Kukulkan
15
3 / 6 / 3
11,010
648
13,052
12,387
5,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
FmmDraco
Chernobog
16
2 / 6 / 4
11,226
660
7,137
14,073
5,288
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 3 / 5
10,460
615
5,907
13,643
5,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 9
12,450
732
10,260
13,563
16,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Proud Alpha
Cu Chulainn
18
8 / 4 / 7
12,830
755
19,849
18,456
20,867
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
just BROLY fool
Zhong Kui
17
4 / 0 / 4
11,823
695
7,500
7,592
4,825
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
35
7
Kills
15
15
Deaths
7
12
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
3
9
2.5
L
Kukulkan
Cker831
Kukulkan
3
6
3
0.75
L
Chernobog
FmmDraco
Chernobog
2
6
4
0.67
W
Cu Chulainn
Proud Alpha
Cu Chulainn
8
4
7
2.88
L
2
3
5
1.5
W
Zhong Kui
just BROLY fool
Zhong Kui
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,096
Damage
37,609
40,103
Taken
39,611
15,761
Mitigated
42,108
2,888
Healing
6,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,260
243
244
2,044
13,563
16,416
156
5,308
7,795
27,946
0
L
Kukulkan
Cker831
Kukulkan
13,052
1,198
0
165
12,387
5,154
0
7,273
5,114
38,620
0
L
Chernobog
FmmDraco
Chernobog
7,137
5,130
0
1,699
14,073
5,288
0
6,676
7,397
0
31,970
W
Cu Chulainn
Proud Alpha
Cu Chulainn
19,849
1,927
0
864
18,456
20,867
319
3,908
14,204
5,759
61,640
L
5,907
1,292
0
1,024
13,643
5,319
0
5,182
8,461
0
29,614
W
Zhong Kui
just BROLY fool
Zhong Kui
7,500
221
0
3,264
7,592
4,825
1,494
3,360
4,023
36,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,696
Gold Earned
37,103
168
Minions Killed
196
4
Camps Cleared
11
885,081
Distance Traveled
924,399
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
12,450
732
15
1
1
317,079
2
L
Kukulkan
11,010
648
79
5
1
278,549
3
L
Chernobog
11,226
660
41
2
0
275,089
3
W
Cu Chulainn
12,830
755
106
6
6
309,129
2
L
Loki
10,460
615
48
3
3
331,443
1
W
Zhong Kui
11,823
695
75
4
4
298,191
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role