Player Matchup

Atlas
Atlas
ELAzalin
Atlas
Level 129
God Stats
0W - 2L
1,226 SR
Queue Stats
3W - 14L
1,310 Elo+
Party 1
Nox
Nox
ELDarkness666
Nox
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 26L
1,357 Elo+
Party 1
Cernunnos
Cernunnos
Frodobaginns420
Cernunnos
Level 127
God Stats
0W - 1L
1,189 SR
Queue Stats
16W - 32L
1,310 Elo+
Party 1
Shiva
Shiva
IvanDaSlayer
Shiva
Level 43
God Stats
4W - 7L
1,680 SR
Queue Stats
308W - 308L
1,430 Elo+
Solo
Arachne
Arachne
UPineapple
Arachne
Level 105
God Stats
8W - 12L
1,450 SR
Queue Stats
107W - 97L
1,389 Elo+
Solo
Team Averages
Level 109
1,409 SR
1,359 Elo+

VS

Team Averages
Level 105
1,499 SR
1,400 Elo+
Sol
Sol
BoopYourNose
Sol
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,374 Elo+
Party 2
Atlas
Atlas
ChubbyGoddess-
Atlas
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 29L
1,406 Elo+
Party 2
Eset
Eset
FonZell_Star
Eset
Level 103
God Stats
3W - 5L
1,500 SR
Queue Stats
218W - 259L
1,367 Elo+
Solo
Izanami
Izanami
SwxYz
Izanami
Level 61
God Stats
5W - 8L
1,241 SR
Queue Stats
32W - 37L
1,432 Elo+
Solo
Loki
Loki
ZerberusTK
Loki
Level 67
God Stats
10W - 5L
1,752 SR
Queue Stats
109W - 108L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
ELAzalin
Atlas
11
1 / 5 / 1
6,612
413
3,234
13,953
7,281
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 10 / 0
7,062
441
5,921
13,882
5,084
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Frodobaginns420
Cernunnos
12
2 / 6 / 1
7,601
475
8,848
12,202
3,174
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 3 / 3
8,218
514
4,746
12,130
7,484
Arachne
UPineapple
Arachne
15
4 / 2 / 0
8,679
542
4,723
13,336
4,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 0 / 6
10,225
639
13,214
10,887
4,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
3 / 0 / 10
9,800
613
7,335
9,034
6,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
5 / 3 / 1
9,654
603
8,514
8,428
2,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
SwxYz
Izanami
17
4 / 3 / 1
10,338
646
7,722
10,265
3,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
5 / 1 / 2
9,221
576
5,127
10,403
3,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
7
Kills
26
26
Deaths
7
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
9
0
6
12
W
3
0
10
8
L
Atlas
ELAzalin
Atlas
1
5
1
0.3
L
0
10
0
0
W
5
3
1
1.83
L
Cernunnos
Frodobaginns420
Cernunnos
2
6
1
0.42
L
0
3
3
0.5
W
Izanami
SwxYz
Izanami
4
3
1
1.5
L
Arachne
UPineapple
Arachne
4
2
0
2
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,472
Damage
41,912
65,503
Taken
49,017
27,398
Mitigated
21,320
14,265
Healing
20,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,214
3,992
0
6,483
10,887
4,614
3,004
2,824
8,063
65,045
7,406
W
7,335
1,975
0
2,159
9,034
6,876
70
2,273
6,761
27,173
0
L
Atlas
ELAzalin
Atlas
3,234
990
139
3,366
13,953
7,281
252
5,084
8,869
21,626
0
L
5,921
371
285
2,877
13,882
5,084
0
7,890
5,981
44,677
0
W
8,514
1,120
360
1,723
8,428
2,881
418
499
7,929
49,327
0
L
Cernunnos
Frodobaginns420
Cernunnos
8,848
4,244
448
2,168
12,202
3,174
699
4,564
7,598
0
47,059
L
4,746
955
0
1,446
12,130
7,484
0
5,725
6,098
0
47,230
W
Izanami
SwxYz
Izanami
7,722
5,222
71
5,579
10,265
3,499
3,143
2,267
7,998
0
83,128
L
Arachne
UPineapple
Arachne
4,723
2,122
31
3,505
13,336
4,375
367
4,214
8,992
0
54,168
W
5,127
880
0
4,216
10,403
3,450
124
1,292
8,876
0
50,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,172
Gold Earned
49,238
403
Minions Killed
531
0
Camps Cleared
0
1,470,277
Distance Traveled
1,587,143
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,225
639
126
8
0
302,075
0
W
Atlas
9,800
613
29
2
0
350,311
0
L
Atlas
6,612
413
28
2
0
276,891
1
L
Nox
7,062
441
87
5
0
291,886
1
W
Eset
9,654
603
102
6
0
293,307
2
L
Cernunnos
7,601
475
92
6
0
271,545
0
L
Shiva
8,218
514
102
6
0
305,683
6
W
Izanami
10,338
646
176
11
0
297,216
1
L
Arachne
8,679
542
94
6
0
324,272
0
W
Loki
9,221
576
98
6
0
344,234
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role