Player Matchup

Hercules
Hercules
 
Hercules
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
AFluffyEnd
Hel
Level 87
God Stats
6W - 8L
1,447 SR
Queue Stats
181W - 145L
1,592 Elo+
Solo
Hou Yi
Hou Yi
Catabolise
Hou Yi
Level 159
God Stats
41W - 77L
1,343 SR
Queue Stats
129W - 173L
1,407 Elo+
Solo
Team Averages
Level 118
1,430 SR
1,500 Elo+

VS

Team Averages
Level 134
1,797 SR
1,838 Elo+
Shiva
Shiva
DjJoshay
Shiva
Level 145
God Stats
4W - 0L
1,886 SR
Queue Stats
4W - 0L
1,864 Elo+
Party 1
Fenrir
Fenrir
DjJulius
Fenrir
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,861 Elo+
Party 1
Sylvanus
Sylvanus
Joshº
Sylvanus
Level 107
God Stats
4W - 0L
2,005 SR
Queue Stats
157W - 60L
1,788 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
0 / 4 / 1
6,143
614
4,529
10,989
6,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

11
2 / 3 / 0
6,974
697
5,604
7,696
2,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Catabolise
Hou Yi
9
0 / 4 / 1
6,083
608
6,130
6,048
1,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
DjJoshay
Shiva
12
0 / 0 / 11
8,314
831
5,613
9,440
8,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Fenrir
DjJulius
Fenrir
13
5 / 0 / 6
8,212
821
5,386
6,654
4,351
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
Joshº
Sylvanus
13
6 / 2 / 5
8,554
855
9,344
7,286
3,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
2
Kills
11
11
Deaths
2
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
4
1
0.13
L
2
3
0
0.67
L
Hou Yi
Catabolise
Hou Yi
0
4
1
0.13
W
Shiva
DjJoshay
Shiva
0
0
11
5.5
W
Fenrir
DjJulius
Fenrir
5
0
6
8
W
Sylvanus
Joshº
Sylvanus
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,263
Damage
20,343
24,733
Taken
23,380
9,446
Mitigated
15,644
7,921
Healing
11,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
4,529
654
0
1,383
10,989
6,043
0
4,445
6,300
1,440
7,477
L
5,604
306
2,452
3,862
7,696
2,081
0
2,280
5,194
28,495
0
L
Hou Yi
Catabolise
Hou Yi
6,130
1,790
0
224
6,048
1,322
0
2,106
3,707
0
18,140
W
Shiva
DjJoshay
Shiva
5,613
792
314
3,744
9,440
8,205
209
2,599
6,642
0
18,136
W
Fenrir
DjJulius
Fenrir
5,386
1,740
0
2,107
6,654
4,351
854
1,628
4,867
0
26,785
W
Sylvanus
Joshº
Sylvanus
9,344
1,926
2,393
3,298
7,286
3,088
413
2,621
4,546
26,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,200
Gold Earned
25,080
106
Minions Killed
106
3
Camps Cleared
7
553,042
Distance Traveled
608,030
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,143
614
14
1
0
179,340
5
L
Hel
6,974
697
61
6
2
205,158
1
L
Hou Yi
6,083
608
31
3
1
168,544
2
W
Shiva
8,314
831
26
3
0
216,650
3
W
Fenrir
8,212
821
45
5
5
215,744
4
W
Sylvanus
8,554
855
35
4
2
175,636
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role