Player Matchup

Ganesha
Ganesha
Jacobe1
Ganesha
Level 88
God Stats
0W - 2L
1,591 SR
Queue Stats
202W - 217L
1,512 Elo+
Solo
Ra
Ra
Lilac7
Ra
Level 44
God Stats
9W - 9L
1,421 SR
Queue Stats
90W - 102L
1,511 Elo+
Solo
Pele
Pele
Oberraman
Pele
Level 135
God Stats
45W - 41L
1,504 SR
Queue Stats
1,130W - 1,102L
1,473 Elo+
Solo
Amaterasu
Amaterasu
OpalorDante
Amaterasu
Level 105
God Stats
3W - 2L
1,717 SR
Queue Stats
178W - 155L
1,495 Elo+
Solo
Anhur
Anhur
cortex8
Anhur
Level 89
God Stats
2W - 2L
1,694 SR
Queue Stats
250W - 274L
1,501 Elo+
Solo
Team Averages
Level 92
1,585 SR
1,498 Elo+

VS

Team Averages
Level 57
1,625 SR
1,469 Elo+
Freya
Freya
DarkRageMagic
Freya
Level 43
God Stats
3W - 1L
1,727 SR
Queue Stats
308W - 296L
1,473 Elo+
Solo
Charybdis
Charybdis
Nariman21
Charybdis
Level 85
God Stats
2W - 2L
1,487 SR
Queue Stats
19W - 26L
1,362 Elo+
Party 1
Ares
Ares
OttoVonPeppen
Ares
Level 31
God Stats
36W - 38L
1,851 SR
Queue Stats
249W - 265L
1,609 Elo+
Solo
Achilles
Achilles
SoloAtomicStorm
Achilles
Level 40
God Stats
14W - 18L
1,413 SR
Queue Stats
28W - 31L
1,430 Elo+
Party 1
Loki
Loki
darkwarlord7781
Loki
Level 84
God Stats
40W - 22L
1,647 SR
Queue Stats
59W - 52L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Jacobe1
Ganesha
11
0 / 3 / 4
7,226
452
3,990
14,296
10,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ra
14
2 / 3 / 2
8,655
541
6,666
10,005
4,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
16
5 / 3 / 1
9,093
568
9,049
12,924
5,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
OpalorDante
Amaterasu
13
0 / 6 / 4
7,459
466
8,640
16,457
14,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
cortex8
Anhur
13
0 / 6 / 2
7,563
473
5,345
11,719
2,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 3
8,095
506
8,392
7,712
3,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
Nariman21
Charybdis
16
9 / 1 / 0
9,781
611
7,454
9,570
2,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
4 / 2 / 9
8,971
561
14,369
12,164
12,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
14
4 / 3 / 4
8,752
547
8,599
16,323
15,385
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
3 / 0 / 7
9,230
577
11,966
11,600
4,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
44
7
Kills
21
21
Deaths
8
13
Assists
23
Player
Kills
Deaths
Assists
KDA
W
1
2
3
1.25
L
Ganesha
Jacobe1
Ganesha
0
3
4
0.67
L
Ra
2
3
2
1
W
Charybdis
Nariman21
Charybdis
9
1
0
9
L
Pele
5
3
1
1.83
L
Amaterasu
OpalorDante
Amaterasu
0
6
4
0.33
W
4
2
9
4.25
W
Achilles
4
3
4
2
L
Anhur
cortex8
Anhur
0
6
2
0.17
W
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,690
Damage
50,780
65,401
Taken
57,369
37,643
Mitigated
39,140
20,090
Healing
22,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,392
2,056
0
2,445
7,712
3,508
476
2,226
5,486
42,627
4,506
L
Ganesha
Jacobe1
Ganesha
3,990
284
0
2,062
14,296
10,917
0
6,357
7,939
24,086
0
L
Ra
6,666
509
735
3,618
10,005
4,266
359
4,513
5,492
57,725
0
W
Charybdis
Nariman21
Charybdis
7,454
3,530
0
5,396
9,570
2,996
308
1,477
8,093
0
78,544
L
Pele
9,049
2,400
0
4,670
12,924
5,082
0
5,336
7,588
0
73,408
L
Amaterasu
OpalorDante
Amaterasu
8,640
4,318
0
6,287
16,457
14,858
0
3,146
13,311
0
39,286
W
14,369
765
0
2,371
12,164
12,590
0
2,626
9,538
37,871
0
W
Achilles
8,599
3,645
590
5,053
16,323
15,385
0
2,291
14,032
0
41,973
L
Anhur
cortex8
Anhur
5,345
2,150
0
2,718
11,719
2,520
0
2,786
8,933
0
44,169
W
11,966
3,396
0
6,549
11,600
4,661
0
2,036
9,564
0
69,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,996
Gold Earned
44,829
445
Minions Killed
462
0
Camps Cleared
0
1,520,442
Distance Traveled
1,608,512
25
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,095
506
84
5
0
317,284
4
L
Ganesha
7,226
452
23
1
0
306,171
1
L
Ra
8,655
541
110
7
0
302,235
4
W
Charybdis
9,781
611
151
9
0
294,063
7
L
Pele
9,093
568
129
8
0
328,702
4
L
Amaterasu
7,459
466
75
5
0
290,615
8
W
Ares
8,971
561
39
2
0
324,638
1
W
Achilles
8,752
547
68
4
0
292,219
1
L
Anhur
7,563
473
108
7
0
292,719
8
W
Loki
9,230
577
120
8
0
380,308
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role