Player Matchup

Thor
Thor
 
Thor
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
NaRkoTik KayZeR
Freya
Level 106
God Stats
5W - 10L
1,500 SR
Queue Stats
752W - 793L
1,501 Elo+
Solo
The Morrigan
The Morrigan
SchneeCrittchen
The Morrigan
Level 160
God Stats
2W - 7L
1,510 SR
Queue Stats
627W - 652L
1,495 Elo+
Solo
Artemis
Artemis
TaTbI3ae6aJI
Artemis
Level 56
God Stats
1W - 3L
1,500 SR
Queue Stats
201W - 225L
1,493 Elo+
Solo
Da Ji
Da Ji
ZehirHafiye
Da Ji
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 33L
1,442 Elo+
Solo
Team Averages
Level 94
1,502 SR
1,486 Elo+

VS

Team Averages
Level 116
1,537 SR
1,503 Elo+
Ravana
Ravana
 
Ravana
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
WolvenDagger
Bacchus
Level 123
God Stats
5W - 2L
1,431 SR
Queue Stats
213W - 180L
1,498 Elo+
Party 1
Cu Chulainn
Cu Chulainn
lewiscroc
Cu Chulainn
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Hera
Hera
smitedhick
Hera
Level 129
God Stats
8W - 4L
1,753 SR
Queue Stats
453W - 437L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
7 / 7 / 6
10,013
834
10,024
14,876
6,439
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 7 / 11
8,439
703
11,958
11,809
4,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

The Morrigan
SchneeCrittchen
The Morrigan
17
2 / 4 / 14
9,606
801
8,821
6,220
2,455
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Artemis
TaTbI3ae6aJI
Artemis
15
2 / 9 / 7
9,047
754
11,055
13,118
4,973
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
7 / 6 / 6
9,908
826
10,041
12,109
5,166
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
17
11 / 5 / 13
11,242
937
13,465
12,986
12,045
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sobek
 
Sobek
16
6 / 4 / 17
10,319
860
8,279
17,671
23,648
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
WolvenDagger
Bacchus
17
5 / 2 / 19
10,852
904
8,449
13,972
25,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cu Chulainn
lewiscroc
Cu Chulainn
16
1 / 4 / 17
9,689
807
5,587
13,872
13,699
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
10 / 4 / 14
11,318
943
16,472
11,224
6,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
113
19
Kills
33
33
Deaths
19
44
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
7
7
6
1.43
W
Ravana
 
Ravana
11
5
13
3.5
W
Sobek
 
Sobek
6
4
17
3.63
L
1
7
11
0.93
L
The Morrigan
SchneeCrittchen
The Morrigan
2
4
14
2.25
L
Artemis
TaTbI3ae6aJI
Artemis
2
9
7
0.61
W
Bacchus
WolvenDagger
Bacchus
5
2
19
7.25
L
7
6
6
1.67
W
Cu Chulainn
lewiscroc
Cu Chulainn
1
4
17
2.38
W
10
4
14
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,899
Damage
52,252
58,132
Taken
69,725
23,480
Mitigated
80,776
13,781
Healing
19,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
10,024
1,408
401
2,678
14,876
6,439
0
8,858
5,974
0
17,804
W
Ravana
 
Ravana
13,465
3,914
1,069
1,888
12,986
12,045
1,648
4,481
8,505
0
21,039
W
Sobek
 
Sobek
8,279
417
238
2,681
17,671
23,648
915
7,392
10,279
18,543
0
L
11,958
3,388
168
1,720
11,809
4,447
0
8,011
3,755
22,817
0
L
The Morrigan
SchneeCrittchen
The Morrigan
8,821
2,803
1,099
1,980
6,220
2,455
0
3,175
2,655
22,430
3,170
L
Artemis
TaTbI3ae6aJI
Artemis
11,055
3,372
987
1,636
13,118
4,973
392
7,049
5,975
0
23,407
W
Bacchus
WolvenDagger
Bacchus
8,449
217
3,230
4,421
13,972
25,266
953
3,979
9,993
21,046
0
L
10,041
1,281
918
2,194
12,109
5,166
0
6,437
5,586
0
16,120
W
Cu Chulainn
lewiscroc
Cu Chulainn
5,587
535
461
2,241
13,872
13,699
899
3,496
10,376
4,353
18,985
W
16,472
3,107
949
1,909
11,224
6,118
1,136
667
10,557
49,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,013
Gold Earned
53,420
98
Minions Killed
125
0
Camps Cleared
0
973,526
Distance Traveled
1,108,286
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,013
834
12
1
0
190,418
1
W
Ravana
11,242
937
26
2
0
202,036
2
W
Sobek
10,319
860
8
1
0
226,087
0
L
Freya
8,439
703
22
2
0
171,909
0
L
The Morrigan
9,606
801
28
2
0
222,224
0
L
Artemis
9,047
754
24
2
0
183,617
0
W
Bacchus
10,852
904
21
2
0
242,507
1
L
Da Ji
9,908
826
12
1
0
205,358
0
W
Cu Chulainn
9,689
807
25
2
0
205,744
0
W
Hera
11,318
943
45
4
0
231,912
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role