Player Matchup

Scylla
Scylla
ClaireFromHR
Scylla
Level 137
God Stats
20W - 17L
1,591 SR
Queue Stats
78W - 72L
1,526 Elo+
Party 1
Poseidon
Poseidon
DarkyWarky
Poseidon
Level 110
God Stats
8W - 13L
1,454 SR
Queue Stats
86W - 84L
1,567 Elo+
Party 1
Medusa
Medusa
Helasar
Medusa
Level 76
God Stats
6W - 4L
1,874 SR
Queue Stats
375W - 367L
1,613 Elo+
Solo
Hercules
Hercules
InSaiyanOne
Hercules
Level 118
God Stats
5W - 4L
1,776 SR
Queue Stats
530W - 507L
1,558 Elo+
Solo
Achilles
Achilles
UncleGrizzly
Achilles
Level 65
God Stats
8W - 11L
1,495 SR
Queue Stats
80W - 65L
1,530 Elo+
Solo
Team Averages
Level 101
1,638 SR
1,559 Elo+

VS

Team Averages
Level 108
1,600 SR
1,540 Elo+
Nemesis
Nemesis
 
Nemesis
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Hectorpene
Danzaburou
Level 64
God Stats
3W - 2L
1,616 SR
Queue Stats
78W - 64L
1,485 Elo+
Solo
Hera
Hera
SticksTx
Hera
Level 94
God Stats
4W - 4L
1,626 SR
Queue Stats
150W - 155L
1,559 Elo+
Solo
Terra
Terra
TheNinja
Terra
Level 160
God Stats
7W - 3L
1,757 SR
Queue Stats
163W - 164L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
6 / 5 / 3
10,526
526
12,777
11,812
3,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Poseidon
DarkyWarky
Poseidon
15
2 / 8 / 2
9,352
468
9,343
14,725
4,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Helasar
Medusa
14
0 / 7 / 7
8,949
447
11,497
14,637
3,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
InSaiyanOne
Hercules
13
3 / 5 / 6
9,212
461
8,156
22,039
18,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
UncleGrizzly
Achilles
16
6 / 5 / 3
10,236
512
14,486
17,946
12,548

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
19
15 / 2 / 7
12,191
610
16,310
14,731
7,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Erlang Shen
 
Erlang Shen
15
2 / 7 / 6
9,955
498
8,686
20,628
13,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Hectorpene
Danzaburou
16
2 / 4 / 12
10,739
537
10,565
14,816
5,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
19
5 / 2 / 13
11,633
582
19,535
8,219
3,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Terra
TheNinja
Terra
15
6 / 2 / 15
10,752
538
9,914
19,632
22,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
83
17
Kills
30
30
Deaths
17
21
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
15
2
7
9.25
W
Erlang Shen
 
Erlang Shen
2
7
6
0.71
L
Scylla
6
5
3
1.5
L
Poseidon
DarkyWarky
Poseidon
2
8
2
0.38
W
Danzaburou
Hectorpene
Danzaburou
2
4
12
2
L
Medusa
Helasar
Medusa
0
7
7
0.5
L
Hercules
InSaiyanOne
Hercules
3
5
6
1.2
W
Hera
5
2
13
5.75
W
Terra
TheNinja
Terra
6
2
15
6.75
L
Achilles
UncleGrizzly
Achilles
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,259
Damage
65,010
81,159
Taken
78,026
41,938
Mitigated
53,353
11,181
Healing
22,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
16,310
5,878
0
1,574
14,731
7,926
868
5,525
9,206
0
74,194
W
Erlang Shen
 
Erlang Shen
8,686
5,439
83
7,260
20,628
13,964
979
4,961
15,667
0
58,026
L
Scylla
12,777
1,132
0
1,787
11,812
3,153
0
4,187
7,481
72,597
0
L
Poseidon
DarkyWarky
Poseidon
9,343
942
0
2,380
14,725
4,101
0
4,269
10,268
81,701
0
W
Danzaburou
Hectorpene
Danzaburou
10,565
4,624
0
5,489
14,816
5,064
642
4,811
10,005
0
73,393
L
Medusa
Helasar
Medusa
11,497
3,887
0
2,452
14,637
3,485
0
4,810
9,521
0
67,470
L
Hercules
InSaiyanOne
Hercules
8,156
2,357
0
3,517
22,039
18,651
0
10,471
10,269
0
19,365
W
Hera
19,535
4,621
0
1,073
8,219
3,585
460
2,407
5,812
95,066
0
W
Terra
TheNinja
Terra
9,914
2,413
2,975
4,196
19,632
22,814
18
4,416
15,216
21,630
6,428
L
Achilles
UncleGrizzly
Achilles
14,486
5,347
0
1,045
17,946
12,548
258
3,691
14,167
0
71,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,275
Gold Earned
55,270
515
Minions Killed
536
0
Camps Cleared
0
1,823,570
Distance Traveled
1,955,768
30
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,191
610
113
6
0
460,478
6
W
Erlang Shen
9,955
498
112
6
0
352,913
1
L
Scylla
10,526
526
111
6
0
374,739
4
L
Poseidon
9,352
468
152
8
0
354,577
4
W
Danzaburou
10,739
537
121
6
0
382,276
2
L
Medusa
8,949
447
113
6
0
360,985
7
L
Hercules
9,212
461
22
1
0
369,841
5
W
Hera
11,633
582
167
8
0
372,206
5
W
Terra
10,752
538
23
1
0
387,895
7
L
Achilles
10,236
512
117
6
0
363,428
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role