Player Matchup

Mercury
Mercury
 
Mercury
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Bacalhau009
Geb
Level 57
God Stats
14W - 8L
1,536 SR
Queue Stats
291W - 319L
1,335 Elo+
Solo
Anhur
Anhur
IxEmpyrean
Anhur
Level 129
God Stats
5W - 10L
1,368 SR
Queue Stats
679W - 660L
1,521 Elo+
Solo
Hera
Hera
TheDeemanDuncan
Hera
Level 151
God Stats
6W - 5L
1,182 SR
Queue Stats
499W - 473L
1,454 Elo+
Solo
Kukulkan
Kukulkan
giza64
Kukulkan
Level 102
God Stats
21W - 22L
1,398 SR
Queue Stats
47W - 40L
1,298 Elo+
Solo
Team Averages
Level 119
1,397 SR
1,421 Elo+

VS

Team Averages
Level 82
1,461 SR
1,389 Elo+
Medusa
Medusa
AL_OSTOORAx
Medusa
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 59L
1,314 Elo+
Solo
Fenrir
Fenrir
AcE_xbEaStx_
Fenrir
Level 43
God Stats
2W - 5L
1,385 SR
Queue Stats
72W - 110L
1,357 Elo+
Solo
Shiva
Shiva
Evvii_Effaa
Shiva
Level 133
God Stats
3W - 3L
1,500 SR
Queue Stats
736W - 791L
1,454 Elo+
Solo
Athena
Athena
eArbse
Athena
Level 116
God Stats
19W - 11L
1,610 SR
Queue Stats
144W - 133L
1,582 Elo+
Solo
Janus
Janus
temp-502045
Janus
Level 63
God Stats
0W - 2L
1,310 SR
Queue Stats
5W - 9L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
18
6 / 3 / 2
10,232
640
10,465
12,259
5,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
1 / 0 / 11
8,467
529
6,473
12,410
10,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
15
5 / 0 / 4
9,004
563
6,469
8,924
2,590
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
6 / 0 / 7
9,876
617
12,899
7,061
2,848
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
giza64
Kukulkan
14
1 / 3 / 2
8,267
517
5,955
6,867
2,887
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
1 / 6 / 1
8,195
512
8,062
13,779
4,736
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
13
3 / 4 / 0
7,893
493
3,206
10,423
3,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 2 / 2
9,231
577
7,554
13,515
10,314
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Athena
eArbse
Athena
10
0 / 3 / 2
6,674
417
2,763
13,031
8,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 5 / 1
7,729
483
4,155
7,762
2,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
19
Kills
6
6
Deaths
20
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
6
3
2
2.33
L
Medusa
1
6
1
0.25
L
Fenrir
3
4
0
0.75
W
1
0
11
6.5
L
1
2
2
1
W
Anhur
5
0
4
7
W
6
0
7
9.5
L
Athena
eArbse
Athena
0
3
2
0.33
W
Kukulkan
giza64
Kukulkan
1
3
2
0.67
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,261
Damage
25,740
47,521
Taken
58,510
24,495
Mitigated
30,006
11,226
Healing
7,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
10,465
7,044
0
578
12,259
5,461
3,334
1,149
11,084
0
91,961
L
Medusa
8,062
3,326
0
1,732
13,779
4,736
0
4,090
9,689
0
64,779
L
Fenrir
3,206
324
0
1,867
10,423
3,740
0
3,260
7,163
0
41,090
W
6,473
605
417
3,423
12,410
10,709
143
1,668
10,700
20,886
4,882
L
7,554
1,125
128
1,444
13,515
10,314
141
6,574
6,941
0
66,477
W
Anhur
6,469
3,299
0
3,463
8,924
2,590
276
1,455
7,433
0
56,321
W
12,899
5,321
0
2,422
7,061
2,848
1,095
1,558
5,343
74,349
0
L
Athena
eArbse
Athena
2,763
346
364
2,408
13,031
8,663
0
6,366
6,665
14,718
0
W
Kukulkan
giza64
Kukulkan
5,955
212
407
516
6,867
2,887
0
742
6,043
44,564
0
L
4,155
519
0
0
7,762
2,553
0
4,575
3,187
39,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,846
Gold Earned
39,722
524
Minions Killed
442
0
Camps Cleared
0
1,682,130
Distance Traveled
1,524,005
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,232
640
161
10
0
379,414
1
L
Medusa
8,195
512
109
7
0
276,337
3
L
Fenrir
7,893
493
69
4
0
319,061
1
W
Geb
8,467
529
33
2
0
355,559
1
L
Shiva
9,231
577
138
9
0
298,987
3
W
Anhur
9,004
563
101
6
0
304,664
1
W
Hera
9,876
617
137
9
0
346,485
8
L
Athena
6,674
417
28
2
0
328,471
3
W
Kukulkan
8,267
517
92
6
0
296,008
0
L
Janus
7,729
483
98
6
0
301,149
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role