Player Matchup

Thor
Thor
HypoRaptor12
Thor
Level 79
God Stats
1W - 4L
1,364 SR
Queue Stats
109W - 96L
1,404 Elo+
Solo
Neith
Neith
Maccabaeus18
Neith
Level 127
God Stats
15W - 19L
1,616 SR
Queue Stats
213W - 255L
1,387 Elo+
Solo
Zeus
Zeus
NovaRockout
Zeus
Level 32
God Stats
19W - 19L
1,492 SR
Queue Stats
98W - 107L
1,345 Elo+
Solo
Team Averages
Level 79
1,491 SR
1,379 Elo+

VS

Team Averages
Level 63
1,500 SR
1,922 Elo+
Olorun
Olorun
Charred African
Olorun
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 3L
1,774 Elo+
Party 1
Ne Zha
Ne Zha
FrXn Alii
Ne Zha
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 20L
1,905 Elo+
Party 1
Bacchus
Bacchus
Stirmas Bole
Bacchus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 7L
2,086 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
6,934
578
3,313
10,029
4,690
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
1 / 5 / 1
7,620
635
4,387
8,960
3,098
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 7 / 1
7,047
587
7,560
8,545
2,871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 9
9,165
764
6,835
7,356
7,264
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ne Zha
FrXn Alii
Ne Zha
14
5 / 1 / 9
9,234
770
8,887
6,190
3,926
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
Stirmas Bole
Bacchus
14
6 / 1 / 7
9,003
750
8,887
10,054
8,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
2
Kills
15
15
Deaths
2
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
4
0
9
8.5
W
Ne Zha
FrXn Alii
Ne Zha
5
1
9
9.5
L
0
3
1
0.17
L
1
5
1
0.3
L
1
7
1
0.21
W
Bacchus
Stirmas Bole
Bacchus
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,260
Damage
24,609
27,534
Taken
23,600
10,659
Mitigated
19,962
1,430
Healing
10,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,835
3,018
1,670
3,434
7,356
7,264
580
2,044
5,312
29,950
0
W
Ne Zha
FrXn Alii
Ne Zha
8,887
1,760
228
2,803
6,190
3,926
564
2,110
4,080
0
29,179
L
3,313
821
0
152
10,029
4,690
0
5,819
4,033
0
18,841
L
4,387
698
0
1,028
8,960
3,098
0
3,888
4,947
0
23,786
L
7,560
1,270
0
250
8,545
2,871
0
5,806
2,470
20,030
0
W
Bacchus
Stirmas Bole
Bacchus
8,887
1,137
137
1,904
10,054
8,772
245
4,019
6,035
23,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,601
Gold Earned
27,402
111
Minions Killed
146
3
Camps Cleared
7
572,445
Distance Traveled
660,936
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,165
764
54
5
2
216,484
4
W
Ne Zha
9,234
770
48
4
1
225,572
0
L
Thor
6,934
578
34
3
2
198,851
5
L
Neith
7,620
635
51
4
1
200,034
1
L
Zeus
7,047
587
26
2
0
173,560
5
W
Bacchus
9,003
750
44
4
4
218,880
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role